Costa as Merlin of nomads, 3 earth + 3 life, explorer, malteols1[at]yahoo[dot]com
Evil Roc as Arthur of draconians, 3 fire + 3 air, explorer, evil-roc[at]dol[dot]ru
Surrender and buildable teleporters off.
First turn sent to Costa.
Author
Replies:
Evil Roc Member
posted 04-09-04 07:07 AM
EDT (US)
1 / 69
Have you received your turn?
Evil Roc Member
posted 04-12-04 07:41 AM
EDT (US)
2 / 69
Turn resent.
Costa Member
posted 04-12-04 09:58 AM
EDT (US)
3 / 69
Merlin day 1
Got a nice item for my hero and captured everything underground. Tomorrow I will break the surface.
Evil Roc Member
posted 04-12-04 03:51 PM
EDT (US)
4 / 69
Arthur Day 1.
Captured all things in my cave. Yet it was not very fortunate start - item is junk and that silly magic servant in the node killed one soldier and wounded two more.
Costa Member
posted 04-12-04 04:37 PM
EDT (US)
5 / 69
Merlin day 2
Gathered some production resources. Could have been better, but it was ok.
Have my eyes on a second city.
Evil Roc Member
posted 04-13-04 03:48 AM
EDT (US)
6 / 69
Arthur Day 2.
Captured my resourses as well, and got a useful thing.
Costa Member
posted 04-13-04 12:47 PM
EDT (US)
7 / 69
Merlin day 3
Took my second city, and sent out some scouts.
Evil Roc Member
posted 04-14-04 04:04 PM
EDT (US)
8 / 69
Arthur Day 3.
I was not so fast, but will catch up soon.
Evil Roc Member
posted 04-14-04 04:04 PM
EDT (US)
9 / 69
P.S. Restart message because I've got new PC.
Costa Member
posted 04-14-04 05:01 PM
EDT (US)
10 / 69
Merlin day 4
I got better information of my surroundings, and can see three more towns. It will be a challenge to take control of them, but I hope one will be mine next turn.
Evil Roc Member
posted 04-15-04 06:33 AM
EDT (US)
11 / 69
Arthur Day 4.
Captured one town today and made preparations to capture one more. Several scouts are searching for gold.
Costa Member
posted 04-15-04 12:38 PM
EDT (US)
12 / 69
Merlin day 5
Took one more town today. I have to migrate it, and will be delayed because of that.
Evil Roc Member
posted 04-15-04 03:39 PM
EDT (US)
13 / 69
Arthur Day 5.
I captured third town too. Scouted two more towns, but one is populated by archons and another by undead Very unfortunate that.
Costa Member
posted 04-15-04 04:50 PM
EDT (US)
14 / 69
Merlin day 6
No combat this turn. Rearranged my troops.
Evil Roc Member
posted 04-16-04 04:29 AM
EDT (US)
15 / 69
Arthur Day 6.
Preparing to assault archon village. It's guarded by lone charioteer, and I just learned a spell that will help to defeat him.
Costa Member
posted 04-16-04 01:32 PM
EDT (US)
16 / 69
Merlin day 7
Got a useful item from a camp site.
Evil Roc Member
posted 04-16-04 02:57 PM
EDT (US)
17 / 69
Arthur Day 7.
Exactly the same here
Costa Member
posted 04-17-04 07:47 AM
EDT (US)
18 / 69
Merlin day 8
Captured a undead city. The spectre guarding it killed my chieftain. Arrgh!
Found a useful item on ground
Evil Roc Member
posted 04-17-04 08:13 AM
EDT (US)
19 / 69
Arthur Day 8.
Captured one more town today - of friendly humans. And later visited a rainbow end to get a good sword for my hero.
In another place scout claimed a mine. Tommorow archonian village will be migrated and gold income will reach acceptable level.
Costa Member
posted 04-17-04 08:52 AM
EDT (US)
20 / 69
Merlin day 9
Got a quest that I hope to fulfill in a day or two. My finances are growing, and I will use them to buy me some support.
Evil Roc Member
posted 04-17-04 09:03 AM
EDT (US)
21 / 69
Arthur Day 9.
Quite useless day. Nothing worthy of note was captured, and I still have far less gold than I want.
Costa Member
posted 04-17-04 09:36 AM
EDT (US)
22 / 69
Merlin day 10
Bought me some support, and made the first move for the quest.
