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Topic Subject: Riverland Wars - Dan vs WW
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posted 01-21-05 11:19 AM EDT (US)   
Turn 1 sent to Dan. Good Hunting to us both!
Replies:
posted 01-21-05 04:41 PM EDT (US)     1 / 61  
Highmen day 1

We gather our population and set out on a quest to unite the world under the white flag.

Turn sent!

Let the fun begin!


Itīs nice to be important, but itīs more important to be nice.
posted 01-24-05 05:31 PM EDT (US)     2 / 61  
Highmen day 2

Captured a couple of cities and some resource sites.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 01-25-05 02:50 PM EDT (US)     3 / 61  
Highmen day 3

Everything going according to plan so far.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 01-26-05 10:57 AM EDT (US)     4 / 61  
Undead, Day 3

The Army of Darkness sweeps across the land in a decidedly eeevil way: we drop litter! We leave gates open! No one clears up after the hounds! Mwaaaaahaaahaaaa!

posted 01-26-05 04:46 PM EDT (US)     5 / 61  
Highmen day 4

We keep pressing forward and we run into some frostlings.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 01-27-05 10:20 AM EDT (US)     6 / 61  
Undead

Our carefree spree across the countryside is interrupted by noisy Lizards and their declaration of war. Don't they know who we are ?!

posted 01-27-05 04:28 PM EDT (US)     7 / 61  
Highmen day 5

We are consolidating our forces for open war against the azracs and frostlings.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 01-28-05 10:32 AM EDT (US)     8 / 61  
Undead Day 5

We beat up the flimsy Lizard invasion force and make progress to levelling up a hero. Soon we'll have the first major dilemma of Riverlands - +1 armour and wall climbing or bank the points for spellcasting 1 at level 2!

posted 01-30-05 05:29 PM EDT (US)     9 / 61  
Highmen day 6

The frostlings are lining up for an invasion. They will soon feel the strength of the highmen. The azracs are watching from a distance. They too will soon feel the wrath of our armies.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 01-31-05 05:25 PM EDT (US)     10 / 61  
Highmen day 7

Not much happened today.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-01-05 04:49 PM EDT (US)     11 / 61  
Highmen day 8

Some artifact hunting today.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-03-05 05:27 PM EDT (US)     12 / 61  
Highmen day 9

The assault on our neighbours has begun.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-07-05 02:33 PM EDT (US)     13 / 61  
Highmen day 10

Crushing our way forth, bathing in enemy blood.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-08-05 02:38 PM EDT (US)     14 / 61  
Highmen day 11

Our enemies fall before us, but the goblins have a strong force that could cause us trouble in the night.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-09-05 01:52 PM EDT (US)     15 / 61  
Undead, Day 12

Further Lizard incursions have been causing us some stress, but the threat seems to have deminished somewhat.

Both the Elves and the Humans have declared war. Understandable, I suppose. We'd better do something about it.

[This message has been edited by Wild Weasel (edited 02-09-2005 @ 01:58 PM).]

posted 02-09-05 02:43 PM EDT (US)     16 / 61  
Highmen day 12

We keep bullying the goblins and the frostlings. No sign of the azracs anywhere. Perhaps we have scared them off?

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-10-05 05:20 PM EDT (US)     17 / 61  
Highmen day 13

The azracs have showed up, and with a large army. They will soon face our glorious forces. While waiting for them to show up, we kill some more goblins.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-11-05 06:50 PM EDT (US)     18 / 61  
TS

Itīs nice to be important, but itīs more important to be nice.
posted 02-13-05 04:58 PM EDT (US)     19 / 61  
Highmen day 15

Today we found a grand spell in a wizard tower.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-14-05 06:16 PM EDT (US)     20 / 61  
Highmen day 16 (Late post)

Today we killed a legion of frostlings and also a smaller group of goblins.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.

[This message has been edited by Dan Petersson (edited 02-15-2005 @ 04:45 PM).]

posted 02-18-05 03:11 PM EDT (US)     21 / 61  
Highmen day 17

We keep pushing away the frostlings, but now the azracs threaten to make a push in less defended areas. Have to do something about it.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-21-05 08:19 AM EDT (US)     22 / 61  
Undead, Day 17

At war with all our neighbours now - Humans, Elves, Dwarves and Lizards. Hah! Their puny settlements will be flying the black flag soon enough!

posted 02-21-05 06:10 PM EDT (US)     23 / 61  
Highmen day 18

A silly attempt to cripple the azracs was made today. We lost five units and they four. Very well, reinforcements are on their way.

Turn sent!

PS. I got an odd crash message that I have never seen before. "Error during Token Endstrike". I had to restart the game after first using the task manager to kill AoW. Sorry about the restart caused by this. DS.


Itīs nice to be important, but itīs more important to be nice.
posted 02-22-05 05:05 PM EDT (US)     24 / 61  
Highmen day 19

The azracs and goblins are causing us some grief. I will have to send a hero to the area to sort things out.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-23-05 02:57 PM EDT (US)     25 / 61  
Highmen day 20

Atam has arrived at the front, and already has he killed a bunch of goblins. There are still many more around, and just south is a large group of azracs that will be his next target.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-28-05 06:10 PM EDT (US)     26 / 61  
Highmen day 21

Today Atam butchered a large number of azracs, and our forces also took care of some goblins.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 03-02-05 12:50 PM EDT (US)     27 / 61  
Undead

We make further headway against the Humans and Lizards. The Elves, however, have made peace and continue to tolerate us - despite what we're doing to the population of the cities we took from them.

posted 03-02-05 05:23 PM EDT (US)     28 / 61  
Highmen day 22

Not too much action today, but tomorrow could be a bloody day with many battles unless our enemies run away.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 03-03-05 05:51 PM EDT (US)     29 / 61  
Highmen day 23

Hordes of azracs, goblins and halflings were slaughtered today.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 03-04-05 09:37 AM EDT (US)     30 / 61  
Undead

We advance on the Lizards and smash a column of their troops. The Humans have unwittingly provided us with a strategic option and the Elves continue to blindly trust us.

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