"The Claw" Size: large, no underground no Shadow realm Wizards: See below Type of game: 1vs1 AI wizards: None Main idea: There is a very mighty artifact on the map (The Claw) broken into 2 pieces place on opposite cornes (cornes with no wizard). Those 2 pieces are to be brought back in middle of the map to rebuild it., but it is not easy to get it Four wizards in the corners, rivers, the rich mountain in center. Features: Settings are average, indies few. Surrender off, item teleporting off.
Players are :
Henrysix (Henrysix AT aol DOT com) as Yawgmoth leader of Shadow demons (4death + 2air)
Sringheel (eric AT mindplaces DOT com) as Sharkhan leader of Tigrans (4fire + 2light)
First turn sent to H6 Good game and Enjoy !!
EDIT: Game registered.
[This message has been edited by BruceEstrie (edited 08-11-2005 @ 10:20 AM).]
Sharkhan left us several Spearmen as a light snack to go along with a quite delicious manticore! Our beholder was killed, but the loss was not serious.
The capital is well defended. The northern city, however, not so much.
Henrysix Member
posted 10-05-05 03:40 PM
EDT (US)
56 / 58
Yawgmoth, day 34
The second Tornado was more effective than the first! But not quite enough to deliver the decisive blow. We'll see whether Sharkhan can recover enough to make it a fight.
Henrysix Member
posted 10-05-05 10:06 PM
EDT (US)
57 / 58
Yawgmoth, day 35
Many losses, but my Static Shields were too much in the end.
FIN
*****************
Thanks for the game, Springheel! I'll report the result.
Springheel Member
posted 10-06-05 08:20 PM
EDT (US)
58 / 58
I don't feel like I put up much of a challenge there. My major armies seemed to spend most of their time wandering around where there was nothing to do, and I built up huge reserves of gold with nowhere to spend it.