Ahoy! This is the real thing mates! This is the role-play turn log!
The game is a Co-op, with the map being played called Troubled Lands, by Jeff Pinard. You can find his work within the archiveshere. Go to the letters M-T, look for 'Pinard, Jeff', click his name, and look for the map called 'Troubled Lands'.
Of course, I'll provide the storyline he posted right here:here
Rules:
Undead, DarkElves, Goblins and Orcs are unplayable. They are the enemy we will all be working against.
This is an allied battle. No changing of alliances between the players. Diplomacy with the Undead, Orcs, DarkElves, Goblins and Lizards forbidden. They are the enemy.
Please, respect the rules of the game, and the proper etiquette here:
http://aow.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,629
Also check this out if you want some more background info on PBEM's:
http://aow.heavengames.com/strategy/pbemtips.shtml
And when you roleplay in your turn log, please, skim over this site to remind yourself or learn how to Roleplay a bit better.
http://www.grey-company.org/Circle/rpelf/etiquette.html
Helpful Hint:
STICK THE BLOOD 'ELL TOGETHER
Other notes:
Lizards were not chosen, and are set to allied stance with the enemy.
Also, we are playing this map on the Leader setting, due to the fact that when I tested it on no leaders, the game messed up some of the key characters and units starting out with.
SO I EMPHASIS. STICK CLOSE! LEADER DIES. YOU DIE!
Have fun everyone! This is my first time doing something so big, please forgive me if something wrong or bad happens with the map! And please! Be fairly active that we can at least get one day a week done! Stay active! I'm counting on all of you!
PLEASE POST HERE EVEN IF IT'S JUST TO SAY YOU SENT THE TURN! I need to KNOW!
Players and CURRENT TURN (Will be constantly updated):
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CURRENT TURN:
Elves-Lord Naismith, joennaismith@hotmail.com
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Humans-Enginerd, mjschuck@fidnet.com
Azracs-themak3, themak3@hotmail.com
Frostlings-CTerrorist, chris_tam94@hotmail.com
Elves-Lord Naismith, joennaismith@hotmail.comCURRENT TURN
Halflings-Mawgan Porth, ridgewayrambler@aol.com
Dwarves-CrazySlyHawk, emacfallon@hotmail.com
Highmen-Deroman, Ragederoman@luukku.com
The game is a Co-op, with the map being played called Troubled Lands, by Jeff Pinard. You can find his work within the archives
Of course, I'll provide the storyline he posted right here:
The link to download the map is
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Jeff Pinard - Troubled Lands
The Undead are swarming the ancient borders of the Land. It has been said they will try to take over the Land in its entirety. In their Evil quest, they have already threatened the Orcs and Dark Elves into an uneasy alliance. Can the Forces of Good and Neutrality put aside their differences to rise up and save the Land from this most fearsome enemy? Differences in climate separate the Lizards, Azracs, and Frostlings from realizing peace. Racial tensions separate the Frostlings from their relatives, the Goblins. To make matters worse, the rivalry between the Elves and Dark Elves will certainly turn into war.
Another unfortunate side of this terrible turn of events, is the peaceful vale between the Halfling Kingdom and the Land of the Undead. This beautiful and peaceful valley had just been settled, and cannot hope to defend itself. Many had sought the quiet peace the vale had offered, and now they may be left with nothing.
There may be help though, in the form of ancient tales, which speak of magical treasure that can aid in the fight against One's enemies. The ancient writings speak of several places deep under the Earth. These areas - once inhabited by the magic of old - left their legacy behind. These same tales speak of magical pools that reflect these ancient magics. Watch these mirrored pools carefully. They can reveal the darkness as it spreads.
A strong word of caution: Sources say the Undead Generals have been training for years in advance of this war. They have been patiently waiting for their enemies weakest moment to begin their terror. Be very cautious of these dangerous Undead Heroes. May the forces of Good aid you in your Quest.
12 races - 7 spheres of magic - 5 heroes - Aggressive - Large
************************************************************
Undead, DarkElves, Goblins and Orcs are unplayable. They are the enemy we will all be working against.
This is an allied battle. No changing of alliances between the players. Diplomacy with the Undead, Orcs, DarkElves, Goblins and Lizards forbidden. They are the enemy.
Please, respect the rules of the game, and the proper etiquette here:
Also check this out if you want some more background info on PBEM's:
And when you roleplay in your turn log, please, skim over this site to remind yourself or learn how to Roleplay a bit better.
STICK THE BLOOD 'ELL TOGETHER
Lizards were not chosen, and are set to allied stance with the enemy.
Also, we are playing this map on the Leader setting, due to the fact that when I tested it on no leaders, the game messed up some of the key characters and units starting out with.
SO I EMPHASIS. STICK CLOSE! LEADER DIES. YOU DIE!
Have fun everyone! This is my first time doing something so big, please forgive me if something wrong or bad happens with the map! And please! Be fairly active that we can at least get one day a week done! Stay active! I'm counting on all of you!
PLEASE POST HERE EVEN IF IT'S JUST TO SAY YOU SENT THE TURN! I need to KNOW!
Players and CURRENT TURN (Will be constantly updated):
*****************************************************
CURRENT TURN:
*****************************************************
[This message has been edited by Lord Naismith (edited 07-08-2007 @ 07:47 PM).]