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Topic Subject: WLRandomEpic(BruceE-H6)
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posted 11-26-04 09:02 PM EDT (US)   
Epic settings
4 AI set to King

Good luck!

Replies:
posted 11-26-04 09:26 PM EDT (US)     1 / 124  
First turn played.
posted 11-27-04 04:15 AM EDT (US)     2 / 124  
All-Devourer, day 1

Used a magic catalyst to research a very useful spell indeed.

posted 11-27-04 08:37 AM EDT (US)     3 / 124  
Turn 2

Lot of action, for a second turn.
Chucky heard of about us and accept to join.
A circus delivered a unicorn.
Exploration keep going.
And finally, eventhough few dwarves didn't like the idea, we use a supply to build up our great tower.

posted 11-27-04 06:26 PM EDT (US)     4 / 124  
All-Devourer, day 2

Beefed up my forces at the rogue shack, and captured a mine. Still need money.

posted 11-27-04 07:02 PM EDT (US)     5 / 124  
Turn 3.

Furnace captured, Lilly had the chance to practice her Shooting Stars spell and will gain a level next turn.

Nothing else special beside discovering few mana/gold lying on ground...

posted 11-27-04 07:37 PM EDT (US)     6 / 124  
All-Devourer, day 3

Finished a structure ahead of time and captured a node.

posted 11-27-04 08:13 PM EDT (US)     7 / 124  
Turn 4.

Spell researched.
2 humans refused to quit a mine peacefully, so Lilly (by herself) managed to "clear" this misunderstanding...

We claim the last unit available at the circus and little more ground explored

posted 11-28-04 01:43 PM EDT (US)     8 / 124  
A-D, day 4

Heading NE for more plunder.

posted 11-28-04 02:02 PM EDT (US)     9 / 124  
Turn 5.

Structure finished, all litte more land explored and newly gain tower allowed us to see an orc village close by.

They will surely be invited to join us soon, they like it or not that is...

posted 11-28-04 02:20 PM EDT (US)     10 / 124  
A-D, day 5

Time for some serious scouting and money-making in this underpopulated place.

posted 11-28-04 02:35 PM EDT (US)     11 / 124  
Spell researched.
An explorer turn back since he was surrounded by water...
Money problems : looking for new income sources.
A shack freed of guards but no money to recuit though.

posted 11-29-04 03:35 AM EDT (US)     12 / 124  
All-Devourer, day 6

Conquered a windmill and indentified my next targets.

posted 11-29-04 07:54 AM EDT (US)     13 / 124  
Really quit... no gain... just exploring...
posted 11-29-04 09:25 PM EDT (US)     14 / 124  
Turn 8.

That orchish village is now "happy" to welcome a very strong elves migration !

Beside that exploring in all directions.

posted 11-30-04 00:44 AM EDT (US)     15 / 124  
All-Devourer, day 8

Whole lot of nothing around where I live... scouting, scouting.

posted 11-30-04 08:52 AM EDT (US)     16 / 124  
Stand still meanwhile the migation.

Contact made with Ambir, let's see if he will be agressive...

posted 11-30-04 04:46 PM EDT (US)     17 / 124  
Serena, Turn 10.

A sunshine day allowed to captured a new mine and a death node for our elves society.

posted 12-01-04 10:25 PM EDT (US)     18 / 124  
Serena, turn 11

Today, both heros upgraded, a fire node is now mine (but close to Ambir...) and a undeau city spotted (a target soon).

[This message has been edited by BruceEstrie (edited 12-01-2004 @ 10:36 PM).]

posted 12-03-04 06:37 PM EDT (US)     19 / 124  
All-Devourer, day 11

Recruited another hero.

posted 12-03-04 10:26 PM EDT (US)     20 / 124  
Serena, turn 12

Winger (an hero) joined our society. Windmills captured, well actually two nymphs convinced 2 dwarves that fighting wasn't their best option...

Besides that money short and exploring.

posted 12-04-04 03:01 PM EDT (US)     21 / 124  
All-Devourer, day 12

Resources remain scarce. My neighbor's lands are ripe for plundering...

posted 12-05-04 01:12 AM EDT (US)     22 / 124  
Still in deep need of ressources, but I got a mine today.
Also Ambir declare war on me (no surprise!) and captured a node.

I answer by capturing a city, but nearby troops will probably fight back.

posted 12-05-04 03:07 AM EDT (US)     23 / 124  
All-Devourer, day 13

Bringing my forces together for a neighborly assault.

posted 12-05-04 03:13 PM EDT (US)     24 / 124  
I hold the city and a group is heading toward's Ambir land to retaliate his war declaration insult.

Lost an away scout... and yes money short still !

posted 12-05-04 03:34 PM EDT (US)     25 / 124  
All-Devourer, day 14

Skirmishing while the main army moves closer.

posted 12-06-04 02:03 AM EDT (US)     26 / 124  
All-Devourer, day 15

...and closer...

posted 12-07-04 00:04 AM EDT (US)     27 / 124  
Lost village in hand of Ambir. I may try to get it back, depending on each side strenght.

An hero gained a level, exploring still...

posted 12-07-04 12:39 PM EDT (US)     28 / 124  
All-Devourer, day 16

Julia has treemen... not a good sign!

posted 12-07-04 08:47 PM EDT (US)     29 / 124  
My leader Winger got a lvl... that's about it this turn, besides an army group got closer to my ennemy's (Ambir) village.
posted 12-07-04 10:42 PM EDT (US)     30 / 124  
All-Devourer, day 17

An outlying tower has fallen to my forces.

posted 12-07-04 11:14 PM EDT (US)     31 / 124  
Serena, turn 12

Today I captured a Ambir's village (+ a tower), but an hero with 2 hydra are close by... will he strike back ?

posted 12-08-04 01:04 AM EDT (US)     32 / 124  
All-Devourer, day 18

Captured a node from a hapless treeman. Julia sends her unicorns after me, but they will soon die!

posted 12-09-04 12:39 PM EDT (US)     33 / 124  
Turn 19.

Before my turn started I had a "restart message"
I do not know why, I avoid combats b4 of that.

posted 12-09-04 05:25 PM EDT (US)     34 / 124  
All-Devourer, day 19

Julia has only a small (but dangerous) garrison today, but tomorrow it could be larger. Let us hope another treeman doesn't show up.

posted 12-09-04 09:20 PM EDT (US)     35 / 124  
War with Ambir still... I'm facing 3 hydras, so I have to move troops carefully to maximize my strikes againts him.

Meanwhile an Archon's village were captured.

posted 12-10-04 02:01 PM EDT (US)     36 / 124  
All-Devourer, day 20

Julia's garrison added only a unicorn. Although we took significant losses, it was quite worth it, as Julia's capital is now mine!

posted 12-11-04 00:12 AM EDT (US)     37 / 124  
A good win against Ambir (and 2 hydras) today on plain battlefield. This win gives a break, for now, for those 2 villages captured from him.

Elsewhere, a camp site was explored. A research done and building up other villages.

posted 12-12-04 04:35 AM EDT (US)     38 / 124  
All-Devourer, day 21

The conquest of Julia's abandoned lands has begun. Scouting is promising, and at last I have the gold to do some real army-building.

posted 12-12-04 09:24 AM EDT (US)     39 / 124  
Searching for the Ambir's captital, I think I may see it next turn... looking forward to know his defence !
posted 12-13-04 09:38 PM EDT (US)     40 / 124  
All-Devourer, day 22

Capturing Julia's old lands, and building my magic power.

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