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Topic Subject: WL GOM Rematch Evil Roc - Costa
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posted 05-06-04 11:46 AM EDT (US)   
Reamtch game.

Merlin - Costa (dark elves, explorer, 3 death + 3 air);
Arthur - Evil Roc (syrons, explorer, pacifist, merchant, 4 life + 2 fire).

No surrender and buildable teleporters.

Replies:
posted 06-12-04 12:13 PM EDT (US)     81 / 122  
Merlin day 41

Continuing towards Arthurs capital. I can see that Arthurs great force has turned to defend the capital, so maybe this maneuver was a mistake...

Recaptured the syron city in the north.

posted 06-12-04 01:32 PM EDT (US)     82 / 122  
Arthur Day 41.

Great army of Merlin that was marching to visit my capitol was destroyed in a bloody battle. Once again these bladedancers were fighting even with giant warriors! But light prevailed.

Also captured frostling town in central area.

posted 06-12-04 03:02 PM EDT (US)     83 / 122  
Merlin day 42

Took back the frostling town, and captured halfling town in the south.

posted 06-13-04 11:53 AM EDT (US)     84 / 122  
Arthur Day 42.

Torgal the ranger wins battle after battle, but it is not enough to win the war. Or even to stop Merlin's invasion.

posted 06-13-04 02:17 PM EDT (US)     85 / 122  
Arthur day 43

Nothing to report this turn.

posted 06-14-04 04:25 AM EDT (US)     86 / 122  
Arthur Day 43.

Struggling wildly to delay Merlin's advance.

posted 06-14-04 03:00 PM EDT (US)     87 / 122  
Merlin day 44

Captured Syron city for the third time, but my forces there are very week.

posted 06-15-04 03:48 AM EDT (US)     88 / 122  
Arthur Day 44.

Recaptured syron town for the third time.

posted 06-15-04 01:25 PM EDT (US)     89 / 122  
Merlin day 45

Couldn't do much this turn.

posted 06-15-04 03:58 PM EDT (US)     90 / 122  
Arthur Day 45.

Torgal alone captured northern tigran town today, but I feel that his firm hand will be needed in the south soon. No news about Merlin's forces for a couple days, and this means he prepares something nasty.

posted 06-16-04 01:18 PM EDT (US)     91 / 122  
Merlin day 46

Killed one of Arthurs minions with true seeing. I have to
keep my movement concealed.


posted 06-18-04 03:17 AM EDT (US)     92 / 122  
Arthur Day 46.

I don't see them, but I feel they are coming. I wonder if it will be the last battle of mighty Torgal. I hope not.

posted 06-19-04 12:07 PM EDT (US)     93 / 122  
Merlin day 47

Moving slowly forward. I wish I had a better view of Arthurs forces.

posted 06-19-04 12:55 PM EDT (US)     94 / 122  
Arthur Day 47.

Now you have it. And I have view on yours.

posted 06-19-04 05:18 PM EDT (US)     95 / 122  
Merlin day 48

I didn't dare to attack Arthurs hero, but I did some other moves...

posted 06-20-04 04:09 AM EDT (US)     96 / 122  
Arthur Day 48.

I'm amused to see Merlin's soldiers razing stuff - in general you raze structures when you can't hope to keep them or to conquer in near future... He still fear me, but nonetheless my position is weaker each new day.

By the way it's strange that so many heroes are offering their service to infamous Merlin and no one to famous Artur.

posted 06-20-04 12:22 PM EDT (US)     97 / 122  
Merlin day 49

I do no longer feel for wasting time in migrating cities.
I much more want to see Arthurs hero die...

I have a lot of heroes coming in, but I tend to loose them very quickly. Hopefully not this time...

posted 06-21-04 06:01 AM EDT (US)     98 / 122  
Arthur Day 49.

Each day can be the last for Torgal, but he still lives.

posted 06-21-04 01:57 PM EDT (US)     99 / 122  
Merlin day 50

Only moving, except for killing a rogue in the center.

posted 06-22-04 08:20 AM EDT (US)     100 / 122  
Arthur Day 50.

I see a lone hero coming, but something tells me he is not alone realy. Probably forests around him are full of blade dancers and shades...

posted 06-22-04 02:17 PM EDT (US)     101 / 122  
Merlin day 51

My forces in front are marching towards Arthurs capitol, but Torgal stands in the way. Lets see what he and his men are good for...

posted 06-30-04 03:18 PM EDT (US)     102 / 122  
TS, sorry for delay.
posted 07-01-04 01:08 PM EDT (US)     103 / 122  
Merlin day 52

Moving forward.

posted 07-03-04 01:34 PM EDT (US)     104 / 122  
Arthur Day 52.

