I am really curios here! I downloaded my most recent version and confirmed the error in the cave (There is one in the cave directly below the Frostling three hex as well....by directly below I mean in the cavern by roughly just below the Frostling Capitol.) However... I fixed these errors before I uploaded the map. Honest I know I did. So the question is...why are they not fixed when I know I fixed them??
When I load the map into the editor again after I fix the caves, the error shows up again even though I save the map after the fix. So...when you fixed the caves Enginerd ... Did you just click auto generate to place random items in the caves?? If You did I believe when you load the map in the editor you will find they have reverted back to their original state with fixed items but no items selected. This is what has happened to me numerous times. It appears to be a bug in the editor. To fix the problem the caves/lairs actually have to be deleted and then rebuilt with the same defenders but items set to autogenerate.
I think the problem has to do with the caves originally having items in them from an item library that no longer exists. (I had the same error on my "Death's doorstep" map if you recall. That one was fixed by just selecting new items from an existing library.) When I deleted the item library I just changed the caves to autogenerated treasure but the map seems to be trying to find the old libraries.
So if you could humour me... reload the map in the editor after it is fixed and check the lairs again. Tell me what you find.
[This message has been edited by Arctic Wolf (edited 01-10-2005 @ 00:31 AM).]