Evil Roc Member
posted 04-17-04 09:53 AM
EDT (US)
23 / 69
Arthur Day 10.
Finally we see each other.
A couple of expeditions are moving closer to their destinations. Gold, gold, gold...
Costa Member
posted 04-17-04 10:40 AM
EDT (US)
24 / 69
Merlin day 11
I can see your heroes approaching, and have started to prepare for their coming.
Quest was accomplished. The enchanted helm I got will come in handy.
Evil Roc Member
posted 04-17-04 11:06 AM
EDT (US)
25 / 69
Arthur Day 11.
Lost one of my heroes (the best one!) due to silly mistake. Casted panic attack and didn't notice that it missed.
Anyway in general progress is good. Flyer was sent to scout Merlins army in the south.
Costa Member
posted 04-17-04 12:21 PM
EDT (US)
26 / 69
Merlin day 12
Took care of that flyer. First my hero fled from him, so I had to give a slither free movement to attack again.
Evil Roc Member
posted 04-17-04 01:13 PM
EDT (US)
27 / 69
Arthur Day 12.
Poor mr.Flyer. He will be missed, but revenge team is already on it's way.
In other places two important goals were archived and now I can turn more attention on Merlin's minions.
Costa Member
posted 04-17-04 01:39 PM
EDT (US)
28 / 69
Merlin day 13
Nothing much to report. Scouting and waiting for Arthur to make a move.
Evil Roc Member
posted 04-17-04 02:05 PM
EDT (US)
29 / 69
Arthur Day 13.
Making some moves
Costa Member
posted 04-17-04 06:01 PM
EDT (US)
30 / 69
Merlin day 14
Same here
Evil Roc Member
posted 04-18-04 08:05 AM
EDT (US)
31 / 69
Arthur Day 14.
Zephyr bird continues to fly around central area, awtching and capturing. Other forces are still marching to their destinations.
I still do not see a weak point in Merlin's position, so no offensive actions are started yet.
Costa Member
posted 04-18-04 10:21 AM
EDT (US)
32 / 69
Merlin day 15
Took out a lone priest. I wonder if Arthur is trying to get me in an ambush. His heroes has to be around somewhere.
Lost two scouts in an attempt to kill a beholder. That will set me back a bit.
That zephyr bird is a pain, and I wonder where that slither went.
Evil Roc Member
posted 04-18-04 02:06 PM
EDT (US)
33 / 69
Arthur Day 15.
The slither showed up today, killed a boar and then went to the woods again.
Heroes are busy elsewhere, the band of crocodiles do not deserve their attention.
Costa Member
posted 04-18-04 02:34 PM
EDT (US)
34 / 69
Merlin day 16
Recaptured a mine and a furnace. Chasing a scouting hatchling.
Evil Roc Member
posted 04-18-04 03:01 PM
EDT (US)
35 / 69
Arthur Day 16.
Almost nothing today. My scouts hurry away to avoid capture.
Costa Member
posted 04-18-04 05:08 PM
EDT (US)
36 / 69
Merlin day 17
Took a watch tower from Arthur Trying to surround the scouting bird.
Costa Member
posted 04-19-04 04:37 PM
EDT (US)
37 / 69
Merlin day 18
Killed a couple of scouts today, and got a glimpse of Arthurs heroes.
Evil Roc Member
posted 04-20-04 05:50 AM
EDT (US)
38 / 69
Arthur Day 18.
Once again Merlins defences look perfect and I don't know where to strike. I hate it, but probably I will give Merlin chance to make first move...
Costa Member
posted 04-20-04 04:59 PM
EDT (US)
39 / 69
Merlin day 19
Moving forward...
Evil Roc Member
posted 04-21-04 02:11 AM
EDT (US)
40 / 69
Arthur Day 19.
A great day. Two armies of Merlin tried to advance and both were defeated terribly.
In the central area my group that was hiding in the cave rushed out and attacked camped army of hero and several his followers. Battle was fierce, half of my group was lost but in the end hydra and shaman survived killing all opposition.
In the south group of mighty hero and three his soldiers tried to sneak into my rear, but they were going too close to positions of my troops. Heroes were near as well. As a result Merlin's group was defeated and only one my soldiers perished, although many other received grave wounds.
Now there is only one hero to go in the north and Merlin will be left without them.