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I think that the first explanation is not wrong since my experiences show the same except for the first year of the game. In the second year of a game I can get 10 more points for prosperity only if my income is more than my expenses (not counting ccost)
My income was:
2800 Dn trade receipts
My expenses were:
1800 Dn imports
507 Dn wages
1462 ccost
As you see ccost isnt counted for expenses. But, for the first year #1 is not true. Now as a summary we can say; 2.For the first year you dont need an income. Now in the first year I have expenses like imports and wages and, I would say ccost isnt important for prosperity and its ignored and in the first year we dont need to make a profit. But someting interesting happened wich prevents me saying so. I was cheating with the model file and the ccost had an affect on prosperity. The walues on the left are from a city wich ended with 10 prosperity in the first year, and the numbers on the right are from the same city wich ended with 4 prosperity. The only difference is 2Dn in ccost. CaesarPhilon [This message has been edited by philon (edited 06-10-2003 @ 03:47 AM).]
1. For the second and following years you have to make a profit and a profit means your income should more than your expenses( not including construction cost). And if your ccost is more than your other expenses that will still not help.
It is said that we need to spend more for ccost than other expenses but I cheated with the model file and ccost was zero but I could still get 10 points.
if my ccost is more than my other expenses I can get the 10 points,
if my ccost is less than my expenses I can still get 10 points.