Everybody seems to have trouble with it. The only thing that seems to work consistently is to zoom to the dark elf leader and assassinate them before they become too powerful--which seems to happen in a good 12 turns or so.
I missed the main DE city and ended up nuking the frostlings first. I thought I was ok, but these massive stacks of DE units kept fluttering around the one or two towns I had. It was impossible to raise an army with the poor cash flow I had.
Ultimately, I went for a decapitation strike against the DE leader. He was sitting in his city with about 3 doom drakes, a few incarnates, and some executioners. I ended up sneaking in two gold medaled frostling glowing orbs and took him out, losing one in the process.
I suspect now I could play the map through properly since I know where the leaders are and how to get to them. At the least, I could pin them at their cities based on observations that the AI turtles when you find their leader's town. But that doesn't seem to be the way it should play.
It just seemed like the scenario didn't meld with what I was expecting for it. What I figured would be that I would be slowly digging down into some abandoned stuff, run into dark elves, and then all hell would break loose. What happened instead was a sprint to take out the overly powerful other leaders from an initial compromised position.
I'm on the next scenario, rapidly trying to catch up on experience and items I could have earned before. I've already taken out three leaders and I'm down to the lizards. So far it has played out much easier than the Hall of Heroes. What is going on here?
I missed the main DE city and ended up nuking the frostlings first. I thought I was ok, but these massive stacks of DE units kept fluttering around the one or two towns I had. It was impossible to raise an army with the poor cash flow I had.
Ultimately, I went for a decapitation strike against the DE leader. He was sitting in his city with about 3 doom drakes, a few incarnates, and some executioners. I ended up sneaking in two gold medaled frostling glowing orbs and took him out, losing one in the process.
I suspect now I could play the map through properly since I know where the leaders are and how to get to them. At the least, I could pin them at their cities based on observations that the AI turtles when you find their leader's town. But that doesn't seem to be the way it should play.
It just seemed like the scenario didn't meld with what I was expecting for it. What I figured would be that I would be slowly digging down into some abandoned stuff, run into dark elves, and then all hell would break loose. What happened instead was a sprint to take out the overly powerful other leaders from an initial compromised position.
I'm on the next scenario, rapidly trying to catch up on experience and items I could have earned before. I've already taken out three leaders and I'm down to the lizards. So far it has played out much easier than the Hall of Heroes. What is going on here?