Shadowgod - Turn 1 -We start this game being Powerful, and our army is quite big indeed. There's only one problem with it, namely, our most powerful units and heroes (in fact, all 5 heroes) are imprisoned, and there is no simple way to rescue them. First, they are too far away from the capital, and then, the pass is guarded by 8 Phoenixes in one stack, positioned so that one can only attack them from one side, i.e. also with one stack! Even if I get 8 Dread Reapers once, it will be still impossible to kill them.
Therefore, I've made a difficult decision today, and dismissed 3 imprisoned Lords. This is the only way not to run out of gold after a couple of turns. I have also dismissed all my level 1 and several level 2 units. What remains, is actually not a very strong army. Its speed is too low also.
We have a couple of towns besides the capital, but it looks like they can't produce level 3 buildings at all, and their size is limited also. Good news is that our capital has a level 3 Wizard Tower!
Let's see how this Fight for Darkness will proceed TS to Enginerd.
[This message has been edited by Idealistos (edited 09-12-2006 @ 04:46 AM).]