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Topic Subject: WL - Thinreed Lake (Dan Petersson & Unicorn vs Walky & Sprout)
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posted 02-15-03 06:08 AM EDT (US)   
Map: Thinreed Lake (AoW PbEM World Cup Version), unedited
Leaders OFF
Allied Victory ON
Customization OFF
Exploration ON

Players
-Goblins: Dan Petersson - dan_petersson(at)telia.com
-Dwarves: Walky - walky_one(at)gmx.ch
-Elves: Sprout - speicher(at)wueconc.wustl.edu
-Dark Elves: Unicorn - unicorn(at)77heron.freeserve.co.uk
Teams from start:
Goblins & Dark Elves vs Dwarves & Elves

Game sent to Dan

Walky

Replies:
posted 02-15-03 06:53 PM EDT (US)     1 / 56  
Gobbos day 1:

Lots of movement to gather the surrounding resources. Speed is the goblin way.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-16-03 07:32 AM EDT (US)     2 / 56  
Elves - Day 1

We hope to speed the goblins on their way

We move slowly, but with purpose...unneeded haste only damages the precious nature that sustains all life. We shape this nature into an elemental force that will help to remove some of the unwanted and unneeded life from these wonderful lakes

Turn sent!

posted 02-16-03 07:56 AM EDT (US)     3 / 56  
Dark Elves Day 1.

We rev up, like our Goblin allies, making much noise and pollution, and spew our poison over this stupid lakeland.

posted 02-16-03 02:00 PM EDT (US)     4 / 56  
Dwarves Day 1:

We join in our fellow Elves (even though we played our Turn before them). There's no useless race: You can at least use those evil creatures to gain experience. So let's gain EXPERIENCE!

Walky

posted 02-16-03 05:01 PM EDT (US)     5 / 56  
Gobbos day 2:

Bullying the local folk into joining us. A few resistance fighters are dealt with the hard way. Making plans with our nice neighbours, the drow. We will show those good guys how to put up a real fight.

Turn sent!

PS. Brown looked so ugly, so I chose another color. DS.


Itīs nice to be important, but itīs more important to be nice.
posted 02-17-03 00:21 AM EDT (US)     6 / 56  
(Dan - you just are envious of us elves Go ahead and admit it...you are welcome to send up your heroes without escorts to see the wonders of the elves )
posted 02-17-03 10:23 AM EDT (US)     7 / 56  
Dwarves day 2

The evil forces don't stand a chance. Our priests and Wizards are searching new spells and enchanting all creatures in reach. Our cities are enlarging our army by the hour. Our Heroes gain experience and teach the local folk how to defend against the coming evil.
Off to hunt down evil

Walky

posted 02-17-03 12:02 PM EDT (US)     8 / 56  
Elves - Day 2:

Many resources taken...lost an important unit...turn sent

[This message has been edited by Sprout (edited 02-17-2003 @ 12:03 PM).]

posted 02-17-03 02:07 PM EDT (US)     9 / 56  
Evil goes forth doing, errr... evil! A bit slow, but no disasters yet.
posted 02-17-03 05:04 PM EDT (US)     10 / 56  
Gobbos day 3:

We move about, claiming resources, in the nastiest way we can.

Turn sent!

Oh, by the way: The color code I am using is called c=lightbrown. Interesting brownish appearance, don't you think?


Itīs nice to be important, but itīs more important to be nice.

[This message has been edited by Dan Petersson (edited 02-17-2003 @ 05:05 PM).]

posted 02-17-03 05:17 PM EDT (US)     11 / 56  
Dwarves day 3

Today is a good day for the forces of good: We managed to 'convert' a big City of Lizards to our case. After some bloody examples the also saw the threat of the evil forces and immediatly started production of necessary forces.
Our only question is: Are penguins capable of climbing walls? Our experts say: no, even if they are possessed penguins. But you can never know, can you? (Btw: can penguins fly. Also here, our experts said no)

Turn sent

Walky

posted 02-18-03 09:54 AM EDT (US)     12 / 56  
Elves

We are continued to try to help our dwarven brothers. Sadly our lack of gold forced us to take a dwarven village by storm...an imperfect world.

