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Topic Subject: (WL) Cold Fusion (Sprout,Jaheira)
posted 02-12-03 00:29 AM EDT (US)   
Cold Fusion

Highmen - Sprout
Undead - Jaheira (Killed by the Highmen on Day 10)

Good luck!

Cold Fusion 2

Highmen - Jaheira
Undead - Sprout

Good luck!

[This message has been edited by Sprout (edited 02-15-2003 @ 04:14 PM).]

Replies:
posted 02-12-03 00:31 AM EDT (US)     1 / 26  
Highmen - Day 1 and 2:

We expand quickly, looting an undead city. We would migrate it, but no self-respecting highmen would want to live in such a place...so looted and burned to the ground. In 100 years, it will be purified and rebuilt into a new city for the Highmen

Turn sent.

posted 02-12-03 09:09 PM EDT (US)     2 / 26  
Exploration begins - Day 1 and 2 played and sent
posted 02-12-03 09:29 PM EDT (US)     3 / 26  
Highmen - Day 3:

We explore some ruins - the ancients said that a great evil once lived their, so robbing the dead was a noble thing. Doombats and black spiders inflicted a painful toll on our forces and in the end, we found some items! Sadly they granted holy immunity + path of decay...the other holy immunity and unholy champion. We wish only that we could destroy such items of obvious evil making. We shall hold them so no other gets their paws on them.

Turn sent.

posted 02-13-03 07:04 PM EDT (US)     4 / 26  
Day 3 played and sent
posted 02-13-03 08:55 PM EDT (US)     5 / 26  
highmen - day 4:

We find some friendly halflings and take a dwelling of evil.

turn sent.

posted 02-13-03 09:47 PM EDT (US)     6 / 26  
Day 4 played and sent... lost a few units unnecessarily oh dear this could be a quick one
posted 02-15-03 08:49 AM EDT (US)     7 / 26  
Day 5 played and sent
posted 02-15-03 02:36 PM EDT (US)     8 / 26  
days 5,6,7 -

bought 4 indepent cities and the forces that have joined our cause are invading the undead realm...the resistence seem weak and this war may end very soon!

Turn sent

posted 02-15-03 02:50 PM EDT (US)     9 / 26  
day 8 -

an undead archer was killed and units are surrounding the enemy capital. We await some rams...then the final assualt will begin.

Turn sent.

posted 02-15-03 04:12 PM EDT (US)     10 / 26  
Highmen - Day 10:

It is the end. In a large attack, our ram barely survives to breach the walls of the horrid undead...at that point there is no stopping the waves of righteousness from their victory.

Thanks for the game

posted 02-15-03 04:13 PM EDT (US)     11 / 26  
Game 2 has started. First turn sent to the Highmen (Jaheira)
posted 02-15-03 05:48 PM EDT (US)     12 / 26  
Day 1 played and sent.. sorry - as you can see i spaced out on posting towards the end of last game... i'll be better this time - they were just moving so fast
posted 02-16-03 10:04 AM EDT (US)     13 / 26  
Game 2 turn sent
posted 02-17-03 00:27 AM EDT (US)     14 / 26  
An interesting game thus far:

In the southwest corner, we purchase the Orcs as allies and then slaughter both Highmen heroes - sadly losing almost all our troops in the battle.

In the northeast corner, the favor is returned with interest as the Highmen find some local halfling recruits and slaughter our hero.

In the underground it is split with each side getting about half the resources and 1 tower a piece.

Now, the game continues in earnest...each side has taken and delivered a mighty blow - but who shall survive?

Turn sent

posted 02-17-03 00:58 AM EDT (US)     15 / 26  
nice recap - i think you covered all of the bases - turn sent
posted 02-17-03 01:40 PM EDT (US)     16 / 26  
Hmm...really settling down for a large scale war here...going to have to find those small battles that when won will help to turn the tide!

Turn sent

posted 02-17-03 07:23 PM EDT (US)     17 / 26  
ya.. the small battles end up being important -
turn sent
posted 02-17-03 10:12 PM EDT (US)     18 / 26  
Day 9 played and sent
posted 02-18-03 09:42 AM EDT (US)     19 / 26  
turn 10 played and sent.

took the 3 hexer in the northwest (with gold)...the northwest corner will soon fall to the undead!

posted 02-18-03 09:56 PM EDT (US)     20 / 26  
Took out hero with the aid of ice alter... turn sent
posted 02-19-03 01:09 AM EDT (US)     21 / 26  
Undead -

We lost our last hero...so now it is down to the peons to finish this war! Our home looks insecure...but the Highmen starting 2 hex is being looted by orc and undead troops

The Highmen are applying pressure in several areas...going to be close!

Turn sent.

posted 02-20-03 09:29 PM EDT (US)     22 / 26  
turn played and sent.... keep losing troups.. unfortunately faster than i'm producing them
posted 02-21-03 01:36 AM EDT (US)     23 / 26  
Undead -

Took out the threat to the SE corner...the SW and NW corners are secure and the troops are being produced and trained quickly...soon we can strike at the NE corner...that last refuge of the highmen!

Turn sent.

posted 02-21-03 03:54 PM EDT (US)     24 / 26  
turn played and sent - nothing much new to report
posted 02-21-03 04:13 PM EDT (US)     25 / 26  
Undead -

Marshalling our forces...

Turn sent.

posted 02-22-03 10:24 AM EDT (US)     26 / 26  
Turn back to Sprout - I think that's probably my last turn - barring any unforeseen happenings
Good game!
Age of Wonders 2 Heaven » Forums » AoW1 Play By Email (Turn Logs) » (WL) Cold Fusion (Sprout,Jaheira)
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