You must be logged in to post messages.
Please login or register

AoW2/SM Play By Email (Turn Logs)
Moderated by Timelord, Enginerd, Ziggurat Mason

Hop to:    
loginhomeregisterhelprules
Bottom
Topic Subject: WL Gathering Of Magic Duel - Izaqyos vs Evil Roc
posted 10-26-03 05:55 AM EDT (US)   
Game started: (I've changed colour of my banner to yellow)

Merlin - Undead - evil-roc[at]dol[dot]ru
Arthur - Humans - izaq_y1[at]hotmail[dot]com

Replies:
posted 10-26-03 06:19 AM EDT (US)     1 / 31  
Merlin - Lord Of Undead Day 1.

My skeletons and zombies started the campaign against all that is good. To supply further actions a mine and node were captured (although with some losses and wounds).

posted 10-27-03 02:55 PM EDT (US)     2 / 31  
Merlin - Lord of Undead Day 2.

Forces are leaving caves for surface world.

posted 10-29-03 10:27 AM EDT (US)     3 / 31  
Merlin - Lord of Undead Day 3.

Two towns were spoted by scouts. One of them will need to be migrated, but another is of true race. Tommorow I will capture one of them and will capture second a day later.

posted 11-01-03 10:06 AM EDT (US)     4 / 31  
Merlin - Lord of Undead Day 4.

Captured the first of planed towns. Second group approaches the second town.

Vampire is supplying army with new recruits, although they do not understand their luck and peculiarity of their situation - they were allowed to serve The Great Lord of Undead before death!

posted 11-02-03 05:54 AM EDT (US)     5 / 31  
Merlin - Lord of Undead Day 5.

Second town falls to my hands as planed. Scouts found several new targets.

posted 11-03-03 10:59 AM EDT (US)     6 / 31  
Arthur 1-5,

A few cities captured.
my army moves on to capture even more cities.

posted 11-03-03 02:57 PM EDT (US)     7 / 31  
Merlin - Lord of Undead Day 7.

Second hero joined today. Now I can maintain two good armies.

During assault of magic rift, my vampire managed to seduce a spirit puppet of syron race. He is so unhappy, yet he has no choice but to obey me now.

posted 11-04-03 03:42 PM EDT (US)     8 / 31  
Merlin - Lord of Undead Day 7.

Scouting ahead, forces are busy with migration.

posted 11-05-03 03:26 PM EDT (US)     9 / 31  
Merlin - Lord of Undead Day 9.

Going on slowly. Have to gather gold for haughty goblins. I would prefer to kill them, but my force are insufficient now.

posted 11-09-03 05:01 AM EDT (US)     10 / 31  
Merlin - Lord of Undead Day 11.

Advance of darkness is slowed by several skillful dwarven warriors. They managed to wound my heroes before dying, and I need a turn or two for healing.

posted 11-11-03 03:25 PM EDT (US)     11 / 31  
Merlin - Lord of Undead Day 12.

More conquests. Nearby taverns and rogue's shacks are offering useful reinforcements for army.

posted 11-12-03 06:58 AM EDT (US)     12 / 31  
Merlin - Lord of Undead Day 13.

Moving on. Meanwhile had stolen a small town from Arthur.

posted 11-13-03 07:51 AM EDT (US)     13 / 31  
Merlin - Lord of Undead Day 14.

Next turn will be more bloody then this and previous - both armies are coming to their targets. Meanwhile killed a swordsman of Arthur near the stolen town.

posted 11-14-03 05:51 AM EDT (US)     14 / 31  
Merlin - Lord of Undead Day 15.

Explored a strange tomb and retrived a useles cloak from there. No my hero can be concealed in desert. I have only to find some sand now and he can hide there useen...

posted 11-15-03 05:52 AM EDT (US)     15 / 31  
Arthur, defender of the human race.

Mighty forces are awakening to counter the undead menace.
Soon those forces will become known.

posted 11-16-03 04:29 PM EDT (US)     16 / 31  
Arthur, defender of the human race.

killed a stray wolf rider.

posted 11-17-03 02:26 PM EDT (US)     17 / 31  
Merlin - Lord of Undead Day 17.

