while testing on my new map, i mentioned that the game freezes after the first round of playing. The corsor doesn't change anymore and it is impossible to move the current unit. Everything else is working, but when i select a unit the game doesn't accept anything. This is very annoying cause i'm working on this map now for over a year.... and the problem occurs on all my back-ups too (thats for sure, if i can repair this somewhow, i will make more of them).
The mapfile is 2.4 MB, but this is not the problem (i have a version without custom pics which is not that large and have the same error)
I have a feeling that settings of indipendant armies are responsible, but there are so much of them... Maybe there is a limit (won't believe it). It has nothing to do with events, as i already tested with no events at all.
Here is an extract from AOWSMLOG.TXT which shows the error message (there are about 149 of them...)
AoWSM Version: 1.30 Detail Level: High Application opened at: 1:42:05 PM I'll try to fix it with deactivating one scripted event after another, but this is a long process as there are so many already in the map...., so if this is a common issue to someone any help is appreciated Edit: Changed suggestions Edit II: Tested on different comp's issue stays the same, so i won't reinstall the game [This message has been edited by Horza666 (edited 03-27-2005 @ 10:16 AM).]
DirectX Version: 9.0 (4.09.00.0904)
Desktop Resolution: 1024x768x16
Physical Memory: 86 / 511 MB
Virtual Memory: 1530 / 2047 MB
Winsock 2 Detected: YES
Resources ID: 0
Display Resolution: 1024x768x16
Display Mode: Full Screen
Pixel Format: 5-6-5
3D Renderer: Hardware
Display Driver: NVIDIA GeForce FX 5200 (nv4_disp.dll)
Driver Version: 0.0.0.0 (4318 / 802)
Cursor Mode: Software
Sound: On
Music: On
DirectSound: On
Access violation at address 004BEC10 in module 'AoWSM.exe'. Read of address 00000011
Assertion failure (D:\AoW25\Engine\AoWE\MoveControl.pas, line 1078)
Assertion failure (D:\AoW25\Engine\AoWE\MoveControl.pas, line 1078)
Assertion failure (D:\AoW25\Engine\AoWE\MoveControl.pas, line 1078)
Assertion failure (D:\AoW25\Engine\AoWE\MoveControl.pas, line 1078)
Assertion failure (D:\AoW25\Engine\AoWE\MoveControl.pas, line 1078)