hiranu
Member
posted 01-25-04 07:08 PM
EDT (US)
1 / 42
Both games, added the city, and headed to the surface.
hiranu
Member
posted 01-30-04 10:58 AM
EDT (US)
7 / 42
Just walking, on both parties parts. As ha been stated, this is a very empty map.
hiranu
Member
posted 02-03-04 08:32 PM
EDT (US)
10 / 42
Both turns, nothing but movement.
hiranu
Member
posted 02-04-04 12:09 PM
EDT (US)
11 / 42
again, nothing but moving. Lots of empty land.
Timelord
HG Cherub
posted 02-04-04 12:31 PM
EDT (US)
12 / 42
True...lots and lots of empty land without any scenery...getting boring!!
hiranu
Member
posted 02-07-04 00:42 AM
EDT (US)
16 / 42
Continue to cover wide open spaces. Continue to regret having suggested this map.
hiranu
Member
posted 02-20-04 07:39 PM
EDT (US)
27 / 42
ok, now we start over, with traded capitals and alignments.
Timelord
HG Cherub
posted 02-22-04 04:31 AM
EDT (US)
28 / 42
Not so fine looking at the other side.
hiranu
Member
posted 02-22-04 05:56 AM
EDT (US)
29 / 42
Interestingly enough, I found a couple of heros of my newly found alignment available to be purchased.
hiranu
Member
posted 02-22-04 07:50 PM
EDT (US)
30 / 42
Walking around and finding a plan.
hiranu
Member
posted 02-24-04 01:17 PM
EDT (US)
31 / 42
Starting to form a plan. We'll see how well it impliments.
hiranu
Member
posted 03-01-04 01:41 PM
EDT (US)
34 / 42
I've spotten the enemy walking over the waves.
hiranu
Member
posted 03-02-04 08:56 PM
EDT (US)
35 / 42
killed the wizard again, only once or twice more
hiranu
Member
posted 03-03-04 09:39 AM
EDT (US)
36 / 42
This game is prety much going to be "from here to there and back again". I spent the first half of the game walking straight across the board to my oponents home, and the second half walking back.
hiranu
Member
posted 03-03-04 11:38 AM
EDT (US)
38 / 42
Nope. YOu made a good stand though, and it was definatly a good thing I summoned that last unit, and let the last group catch up.