Zac - 80
I attacked Mjour in his main city. His 3 stacks including two sphinx against my 4 stacks with about 4 bone dragons, couple spider queens and shades, but mostly orc and dark elf scrubs already wounded from traversing the reignited atmosphere and sudden wildfires.
The battle began depressingly as my wounded troops fell like leaves in autumn to his missle troops, including one bone dragon. Slowly my troops clawed their way back into the fight despite my two shades being dominated, one killed by my own troops.
In the end I had a bone dragon kill his last sphinx releasing the shade from domination. The bone dragon died to Mjour, but the unwounded and previously dominated shade killed the last enemy wizard and strolled in to take over his wizard tower and cement my final victory in this land.
Game notes:
Here is how I'll report the battle results.
1.) Fubarno: killed zombie eater and enginerd
2.) Enginerd
3.) Zombie Eater: killed JWorth
4.) JWorth: Killed Hiranu
5.) Hiranu
I had a horrible start as I lost what was probably my most important early game unit, my succubbus, around turn 4. This really retarded my early exploration of the surface area. In the caverns I did ok and was able to get an advantage over JWorth by breaking our peace and capturing the town between us. This led to a long standoff in the narrow caverns that was only broken by double teaming of JWorth by myself and ZE, right after which I broke peace with ZE and took advantage of him, all the while managing to maintain a peaceful border with Enginerd as his attention was elsewhere.
I also had a horrible number of research points available to me throughout most of the game, but I did get access to bone dragon early and all my cp's went to this spell throughout the game as I slowly researched higher casting levels and the summoner skill. In the last third of the game I could cast a new bone dragon every 2 turns if uninterupted. This is a myopic strategy that is uninspired, but I saw no other way. In the end it proved the difference.
This game was characterized by a lot of cut throat negotiating and betrayal. I got lucky in this part of the game because my surface entrance was poorly scouted and vulnerable to attack for the first third of the game and I could have been easily crushed by a concerted effort. Again, just luck that ZE was more concerned about JWorth as was Enginerd. Enginerd and I made a midgame pact to come out first and second but I was unsure of the strength of our agreement until later in the game and it seems like a quest that sent him after one of ZE's towns made the difference in who he would side with.
Anyway, good game guys.