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Topic Subject: WL: Pirates of Zerclea (Sprout, Walky vs CubanGeneral, Blacksmith_Tony)
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posted 02-03-03 04:58 AM EDT (US)   
Game 2 (Orcs-Gobbos vs DE-Undead)
---------------------------------
Dark Elvens: Sprout - speicher(at)wueconc.wustl.edu
Orcs: CubanGeneral - jamesdacuban(at)aol.com
Goblins: Blacksmith_Tony - markdellis(at)hotmail.com
Undead: Walky - walky_one(at)gmx.ch

Rules:
- House Rules
- no FMDS/WWDS
- Leaders Off
- Allied Victory On
- Customize Off
- Exploration On

Good Luck guys!

Replies:
posted 02-03-03 05:08 AM EDT (US)     1 / 48  
Game set up and sent to Sprout

Walky

posted 02-03-03 09:28 AM EDT (US)     2 / 48  
Sarah the Dark Elven Pirate - Day 1

Sarah rides the seas again! She looks around and sees that this time the Undead have pledged their loyalty - which she returns completely. Together...together we shall smite them!

Turn sent,
Sprout

posted 02-04-03 12:37 PM EDT (US)     3 / 48  
Captured the starting supplies adn set sail for plunder and booty (treasure )
TS

"Hello is there anybody in there. Just nod if you can hear me is there anyone at home?"
"Search my heart, O God, and find it pure."
posted 02-04-03 04:07 PM EDT (US)     4 / 48  
Goblins Day 1:

Did a bit of this and that. Stranded a unit near our new mine.

posted 02-05-03 05:42 AM EDT (US)     5 / 48  
Undead day 1
As usual fighting against wind, water, income troubles and azrac allies.

Walky

posted 02-06-03 09:37 AM EDT (US)     6 / 48  
Day 2
Took a town but lost some men in the process. Make way for more gold cause we are poor pirates.

Turn Sent


"Hello is there anybody in there. Just nod if you can hear me is there anyone at home?"
"Search my heart, O God, and find it pure."
posted 02-06-03 09:56 AM EDT (US)     7 / 48  
Goblins Day 2:

The goblin fleet leaves it's home area and heads out (slowly) to find some weak cities to plunder.

posted 02-06-03 10:11 AM EDT (US)     8 / 48  
Undead day 2

Azracs allies are unhappy again... So we migrate them away

Walky

posted 02-06-03 02:38 PM EDT (US)     9 / 48  
Dark Elves -

Expanding.

Turn sent.

posted 02-07-03 09:07 AM EDT (US)     10 / 48  
Goblins Day 3:

A good day today as we gained a couple of cities and some other income producing places. It finally puts the Goblins in the green for income.

posted 02-07-03 04:46 PM EDT (US)     11 / 48  
Undead Day 3
Doom Priests have one big down: If you dominate a unit your income should rise too...
So income is still negative.... But then, At least got quite some units this turn.

Turn sent

Walky

posted 02-08-03 10:46 AM EDT (US)     12 / 48  
Goblins Day 4:

Not so good a day today as one of the Goblin heroes went exploring a crypt and was killed by some nasty Undead.

posted 02-08-03 11:29 AM EDT (US)     13 / 48  
Undead day 4

Now it gets really bad... income is worse than ever (But then, all this cute little nice Units that want to come to my side... I just couldn't turn them down, could I? *evilgrin*)

Turn sent

Walky

posted 02-09-03 01:22 AM EDT (US)     14 / 48  
Dark Elves - Day 5:

We secure the remainder of our island and then decide on the next proper move. The Highmen are being a little too adventous with those Valkyries...perhaps cutting them done to size would free up enough space to go after the Orcs.

