The object is to build a profitable and reasonably prosperous city, with as high a population as possible, on a Tiny Size map. The Tiny size map is 40 by 40 tiles, the size used in the very first career mission.
The rules of this challenge are as follows-
1. The city must be built on a Tiny Size map.
2. Rome must not supply wheat.
3. Rome Drops Wages must be set to disabled. Rome's Wages to be not less than 30. In addition, no price changes of trade goods are allowed.
4. Entrants design their own map in the Map Editor using any starting conditions they want, apart from those specified in 1 to 3 above.
5. Structures Not Allowed: Mission Post and Well. All other structures allowed. All housing levels allowed.
6. Rules are as in CBC contests. That is, no free roads, plazas or aqueducts, and no making finished goods from inappropriate raw materials. Full list of applicable rules on CBC site (I'll put a link here later).
7. Black Holes (sometimes called Worm Holes) and overlapping housing are not allowed. Entrants should avoid using undo on housing to prevent these things occurring.
8. There is no closing date.
9. Festivals, gifts to Caesar, dual/multiple barracks/hippodromes, distant battles giving Triumphal Arches, and all other game features other than those expressly disallowed above or disallowed in CBC contests, are permitted.
10. Game must be played on Hard Difficulty with God Effects turned on.
11. Completed entries can either be posted on a site linked in theis thread, or emailed to me. I will put a link up very soon.
12. Game should be saved in January of any year (see Completion Criteria 2). There is no time limit (in game years).
13. All valid entries with a population of 5000 or more will be linked from this post initially. If a large number exceed this amount the top 3 to 5 will be linked.
Completion Criteria
1. Prosperity of 50.
2. A save made in January of any year.
3. City will be run for 4 years without input after the save. This period of 4 years will commence at the month of the save (January) and end at the beginning of January 4 years later. Population, prosperity and treasury will be checked at the end of the 4 years. Prosperity must remain 50 or more, and city must have made a profit in the 4th year (ie treasury has increased during that year)
Winning Criteria
Population after 4 year run with no input, highest wins.
Good Luck To Everyone.
Note the completion criteria have changed slightly to make the requirements less ambiguous.
ENTRIES
1. Joshofet- Turnkey- Population after 4 years 12,900, Prosperity 50, Medium and Small Insulae.
2. Caesar Philon Population 11,362, Prosperity 50 All Small Insulae. Download 3. Goonsquad- Clothes Line City- Population 10,203 Prosperity 50. Mostly small insulae, some medium/large insulae and large casa. Download 4.Caesar Clifford- Population 5210- Prosperity 50 [This message has been edited by goonsquad (edited 07-10-2004 @ 04:16 AM).]