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Topic Subject: Death's Doorstep WL game, Wild Weasel vs Dan P
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posted 11-08-04 10:59 AM EDT (US)   
Azrac

The meager Azrac force sets out in search of resources. We find some carelessly discarded cash and a bloke and his pet scorpion who are prepared to become our friends.

Replies:
posted 11-08-04 06:16 PM EDT (US)     1 / 79  
Humans day 1

We capture a small village and find some cash lying about. Some wolves were killed too.

Turn sent!

Good luck to you, let's have a good game.


Itīs nice to be important, but itīs more important to be nice.
posted 11-09-04 02:37 PM EDT (US)     2 / 79  
Azrac Day 2

We acquire many commercial enterprises..

Good luck to you too, Dan.

posted 11-09-04 02:45 PM EDT (US)     3 / 79  
Humans day 2

We will need to kill that astra guarding our nearby life node to speed up mana production and research. Archers are being produced as quickly as possible to complete this task.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-11-04 05:07 PM EDT (US)     4 / 79  
Humans day 3

A quiet day, but tomorrow we will attack that astra.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-12-04 04:24 PM EDT (US)     5 / 79  
Turn resent!

Itīs nice to be important, but itīs more important to be nice.
posted 11-13-04 05:33 AM EDT (US)     6 / 79  
Azracs, Day 4

The Azraci cause is advanced by the capture of a nearby town.


Do it ? Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my master-stroke if there remained the slightest chance of you affecting its outcome ? I did it thirty-five minutes ago.
The Hunger Site

None of you understand. I'm not locked up in here with you, you're locked up in here with me.
Broadsword calling Danny Boy! Broadsword calling Danny Boy!
posted 11-14-04 09:18 AM EDT (US)     7 / 79  
Humans day 4

The astra was downed today at the cost of three brave archers. Now we can at least start researching some nice spells.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-15-04 10:53 AM EDT (US)     8 / 79  
Azracs, Day 5

We can't go near our local node yet - it's guarded by a physically invulnerable air elemental and we can't research the necessary spells to vanquish it quickly because we can't go near the node..

The Azracs get back to nature with a long trek across the dunes.

posted 11-15-04 02:30 PM EDT (US)     9 / 79  
Humans day 5

We are waiting for a battering ram to arrive so we can have a try at capturing the local goblin village. Tomorrow it's expected to arrive. Troops have also been sent out to explore the mountain passage.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-16-04 06:31 AM EDT (US)     10 / 79  
Azracs

The Azracs pass the time with a little game.

'I spy ..something beginning with S. Go.'
'Sand'
'No'
'Sky'
'No'
'Sun ?'
'No'
'Still stuck in the same dune field as yesterday ?'
'Yep. Your turn'

posted 11-16-04 04:03 PM EDT (US)     11 / 79  
Humans day 6

The attack on the goblin 2-hex ended in failure. The power of that guarding troll was greatly underestimated. It butchered our two archers and single swordsman before we had been able to kill a single goblin. Luckily our charming hero escaped with his life, poisoned, but alive. We will need many more soldiers before we try taking that city again.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-17-04 06:01 AM EDT (US)     12 / 79  
Azracs, Day 7

Not a good day for the Azracs either, we take our objective but an orc warlord, peppered with arrows and on 1hp for most of the battle, gets to a hero and kills him..

[This message has been edited by Wild Weasel (edited 11-17-2004 @ 06:01 AM).]

posted 11-17-04 05:38 PM EDT (US)     13 / 79  
Humans day 7

What a dreadful morning. A wandering hero named Lord Spaztic Kaboom showed up from nowhere and attacked Dan the Nice while he was sleeping. In spite of this he fought bravely, but in the end that goblin hero was too tough. Things are not really going our way right now.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-19-04 07:19 AM EDT (US)     14 / 79  
Azracs

Shoot a few wolves, take in the sights, don't really accomplish much this turn..

posted 11-19-04 05:16 PM EDT (US)     15 / 79  
Humans day 8

Things will be slow for several days now. Archers are in production and that goblin hero is watching our moves in the mountains. Wonder where he will go next?

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-22-04 09:45 AM EDT (US)     16 / 79  
Azracs

Trudge round the dunes. No longer interested in capturing the air node for the moment as we can no longer cast spells!

posted 11-22-04 06:28 PM EDT (US)     17 / 79  
Humans day 9

A dull day...

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-23-04 02:17 PM EDT (US)     18 / 79  
Humans day 10

Another day waiting for troops to be produced. No sign of that nasty goblin, but we are sure that he lurks somewhere out there, preparing to sneak up on us once again.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-26-04 07:21 AM EDT (US)     19 / 79  
Azracs, Day 11

We get our own inquisitive independent hero to deal with - and she's Undead!

Turn sent!

posted 11-26-04 05:18 PM EDT (US)     20 / 79  
Humans day 11

Things are going really slow. I don't dare to attack the town blocking our valley, because it's guarded by an executioner, but tomorrow we should at least have enough archers to be able to take the goblin 2-hexer.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-27-04 07:22 AM EDT (US)     21 / 79  
Azracs, Day 12

We engaged marauding Undead heroine, but she refused to be dominated so we forced to end her un-life. Unfortunately, the 12xp that should have gone to our remaining heroine went instead to a lowly Orc swordsman who did far more damage than expected..

posted 11-27-04 06:43 PM EDT (US)     22 / 79  
Humans day 12

Now we have that goblin city, but I still cannot take the city blocking my nice hideout.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-28-04 05:15 PM EDT (US)     23 / 79  
Humans day 13

The undead have shown up and they declared war immediately. Wonder how this will turn out?

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-29-04 06:19 AM EDT (US)     24 / 79  
Azrac, day 14

We take the nearby goblin town, and dominate two useful new additions to our army. They don't seem too happy with their new roles, but we set about seeing if we can make them a little more settled.

posted 11-29-04 02:18 PM EDT (US)     25 / 79  
Humans day 14

Nothing to report today.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 11-30-04 03:14 PM EDT (US)     26 / 79  
Humans day 15

The undead threw a death bomb on our poor archers. The landscape turned all black and ugly. They will regret such actions in time.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 12-01-04 08:21 AM EDT (US)     27 / 79  
Azracs

The Azrac sphere of influence begins to expand exponetially through a combination of bribery and conquest. We begin our war with the Undead.

posted 12-01-04 03:52 PM EDT (US)     28 / 79  
Humans day 16

The undead are at our doorstep. We will have to deal with an enchanted warlord very soon.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 12-02-04 05:49 AM EDT (US)     29 / 79  
Azracs, Day 17

The Undead zap our advance party with a lightning storm, then the Orcs decide to join the fun. War on two fronts - not good..

posted 12-02-04 04:19 PM EDT (US)     30 / 79  
Humans day 17

Today we learned how to cast entangle, and it came in handy when we killed that roaming warlord. What we see doesn't please us. The undead are swarming the place. Things will be hectic in the near future.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
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