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Topic Subject: WL Flusslaufe (Enginerd&Unicorn vs Zsaber&Eriksson)
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posted 12-18-03 00:28 AM EDT (US)   
WL team match on Flusslaufe
Allied victory ON, Leaders OFF, Lvl 3 starting hero, Good vs Evil

Turn order
Enginerd mjschuck@fidnet.com Dwarves
Zsaber zhengzjm@earthlink.net Goblins
Unicorn unicorn77.aow@ntlworld.com
Eriksson 733eriksson@telia.com

Good Team Enginerd & Unicorn
Evil Team Zsaber & Eriksson

Hope I got everything correct

Replies:
posted 12-18-03 00:33 AM EDT (US)     1 / 130  
Dwarves day 1

To Arms, To Arms mighty dwarves. It is time we rid the world of these evil forces. Come and take up your arms. Yes, a mighty city has joined our ranks, and another, and more will join tomorrow. The evil should fear us, together with our mighty allies the Elves we will stand victorious!

Thanks for playing, Good luck to all, let the fun begin!

posted 12-18-03 03:05 AM EDT (US)     2 / 130  
Goblins - day 1

For years, our goblin brethans have been oppressed by the so-called light races. No more, we shall stand up and wage war on this foolishness. With the joint effort of our ally, the dark elves, we eventually would become the ultimate rulers of Flusslaufe.

turn sent

Yup, everyone has a good game !

posted 12-18-03 12:15 PM EDT (US)     3 / 130  
Elves Day 1

We rally to the cause of gooddom, or something!

Here's to a good game!

posted 12-22-03 08:01 AM EDT (US)     4 / 130  
Dark Elves Day 1

Spent almpost all our money and rushed out...

sent to Enginerd


/Eriksson
Life is nothing but a game
poe@telia.com
posted 12-22-03 10:01 PM EDT (US)     5 / 130  
Dwarves day 2

We march on into the unknown above and below the earth. Our battles are fierce but we stand victorious as more territory now waves our flag. We see that our ally is moving out well too. Soon all the land will be ours!

posted 12-22-03 11:12 PM EDT (US)     6 / 130  
Have not received the turn from Enginerd, resend please.

Goblins - day 2

We regretably have to kill some fellow goblins simply because we run out of money to buy their loyality. Gold will continue to be a problem for days to come. And we have sent our good wishes to our ally, the dark elves.

turn sent

[This message has been edited by Zsaber81 (edited 12-23-2003 @ 04:02 PM).]

posted 12-24-03 00:26 AM EDT (US)     7 / 130  
Goblins - day 3

We captured another small indy city with fairly good result.

turn sent

Total incompetence of me to sway my mouse and hit the end turn after finishing the battle in a town. Did it early in the game and the result of the battle is about the same. So sorry for the restart .

posted 12-24-03 05:36 AM EDT (US)     8 / 130  
Elves

We see evidence of Dark Elves in traditional elven lands, and head to remove said presence....

posted 12-25-03 03:06 PM EDT (US)     9 / 130  
Dwarves day 4

We continue our march. The gobblins fearful of our presence have fled the from the light. We will push them back into the underground. Our scouts continue to expand our view of the terrain above and below. Money is being used as efficiently as possible, so many things to buy and build, we ration ourselves. We see our friends the Elves have also met their evil cousins. Soon blood will be shed between them, we are confident our allies will prevail.

posted 12-26-03 02:04 AM EDT (US)     10 / 130  
Goblins - day 4

It's been expected that the dwarves would hire the highmen units. They might be laughing now, but we will have the last laugh.

turn sent

posted 12-26-03 08:19 AM EDT (US)     11 / 130  
Elves

No sign of dark elves except for one rider, who runs and cowers next to a city he may try to buy to cower even more.

posted 12-28-03 07:43 AM EDT (US)     12 / 130  
Dark Elves Day 4

Elves are invading with more units than we could brig up even if we had all our men gathered

sent to Enginerd

generated a restart just by opening the turn, don't know why but it's happened before


/Eriksson
Life is nothing but a game
poe@telia.com
posted 12-28-03 10:33 PM EDT (US)     13 / 130  
Dwarves day 5

We can't let our elven friends have all the fun above ground with their evil cousins so we send the Dark Elves a little surprise or our own!!!

A scout jumps through the teleporter above ground and sees that the tower is within reach of our ram. Good news, now we can see far and wide in the Dark Elf realm. More good news, they have few troops above ground. More good news, their mighty lvl 4 hero is protected by only one mean looking horsey. Better news, our 7-stack and hero can reach them.....

It was sooo nice of the dark elves to clear out that dungeon and leave us some nice treasure

The goblins flee before us above ground, they must not like those highmen we hired to help us.