Sacrificed several minor units to learn the numbers of enemy troops. Quite strong is Arthur's army, but I hope not strong enough to assault me in the south. Meanwhile expanding into the north direction.

----
P.S. Installed 1.2 patch

[This message has been edited by Evil Roc (edited 11-17-2003 @ 02:27 PM).]

posted 11-18-03 02:49 PM EDT (US)     18 / 31  
Merlin - Lord of Undead Day 18.

Causing more mischief in enemy territory. This time I razed one and recaptured (or restolen) another town. Meanwhile main enemy army seems to be quite strong, so my main forces are retreating from front lines. Time for direct confrontation has not come yet.

posted 11-18-03 04:45 PM EDT (US)     19 / 31  
TS
posted 11-19-03 08:06 AM EDT (US)     20 / 31  
Merlin - Lord of Undead Day 19.

Once again Arthur recaptured the stolen town and placed 3 swordsmen to prevent me from stealing it back. But to bladedancer there is no difference - 3 swordsmen or one. All were killed and town claimed.

In the south front my main army is evading confrontation with enemy. I need more reinforcements.

posted 11-20-03 10:12 AM EDT (US)     21 / 31  
Merlin - Lord of Undead Day 20.

This time Arthur garisoned town with enchanted champion and an abomination. But my bladedancer is not alone anymore, so garison was killed and town stolen again.

In the north my orc shaman sneaked to another Arthur's town, captured it and razed.

In the south region my forces are advancing to the north, to keep one day distance from enemy main army (which is headin to the central area). Near the road they spoted a halfing rogue and killed him (although one of the demon bug riders was lost).

posted 11-21-03 10:38 AM EDT (US)     22 / 31  
Merlin - Lord of Undead Day 21.

Not very good day. Crisis is near.

posted 11-22-03 12:32 PM EDT (US)     23 / 31  
Merlin - Lord of Undead Day 23.

Now Arthur is escaping the central region to avoid battle. Two towns abandoned by him were claimed by my advancing armies.

posted 11-23-03 08:11 AM EDT (US)     24 / 31  
Merlin - Lord of Undead Day 24.

Regrouping army. Enemy is still dangerous.

posted 11-24-03 01:43 PM EDT (US)     25 / 31  
My weak army continues it's retreat.
I'm afraid my end is near.

note.
Had restart due to windows BSD.

posted 11-24-03 03:26 PM EDT (US)     26 / 31  
Merlin - Lord of Undead Day 25.

Enemy is retreating and my army is following. yet I feel uneasily - may be there is some kind of ambush ahead? Hope my undead minions will be ready when time comes.

posted 11-26-03 01:12 PM EDT (US)     27 / 31  
Merlin - Lord of Undead Day 26.

A day of great battle. Enemy halted in the woods, hoping to block my advance there. But army of darcness was to strong for them to rout. Many dark minions perished in battle, but every soldier of human kingdom was slaughtered and the road to enemy capital is now clear.

In the eastern area my bone horror with some minor demons captured one more Arthur's town.

posted 11-26-03 03:52 PM EDT (US)     28 / 31  
I have surrendered.

Very good strategy with those sneak attacks.
You really caught me off guard.
Great game and a just victory!

would you like a rematch?

posted 11-26-03 04:39 PM EDT (US)     29 / 31  
Thanks

Rematch will be fine. We can swap starting lockations and choose new races/spheres/skiils.

I think I will try halflings with explorer this time. Magic will be 3 life + 3 air.

posted 11-27-03 02:49 AM EDT (US)     30 / 31  
I will choose dark elves. explorer,pacifist,survivalist. 3 air, 3 death.
posted 11-27-03 02:55 PM EDT (US)     31 / 31  
Ok, will start a rematch game tommorow.
Age of Wonders 2 Heaven » Forums » AoW2/SM Play By Email (Turn Logs) » WL Gathering Of Magic Duel - Izaqyos vs Evil Roc
Top
You must be logged in to post messages.
Please login or register
Hop to:    
Age of Wonders 2 Heaven | HeavenGames