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Multiplayer Scenarios » Mortal's Escape

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Mortal's Escape

Author File Description
Die_Mortal
File Details
# of Players: 7
Version: AoM: The Titans
Although this game's teams are 5vs2 don't be fooled! So long as the hunters know how to play, and no one quits, the hunters have a very good chance of winning.

Hunters- The hunters recieve better units periodically as the game progresses. They become available in the following order Murmillo, Sphinx, Battle Boar, and Chimera. Hunters also start the game with a Gargarensis. All units have increased stats and play different roles in the game.

The Murmillo is available at the beginning of the game with fairly low stats. They come in great numbers and when used properly are very effective. They make great scouts in later game aswell. (Always upgrade them to heroes before sending them into battle!)

The Sphinx is the second unit to become available. It is better than the Murmillo in pretty much every aspect. And should replace Murmillos as soon as possible. They have decent Attack, and good HP.

The BattleBoar is next. It has fairly high Attack, but has low HP. It shouldn't be sent out as the only unit, although it may do more damage it dies much faster. A good strategy would be to send Sphinxes along with them to help take damage.

Finally the Chimera, by far the greatest of the four, it has incredibly high Attack and HP dwarfing the others. No base can stand up to an army of Chimera for long.

But dont forget Gargarensis! Although you can only get one of this unit it has 10 times the health of the Chimera, Regenerates, and has More attack than the Chimera aswell. On top of all this it can be revived if killed! But there is just one creature stronger than this almighty being. A Titan.

Yes a Titan. This slow moving beast becomes available only in the last bit of the game and can wipe out most empires in a matter of minutes. Although it shouldnt be relied on as your only offensive. Doing this gives the enemy every opportunity to move to a different base before you are able to reach them.

Oh but the fun doesn't end here, we still haven't talked about Godpowers. The hunters have a wide variety of GPs to use against the runners and they become available in the same way as your basic units. Starting out with simple GPs such as Vision and Undermine and ending up with deadly abilites such as Tartarian Gate. I'm sure most everyone knows how GPs work so I wont go over how to use them.


Runners- The Runners are able to build the standard buildings, Towers, Mirror Towers, Sky Passages (Limit 3), and Walls. Considering the amount of power the hunters have it would be wise to build as many towers as possible and never leave yourself without a skypassage.


Thanks for Downloading and Have Fun!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Die_Mortal
File Author
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[Edited on 08/19/08 @ 12:51 PM]

Dood Sounds complicated....BUt I'll try to DL anyway.

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Statistics
Downloads:68
Favorites: [Who?]0
Size:78.90 KB
Added:08/27/07
Updated:01/05/08
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