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Topic Subject: Elven Gambit II (Jsroy - Timelord - ShadowKin - Erupted)
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posted 02-19-05 06:51 AM EDT (US)   
Rematch game with switched sides.

Tweaked random map (balance of resourses, some custom heroes and items) for 2x2 team elven battle.

Players in turn order:

Jsroy (jsroy.roy at gmail dot com) as Avlee Lightborn, Elves, Earth magic, explorer, survivalist and pacifist.

Timelord (gabriel_merlin at yahoo dot com) as Lodis Webna, Dark elves, Earth magic, constructor, survivalist and pacifist.

ShadowKin (drow_warmage at yahoo dot com) as Maya Sunscape, Elves, Life magic, survivalist.

Erupted (bianca_jorgen at wanadoo dot nl) as Yar Do'Knizz, Dark elves, Death magic, summoner, pacifist and scholar.

Surrender is off, allied victory is on, alliances are preset.

First turn sent to Jsroy, good luck all!

[This message has been edited by Evil Roc (edited 02-19-2005 @ 06:57 AM).]

Replies:
posted 02-19-05 06:57 AM EDT (US)     1 / 116  
P.S. I used email addresses from Request thread, so there it was drow_warmage at yahoo dot com, not drow_warmage at yahoo dot com dot au as in first game. If .au is right, you should correct the address in game before sending turn to ShadowKin.
posted 02-19-05 07:15 AM EDT (US)     2 / 116  
Cool, thank you
posted 02-19-05 08:13 AM EDT (US)     3 / 116  
Argh... I ended my moves to close to what seem's to be a Runemaster. I think he thinks we want to steal his mines. He would not be wrong, but I am going to miss those troops... Snif.

Ah, fresh air! ts

posted 02-19-05 12:40 PM EDT (US)     4 / 116  
Lodis Webna -

Karaghs and Horrors guard our immediate sites of exploration...so we venture beyond and get ourselves a watermill. Xancha found a very useful item that can be helpful, atleast in the immediate clearing of the area.

Negotiations with ally has already begun.

Turn sent

posted 02-20-05 08:35 AM EDT (US)     5 / 116  
Maya Sunscape
Day 1:

A rather quiet day in the fields. No blood has been shed and we organize our plans, in closed circles.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-20-05 03:11 PM EDT (US)     6 / 116  
Yar Do'Knizz

The first negotiations with my ally took place, some foolish Syrons were killed and also some goblins were recruited...
Which way next?

TS

posted 02-20-05 04:38 PM EDT (US)     7 / 116  
ts
posted 02-20-05 05:41 PM EDT (US)     8 / 116  
Lodis Webna - Day 2

A goblin village and a furnace were captured - both in hard-fought battles. Now, we seriously need some priests before any further engagements can be done.

Turn sent.

posted 02-21-05 03:37 AM EDT (US)     9 / 116  
Maya Sunscape
Day 2:

Little else has occured, though we began talks with a neighbour city. Scouting has unveiled which we sought, and forces gather for the upcoming offensive.

TS

(A restart was generated as soon as I entered my City (crash?) My computer is on its death bed anyway I believe )


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-21-05 05:18 AM EDT (US)     10 / 116  
Yar Do'Knizz

Some nodes were captured and I was funktioning as a shield for my troops, I'll spend the night somewhere else.

TS

posted 02-21-05 07:40 AM EDT (US)     11 / 116  
ts
posted 02-21-05 06:39 PM EDT (US)     12 / 116  
Lodis -

A day spent in waiting is better than losing a valuable unit. Learn this lesson - I keep telling myself!!

Turn sent

posted 02-23-05 05:50 AM EDT (US)     13 / 116  
Maya Sunscape
Day 3:

A rather dismal day. Little was achieved, apart from the liberation of a town. They were willing to join our cause, but their asking price was patronizing to our heritage.
Plans are made to strike an area en masse.

TS

(I would also like to extend my thanks to Evil Roc again, for this. Win or lose, it has been a pleasure.)


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-23-05 12:29 PM EDT (US)     14 / 116  
Frolicking with trees in my spare time...

ts

posted 02-23-05 01:38 PM EDT (US)     15 / 116  
Yar Do'Knizz- late post

Another node is mine, got some problems with a single spider...

TS

posted 02-23-05 02:17 PM EDT (US)     16 / 116  
Lodis -

A battle went terribly awry today...leading to the loss of three valuable units. We take consolation in the fact that the battle was essential for our expansion.