Turn sent,
Sprout

posted 02-10-03 09:19 AM EDT (US)     15 / 48  
Goblins Day 5:

A slow day for the Goblins as nothing is captured.

posted 02-10-03 09:54 AM EDT (US)     16 / 48  
Undead day 5

More Fighting against the Azracs. First Valkyrie reachs our Corner, but couldn't be put down yet (short on movement)

Walky

posted 02-10-03 05:58 PM EDT (US)     17 / 48  
Dark Elves - Day of Expansion.

Our island is secure - now the highmen will feel our wrath! How dare they threaten our friends the Undead!!

Turn sent to Cuban.

posted 02-10-03 08:02 PM EDT (US)     18 / 48  
secureda city and a mine and prepared for the Dark elves

TS


"Hello is there anybody in there. Just nod if you can hear me is there anyone at home?"
"Search my heart, O God, and find it pure."
posted 02-11-03 10:13 AM EDT (US)     19 / 48  
Goblins Day 6:

A city and shipyard captured from the Elves for no loss.

posted 02-12-03 04:40 AM EDT (US)     20 / 48  
Undead day 6

Our supporting troups found in a pyramid managed to kill a Gobbo DS without loss! (Hip Hip Hurray for our allied Djinnis *evilgrin*). In the meantime our Glorios DS defeated a Valkyrie of the Highmen. Great day for the undead indead!
Still income troubles (2 Djinnis are quite expensive)

Turn sent

Walky

posted 02-12-03 10:53 AM EDT (US)     21 / 48  
Dark Elves -

We took a power node from the Orcs and from the Halflings today...

Turn sent.

posted 02-13-03 09:13 AM EDT (US)     22 / 48  
Goblins Day 7:

Due to the loss of quite a large amount of troops to an attack by the Elves, and the fact that another large stack of Elves, and one of Highmen were moving in. my hero runs away to get some reinforcments.

posted 02-13-03 12:01 PM EDT (US)     23 / 48  
Undead day 7
Somehow I don't really belive in Gobbo reinforcements... Their Troup ship was in reach of one of my Djinnis. Only bad thing is, that due to my stupidity I lost one of my Djinnis. At least it was good for economy

Walky

posted 02-13-03 04:11 PM EDT (US)     24 / 48  
Ahhhhh. No this cant be happening. Everything is going well in the exploration of the ruins. The hero and his trusty guard had already put down two kobolds and picked up a treasure. Everything seemed fine. Untill a stupid troll came out of nowhere and slew my hero in two hits. Errrr, tis not a good day. Things are looking pretty dim. Frankly, I blame the starting spell. I mean, come on, ooze? What the heck am I going to do with a starting spell like ooze? I blame that and my own stupidity of course but still.

TS


"Hello is there anybody in there. Just nod if you can hear me is there anyone at home?"
"Search my heart, O God, and find it pure."
posted 02-13-03 04:37 PM EDT (US)     25 / 48  
Goblins Day 8:

Just sat around waiting for that nasty Djinn to go away (or come onto the land).

posted 02-15-03 05:35 AM EDT (US)     26 / 48  
Undead:

We do several things with our Djinn, but certainly not walking anywhere it could be slain (too bad one Djinn isn't enough to raze a shipyard)

Walky

posted 02-15-03 02:44 PM EDT (US)     27 / 48  
Dark Elves -

Marching on the Orcs. We killed the Syron guarding their walking hero and some kobolds - so we now have over 20 units marching on the Orcs....the bloodbath should begin soon

Turn sent.

posted 02-17-03 07:07 PM EDT (US)     28 / 48  
THings are looking really really bad.

TS


"Hello is there anybody in there. Just nod if you can hear me is there anyone at home?"
"Search my heart, O God, and find it pure."
posted 02-18-03 08:31 AM EDT (US)     29 / 48  
Goblins Day 9:

That Djinn prevents the Goblins moving too much. It will die soon (I hope).

posted 02-18-03 11:23 AM EDT (US)     30 / 48  
Undead
Let's hope that djinn will hold the Gobbos at bay somewhat longer. Income is now positive again (no wonder after the second djinn turned against me)

Walky

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