Trying to gather some bodyguards near my wizard.

posted 07-03-04 04:26 PM EDT (US)     105 / 122  
Merlin day 53

Arthurs bodyguards had a good position in the cave entrance allowing me to only attack with one stack at a time. I sent my best men down with the hope of killing some of them. I ended up killing one! With no hope of breaking the entrance, my men withdraws.

posted 07-06-04 01:42 PM EDT (US)     106 / 122  
Arthur Day 53.

Cave entrance guard showed good perfomance. Torgal was good as always too. Merlin will pay a high price in his warriors to conquer this point. To bad Merlin has many many warriors to send, and reinforcements for my forces are very few.

-----

Restart probably because of turn corruption during first transfer.

posted 07-06-04 04:35 PM EDT (US)     107 / 122  
Merlin day 54

I'm stuck in what to do...

posted 07-07-04 04:53 AM EDT (US)     108 / 122  
Arthur Day 54.

I wish I had your problems

Meanwhile Torgal killed one cat rider and is very close to geting new level. His dwarven friend from the south sent him a nice gift - a wonderful weapon, which makes Torgal as dangerous in meele as he alredy is in ranged combat. Now he has full set of magical items on him.

posted 07-07-04 04:32 PM EDT (US)     109 / 122  
Merlin day 55

Had a successful battle against some of Arthurs forces in the middle.

Troops elsewhere are closing in on their targets...

posted 07-08-04 12:23 PM EDT (US)     110 / 122  
Arthur Day 55.

Torgal is on the hunt... A lone skimmer was shot down today.

In the center forces prepare to protect the village. Battle is going to be bloody.

Interesting will I survive long enough to see morning of day 75?

posted 07-12-04 03:21 PM EDT (US)     111 / 122  
Merlin day 56

I saved the frostling village for later, but captured two other of Arthurs villages.

posted 07-12-04 04:34 PM EDT (US)     112 / 122  
Arthur Day 56.

The end is closer each day.

posted 07-14-04 04:45 PM EDT (US)     113 / 122  
Merlin day 57

Making moves.

posted 07-16-04 01:37 PM EDT (US)     114 / 122  
Arthur Day 57.

Torgal personaly killed another hero of Merlin. May be I can win a day or two more this way.

posted 08-02-04 01:33 PM EDT (US)     115 / 122  
Merlin day 58

I lost one hero, but I feel I have a better position with my forces.

In the center I am threatened by a force led by two Iron Maidens. I tried to build up some defence, but I don't think its enough.

Meanwhile I try to get control of my backyard.

posted 08-14-04 12:04 PM EDT (US)     116 / 122  
Arthur Day 58.

I tried to attack in the center, but failed. Butchers are awesome, almost as bladedancers

In the north Torgal tries to avoid combat.

posted 08-14-04 01:43 PM EDT (US)     117 / 122  
Merlin day 59

I outnumbered Torgal and his bodyguards, so I decided to attack. The battle went in my favour, but I lost my last hero... Now I am heading for Arthur. I wonder how good his defence is...

posted 08-15-04 04:37 PM EDT (US)     118 / 122  
Arthur Day 59.

With departure of faithful Torgal the last hope fades...

posted 08-16-04 03:17 PM EDT (US)     119 / 122  
Merlin day 60

Standing on Arthurs doorstep, I am certain tomorrow is gonna be his last day.

posted 08-17-04 01:18 PM EDT (US)     120 / 122  
Arthur Day 60.

Please give me one more day of life! The air is so sweet there, so sweet. You have just to think about endless years in the void and it gets so sweet...

[This message has been edited by Evil Roc (edited 08-17-2004 @ 01:18 PM).]

posted 08-18-04 12:54 PM EDT (US)     121 / 122  
Merlin day 61

I shoved no mercy, and sent Arthur to the void.

Hopefully the void will go easy on him...


posted 08-18-04 01:14 PM EDT (US)     122 / 122  
Thanks for a good game. First my loss on this map... Syrons are not my race for sure.

And next day I would have got a new wizard tower far in the SE corner... If you were one day slower it could take 15-20 more days

[This message has been edited by Evil Roc (edited 08-18-2004 @ 01:14 PM).]

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