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Topic Subject: WL - Diplomacy (Sprout&Sleet)
posted 02-01-03 04:12 PM EDT (US)   
Standard House Rules.

No Leaders.
Hero on board to replace.

1st turn sent to Sprout.

Cheers!

Replies:
posted 02-02-03 00:25 AM EDT (US)     1 / 21  
Frostlings - Day 1:

Our nordic glow manages to get wacked by some humans I thought that physical protection would half the damage!! Argh! We continue forward - but the question of the day...to upgrade our starting city or to install something...our decision shall remain a state secret. Although if the Lizards wish to send their heroes (unescorted) to catch in on our capital, we would be glad hosts

Turn sent,
Sprout

posted 02-02-03 00:46 AM EDT (US)     2 / 21  
Lizardsssss.

We start the exploration of this realm. We will take ye up on yer offer in due time.

Turn sent!

posted 02-02-03 00:52 AM EDT (US)     3 / 21  
Frostlings - Day 2:

We are looking forward to it Please bring lots of nice items for us...it seems we are too weak to explore these places around us right now!

Turn sent.

Sprout

posted 02-02-03 10:42 AM EDT (US)     4 / 21  
Exploration continues.

Turn sent.

posted 02-03-03 00:49 AM EDT (US)     5 / 21  
Frostlings - Day 3:

We explore a dungeon...we look left - nothing. We look right - nothing. We start to get worried and hold most of troops back and send a scout ahead down the last corrider...a Syron. Oh bother, this is not going well! At least most of my troops got out alive.

Turn sent,
Sprout

posted 02-04-03 00:17 AM EDT (US)     6 / 21  
Frostlings - Day 4:

Sent.

posted 02-04-03 00:32 AM EDT (US)     7 / 21  
Advancing troops see a penguin coming south.. strange to see not in a frosty land. Will it return or come to play with us lizardssssss?

Turn sent.

posted 02-07-03 00:05 AM EDT (US)     8 / 21  
We hide...no one wants peace - being attacked on all sides and our cities are in unrest...I would ask what else could go wrong, but do not want to encourage the Lizards any!

Turn sent.

posted 02-07-03 00:09 AM EDT (US)     9 / 21  
Will be away for a week and 1/2 working but without my laptop so cannot play any turns.

Cheers!

posted 02-07-03 01:22 AM EDT (US)     10 / 21  
Day 10 sent to Sleet:

A going away present for you: My nordic glow tangles with your wyvern. Who wins....play the turn to find out

Take care and looking forward to the game when you return.

Sprout

posted 02-12-03 11:02 AM EDT (US)     11 / 21  
Turn sent.
posted 02-12-03 12:54 PM EDT (US)     12 / 21  
Turn sent back.
posted 02-12-03 11:17 PM EDT (US)     13 / 21  
We take a frostling mine.. and presume it will go back next turn..

Turn sent.

posted 02-13-03 01:22 AM EDT (US)     14 / 21  
took back our mine...and took an additional lizard mine for good measure

turn sent.

posted 02-17-03 01:46 PM EDT (US)     15 / 21  
Frostlings
Several days have gone by. The lizards killed our nordic glow 1 turn before it could reach their capital...and then the lizard proceeded to take back all the cities in the region. The groveling Elves even signed an alliance with the slimy lizards!! Argh...the Elves of course have paid dearly for this move with their heroes and capital taken by us Frostlings.

The first Ice drakes have been born and started to slaughter some lizards - but not before they managed to raze one of our most important cities...starting to have money problems now - but those 24 troops of ours sitting outside the lizard city should help out when they throw themselves against the well defended lizards.

Turns sent.

posted 02-17-03 09:42 PM EDT (US)     16 / 21  
Lizzies.

We see a huge army at the gates. Eep! Elsewhere we prepare defenses for the damnable frosty dragons that will be springing up all over..

Turn sent.

posted 02-18-03 09:47 AM EDT (US)     17 / 21  
Frostlings

We realize that having 26 troops is a bit overkill to attack a city, since only 24 can attack at once! That is fine, 24 of our finest slingers, archers and wall climbers assualted the dwarven city with 14 lizards troops huddled inside. The result was the destruction of lizard defenders at minimal cost to our dark elf archers. With this new base of operation, we look to move forward against the lizard threat. Our ice drakes and cavalier production is at full tilt...but turtle ballistas and green wyverns appear to be everywhere!

Turn sent

posted 02-18-03 10:33 PM EDT (US)     18 / 21  
Lisssardssss

Well.. that was a bit of a bad turn for ussss.

We make up for it by sssshooting down a drake.

Turn ssssent.

posted 02-19-03 01:03 AM EDT (US)     19 / 21  
Frostlings

Our drakes are all dead and a uber-hero with a demon pet is ravaging our lands...it seems that the wyverns went overboard with mating season as there is a *ton* of those devils flying around. We thinks that we are going to die soon.

Turn sent

posted 02-19-03 01:12 AM EDT (US)     20 / 21  
Lizardsss.

We are bringing all the powers we have online to bring about that destruction.. even the black death.

Salute.

posted 02-19-03 01:29 AM EDT (US)     21 / 21  
Argh...if the lizards do as we expect, then we shall be a broken remains of an empire in the morning

Turn sent.

Age of Wonders 2 Heaven » Forums » AoW1 Play By Email (Turn Logs) » WL - Diplomacy (Sprout&Sleet)
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