Turn sent.

posted 02-24-05 04:09 AM EDT (US)     17 / 116  
Maya Sunscape
Day 4:

An expected assault will come from some Area Guards during the night, but my forces should prove victorious, if with some loss.
Plans are made with my Ally, and stratagems begin to form, as to how we can protect our balance.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-24-05 08:28 AM EDT (US)     18 / 116  
Yar Do'Knizz- Day 4

A golden dragon is killed today, it's just a beginning of what is coming...

TS

posted 02-24-05 08:08 PM EDT (US)     19 / 116  
Lodis -

The orcish mines are conquered!

Turn sent.

I had a restart when I tried to attack my first mine. On clicking "manual" for battle options, the game exited to the desktop.

posted 02-25-05 04:18 AM EDT (US)     20 / 116  
Maya Sunscape
Day 5:

A black day, if ever one could exist! But I must not be drawn from the ultimate purpose. The underground dark ones threaten peace and stability, and all is not yet lost. Ever onwards shall we strive.

TS

(Oh, the horror of being a Light Bearer! )


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-25-05 08:54 AM EDT (US)     21 / 116  
ts
posted 02-25-05 06:15 PM EDT (US)     22 / 116  
Yar Do'Knizz- Day 5 (Late Log)

That spider is dead now...

TS

posted 02-25-05 06:58 PM EDT (US)     23 / 116  
Lodis -

Battles are not going as I plan...

Turn sent

posted 02-26-05 06:43 AM EDT (US)     24 / 116  
Maya Sunscape
Day 6:

We made up for past grievances, and lost no loyal troops, though much blood was shed.
Now that we have eliminated an annoying obstacle, we can concentrate on consolidating the area.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-27-05 08:13 AM EDT (US)     25 / 116  
ts
posted 02-27-05 01:13 PM EDT (US)     26 / 116  
Lodis Webna

Another hard fought battle...priests are the need of the day.

Turn sent.

posted 02-28-05 06:04 AM EDT (US)     27 / 116  
Maya Sunscape
Day 7:

We lost a Unicorn, in a necessary battle, and the Noble creatures sacrifice brought tears to many. But our resolve must hold, for we have yet much to do!

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 02-28-05 10:05 AM EDT (US)     28 / 116  
Yar Do'Knizz- Day 6 and 7 (Late Log)

Daylight..., flowers and shining things, brrrr, it's time to rebuild this surface.

TS

posted 02-28-05 11:25 AM EDT (US)     29 / 116  
Still frolicking with trees. It's fun.

ts

posted 02-28-05 01:34 PM EDT (US)     30 / 116  
Lodis -

A quiet day as we prepare for a big battle tomorrow.

Turn sent.

posted 03-01-05 04:52 AM EDT (US)     31 / 116  
Maya Sunscape
Day 8:

Dancing in the leaves, of Autumns past! We are tending to our trees and gardens lovingly, whilst removing those who taint them.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 03-01-05 07:19 AM EDT (US)     32 / 116  
Yar Do'Knizz- Day 8

We've set free a rogue shack, now it's time build an army and killed the surface scum.

TS

Edit: Corrected an error

[This message has been edited by Erupted (edited 03-01-2005 @ 07:21 AM).]

posted 03-04-05 05:43 AM EDT (US)     33 / 116  
Maya Sunscape
Day 9:

We liberated a Druids Circle, which was being held by some Rogue Elves. The recruitment opportunities here are most helpful.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 03-05-05 03:26 PM EDT (US)     34 / 116  
ts
posted 03-06-05 10:31 AM EDT (US)     35 / 116  
Lodis -

Finally, my troops are on the move.

Turn sent

posted 03-06-05 10:53 AM EDT (US)     36 / 116  
Maya Sunscape
Day 10:

Not having much luck with the Surface Elves. I am reminded why I dislike this embodiment of Life
I suspect the Drow have cast a curse upon me, and my fairy lands!

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
posted 03-06-05 07:19 PM EDT (US)     37 / 116  
Yar Do'Knizz- Day 9 and 10

A lot of running...

TS

posted 03-07-05 08:11 AM EDT (US)     38 / 116  
A lot of the same here.

ts

posted 03-07-05 06:23 PM EDT (US)     39 / 116  
Lodis -

Two objectives, though short-term, will be fulfilled tomorrow.

Turn sent

posted 03-08-05 04:15 AM EDT (US)     40 / 116  
Maya Sunscape
Day 11:

We achieved what we set out to do, but with losses unexpected. Now our attentions are drawn elsewhere, and we marshal our forces.

TS


=LASFS Operative #2=
-/X\(++)/X\-L.E.D. War Leader-/X\(++)/X\-
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