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Multiplayer Scenarios » Final Fantasy Tactics Advance

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Final Fantasy Tactics Advance

Author File Description
enjoy eternal bliss
(id: Jakwarrior)
File Details
# of Players: 4
Version: AoM: The Titans
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Final Fantasy Tactics Advance
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Presented by ArchNidhogg and Jakwarrior of The ArchDesigner Syndicate
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Enter the World of Ivalice... Then Desperately Attempt to Leave.

As does Marche Radiuju, the human, when a mysterious book brings him and his friends Ritz Malheur and Mewt Randell into the mysterious other realm. Control him on his journey with the curious moogle Montblanc, the quiet Bangaa Basil, and the imposing Nikolai as they attempt to break Marche free from the grasp of the Totemas, the Prince, and the Queen.

Follow the Final Fantasy Tactics Advance storyline, in a new, innovative, and well presented version of the handheld release on Age of Mythology.

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Taking Control
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You will control one unit, in an RPG-style scenario. This unit can be any of the five races of your choice:

-Humans, the general and practical. They start with 3 basic jobs instead of one, and have the widest range of abilities, from the Ninja's stealth to the Fighter's power.

-Bangaas, the strong and fierce. Most Bangaa jobs, such as the Gladiator, focus on offensive ability or brute strength for defense.

-NuMous, the magic users. Blast your surroundings into oblivion with the Illusionist's powers, or use the Morpher to change into creatures of your choice.

-Moogles, the lightweight and resourceful. Control the powers of pandora with the Gadgeteer, or rip through your enemies with the Gunner.

-Vieras, the proud and the mysterious. Create enormous creatures with the Summoner, or use the long ranged bow of the Sniper.

Of course, these abilities will not be avaliable right from the start. As you complete quests and kill enemies, you will unlock these jobs and skills, and bring yourself closer to your ultimate goal.

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Diversity Reigns
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Nobody likes those RPGs that have the same storyline every time you play. Final Fantasy Tactics Advance presents you with choices on what missions to accept - one for each area of the map - so that every time you play, you can create a different game.

Begin by removing The Cheetah clan from Nubswood, with the aid of Ritz and Shara. Or will you kill the criminal Godeye, to take the path to Llednar?

Then move on to investigate a mysterious power in the Ulei River. Or will you steal a boat to listen to an old man's ranting? Try a different mission each time you play!

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Abilities to Own Them All
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You sit down at a table, face the enemy, and then pull out your usual eating utensil. Of course, it is your nice, clean, DEATH SICKLE. Yes, such occurances are normal in the world of Ivalice, where the abilities you can use pwn.

If you stay with any job long enough, you may master one, or two, abilities. Some abilities run as expected - such as the Black Mage's lightning storm. But other abilities, such as the Gladiator's blitz, or the Illusionist's prominence are spectacular and awe-inspiring.

The abilities of lower jobs, such as the thief's last haste or the Archer's double arrows, are less magnificent. However, if you stick to it for a while, you will watch your monitor burst into flames from the awesome abilites. Yes, that is a good thing.

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Deadly Bosses (w00t)
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We have all seen at one point some scenario that sticks a unit on the map, boosts its hp, enlarges it until you can't see its head, and calls it a boss. This is not one of those scenarios. Quell in fear of being confused or subjected to the powers of lawshifting, and throw your computer out of a window when you die to a Totema's ultima magic.

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Famfrit. Ultima. Adremmalech. Exodus. Mateus. Can you overcome the powers of Remedi?

This scenario has been brought to you by The ArchDesigner Syndicate.

www.archsyndicate.com
Pages: [1] 2 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
AW_JackTheRipper WOW THIS IS BIG FOR A MULTIPLAYER SCENARIO!
good job guys nice scenario
HYPHY_LEADER Wasnt a FFTA made already?
V01ture Yes, and it was made by ArchNiddhog.

Jakwarrior and ArchNidhogg remade it, to make it a lot better.
enjoy eternal bliss
(id: Jakwarrior)
File Author
Wow, whoever is the new checker of scens on aomh does it a hell of alot faster than the old one :P
nottud
Staff
Yes, I noticed that. Good work mods and admins!
Aomts_help911 Bug #1 Someone stood were underworld passage would invoke ended up with no passage add invisable walls
ArchNidhogg
(id: Mouse Overlord)
Thank you for downloading and playing this scenario. We will attempt to fix any bugs as soon as possible.
A95_95 I noticed a bug when the exodus plants where supposed to come. My entire team went to the statue and the cinematic didn't play. I think it was because someone went on the blue pad and then the shade spawn got broken and kept spawning shades there.

Also people have a way too short attention span to be interested in this map for that long.

Glitch You can build over monuments that make you continue.

[Edited on 06/11/06 @ 08:44 PM]

Paperfriend Great!

I enjoyed the old version to! (I was best of my team in 99 of the 100 cases).
Kill_Power need more job ..

cool map
Pages: [1] 2 3 » Last »

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Rating
4.4
Breakdown
Playability5.0
Balance2.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:1,414
Favorites: [Who?]0
Size:704.75 KB
Added:06/08/06
Updated:06/09/06
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