The alliance of good has struck first in this battle. However, we know there will be a counterstrike, we just don't know when or where it will come. We prepare as best we can.

posted 12-29-03 01:08 AM EDT (US)     14 / 130  
Goblins - day 5

The force of elves and dwarves does seem worrying especially they've taken out our ally's hero and stole the dagger of power. But we can only watch from distant land and wait patiently for our chance to strike back .

turn sent

posted 12-30-03 10:15 AM EDT (US)     15 / 130  
Dark Elves Day 5

To many unpleasant surprises, huge armies of both dwarves and elves closing in. We move backwards to try and regroup

Really should have checked the teleporters in the editor

sent to Enginerd


/Eriksson
Life is nothing but a game
poe@telia.com
posted 12-30-03 07:43 PM EDT (US)     16 / 130  
Dwarves day 6

The goblins flee before us while their hero and reinforcements arrive. There will be battles there soon. We do kill another wandering darkelf cleric and capture a strategic town close their 4-hex. Soon our elven friends will join us in glorious battle against the darkelves.

Underground our scout sees the other (not so) mighty Darkelf hero. We run and hide fearing his attack.

posted 12-31-03 00:40 AM EDT (US)     17 / 130  
Goblins - day 6

We've taken out the highmen recruits in our land with probably equal loss on our side coz they destroyed the ballista we just built. Of course, that's just a remainder for the dwarves that they are fighting us, not the darkelves . And we forgot to take the farm back .

turn sent

posted 12-31-03 11:43 AM EDT (US)     18 / 130  
Elves.

We advance to meet our ally, in the hope that he leaves some dark elves for us to kill!

We wonder whether the dark elves will, instead, pop up somewhere else.....

posted 01-01-04 10:56 AM EDT (US)     19 / 130  
Dark Elves Day 6

We have to leave our 4 hex since the defences we could have brought in wouldn't have done much difference anyway

sent to Enginerd


/Eriksson
Life is nothing but a game
poe@telia.com
posted 01-01-04 11:30 AM EDT (US)     20 / 130  
Dwarves day 7

We pull back from the goblin force and hope we can regroup fast enough. Too bad our ram is moving sooo slow. We wonder what kind of trap the Dark Elves may have for us.

posted 01-01-04 07:44 PM EDT (US)     21 / 130  
Goblins - day 7

We advanced on the dwarves. So far, it appears that there's nobody home. But we won't keep our guard down for a single moment. Also fought a couple of indys; One went fairly ok and got bitten pretty badly on the other one.

turn sent

[This message has been edited by Zsaber81 (edited 01-01-2004 @ 11:10 PM).]

posted 01-02-04 10:51 AM EDT (US)     22 / 130  
Elves

We charge forward and capture the dark elf 4 hex! Well, one of our horsemen does, then he gets a bit unsettled, and rejoins his friends.

posted 01-03-04 08:45 AM EDT (US)     23 / 130  
Dark Elves Day 7

We wouldn't exactly call what we did a trap cuz it must have been expected. The time to run was over and we charged on some of the elves killing both their heroes.

sent to Enginerd


/Eriksson
Life is nothing but a game
poe@telia.com
posted 01-03-04 04:59 PM EDT (US)     24 / 130  
Dwarves day 8

A most unfortunate situation is now before us. The strength of the elves has been beaten... The gobbos move forward... What shall we do

We raze the occupied city we had hoped to migrate, can't give it to the darkelves in return and then we hole up close to our friends to formulate a plan.

We retreat from the highman city hoping to save our 2 archers for another day.

About the only good news is our hero will advance to the gobbo controlled orc 4-hex next turn.

posted 01-04-04 01:42 AM EDT (US)     25 / 130  
Gobbos - day 8

The evil has finally struck back against the goody-good races. The spectualar battle against the elves has left their forces crippled in our ally's land. Our forces move quickly guarding the orc 4-hex. We don't quite think the toy the dwarves brought will be able to knock a hole in our iron wall . But then again, the dwarves have always proven to be persistent. We await what tomorrow might brings us.

turn sent

posted 01-04-04 06:07 AM EDT (US)     26 / 130  
Elves

We retreat!

posted 01-04-04 07:13 AM EDT (US)     27 / 130  
Dark Elves Day 8

We hunted down the rest of the elves that were fleeing...but we are still behind in this war...unless we can kill that dwarf hero


/Eriksson
Life is nothing but a game
poe@telia.com
posted 01-04-04 10:42 PM EDT (US)     28 / 130  
Dwarves day 9

All our plans seem to be going nowhere The sneaky goblins managed to get 11 troops into their mighty 4-hex just before we were going to attack Now we try and muster up armies to take back the highman 3-hex. Things will get interesting. Hopefully we can put together a nice plan to help the elves regroup. We press on where we can but retreat in the darkelf lands (leaving behind a scout hiding in the mountains).

posted 01-05-04 02:55 AM EDT (US)     29 / 130  
Goblins - day 9

We killed couple more dwarves including the boar rider who's been hiding in the mountain. Now, we are spy free in our inlands. It seems like the dwarves are retreating, could it be a trick? We stayed in our city and dared not to pursue them.

turn sent

posted 01-05-04 02:23 PM EDT (US)     30 / 130  
Elves

Regrouping - just like Napoleon and Hitler did after Moscow.

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