Turn sent

posted 02-18-03 03:46 PM EDT (US)     13 / 56  
So! It is elves who have taken the central lizard 4 hex. Now that is a surprise. Dark forces will have to think up something good in return!
posted 02-18-03 04:27 PM EDT (US)     14 / 56  
Gobbos day 4:

Today we researched our first spell. Beware good ones. I will put an ugly gobbo curse upon you. More gains made, and the gobbo empire keeps growing.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-20-03 04:11 AM EDT (US)     15 / 56  
Blast! Rangers with enchanted weapon! At least the incarnate did a job while it lasted. And now I see it is the dwarves in the liz 4hex, which makes more sense.
posted 02-20-03 06:55 AM EDT (US)     16 / 56  
Gobbos day 5:

Things are heating up.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-20-03 11:19 AM EDT (US)     17 / 56  
Elves -

Evil Warg riders take down a scout...that is okay, our Ranger has taken out the incarnate and our other surprises lie in the wait

Turn sent.

posted 02-20-03 04:43 PM EDT (US)     18 / 56  
Gobbos day 6:

Those blessed and stone skinned good guys will be tough to deal with. We go about the gobbo way, burning and plundering all we can lay our filthy little hands upon.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-20-03 05:37 PM EDT (US)     19 / 56  
Dwarves, late post:

We captured an enemy Frostling town and look at what happens... Since the only (visible) danger to the Lizzy 4-Hex is a Gobbo Flyer we thought that one Giant should be enough protecting it (and if not we always can come back, can't we?)

Turn sent long ago

Walky

posted 02-20-03 06:09 PM EDT (US)     20 / 56  
Dwarves day 6

Finally after long searching we found the main army of the drow sneaking up and leaving dead and waste behind them (though, they at least take the skeletons of the dead with them). Looks like the experience gaining can begin.

About the Gobbo Flyer there's nothing we can do right now. (My Experts warned me of Attacking it with my Balloon)

Turn sent

Walky

posted 02-23-03 06:17 AM EDT (US)     21 / 56  
Lost track a bit (so many games so little posting) - turn sent to Dan (P) on the 21st.
posted 02-23-03 06:31 PM EDT (US)     22 / 56  
Gobbos day 7:

Captured some resources from the elves today. Our wyvern scout is doing an excellent job annoying the enemy.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 02-25-03 04:24 AM EDT (US)     23 / 56  
Dwarves day 7

Prepareing the defense of our homeland...

Turn sent

Walky

posted 02-28-03 04:50 AM EDT (US)     24 / 56  
Looks like it's gone missing. Walky, who do you send to?
posted 02-28-03 02:41 PM EDT (US)     25 / 56  
To Sprout.... He's away this WE, but If he didn't get it I'll do a resend on Monday.

Walky

posted 03-04-03 12:58 PM EDT (US)     26 / 56  
Hmmm... still missing? I've allready resent it once. Or if it isn't stuck by sprout, who's got the turn then?

Walky

posted 03-04-03 04:28 PM EDT (US)     27 / 56  
Turn now received from Sprout. Nothing to report (or that can be reported). Turn onwards to Dan.
posted 03-04-03 05:09 PM EDT (US)     28 / 56  
Gobbos day 8:

Burning and plundering, as we go forth. Lots of planning with our ally, the great dark elves.

Turn sent!


Itīs nice to be important, but itīs more important to be nice.
posted 03-04-03 06:38 PM EDT (US)     29 / 56  
Dwarves
The Gobbo Wyvern Rider made a big mistake: He waited within reach of my newly produced Wyvern... He's not waiting anymore.
Also an Orcish priest and a Giant Beatle were standing in my way. The Beatle managed to poison my Giant but else: No troubles to kill them. Now waiting for our allies to rout the Gobbos secondary army.

There's nothing yet we can do against the primary army. At least nothing but reinforce our homeguard.

Turn sent

Walky

posted 03-05-03 01:57 PM EDT (US)     30 / 56  
Nothing for it but to charge forward!
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