Age of Wonders II Heaven Julia with Gameplay background
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Modpacks
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Modpacks » GolMod

Download File Post Review Post Comment

GolMod

Author File Description
golem The aim of this mod is mainly to re-balance the whole game.

* most of the units now gain special ability with experience.
* the spheres of magic have been tweaked to provide only 5 spells by level.
* everyone should start with a known summon spell
* everyone should start with a known direct damage spell
* everyone have access to cheap pionner units, so razing should be less radical
* Settlers are cheaper now so expander should be more attractive
* the magic should be much more present as the summoned creatures are now more powerful...
* the rewards from the spirits have been tweaked.
* The structures (critter's den, circus, rogue shack, ...) with unit recruiting can be razed now.


This mod is almost finished BUT I need feedback for balancing purpose.
Feel free to open a thread in the forum or send me a mail for any remark/comment/sugession.

NB: you just have to unzip the file into your SM directory.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
WarChicken This is a good one.
Its not bringing many new Units (Pioneers are 'split' into settlers and builders and there are some new narval units) but the rebalancing was done very precisely and the spell system is redone greatly, too.

Not a DL for all those who want tons of new units and those who want to see changes from the beginning on.
I'd not really call it a MOD but a 'balance update', or 'unofficial patch'.

Greatly done.
Thaks Gol

Post Review Post Comment

HGDL v0.8.2

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:446
Favorites: [Who?]0
Size:411.45 KB
Added:09/04/04