Brugle,You asked me earlier “did you decide that it was impossible to supply papyrus to all of the schools and libraries required for 100 Culture?” I speculated that with being able to import 1500 reeds and 7500 papyrus there shouldn’t be any problem, other than being able to afford it. I have since “crunched the numbers”, and here is what I discovered.
If I am able to execute the plan I have laid out, I will have 14 scribe schools in the city which consume 10 papyrus per month. There will be 14 libraries consuming 20 papyrus per month. This gives me a total of 420 per month, or 5040 per year. Plus, I will need an additional 7000 papyrus to place the libraries (14 @ 500 each). So the answer is “yes”, it can be done.
I also looked at beer and linen. Since consumption is calculated on a per-house bases (as opposed to population) it will be very important that all houses evolve as 2x2 structures. The following numbers are based on the assumption that I am able to do this, and I don’t see any reason that would prevent me from being able to do so.
Fully evolved as 2x2 structures, I would have 71 houses consuming 2 beer per month. There would also be 3 Senet Houses which will consume between 15 and 20 beer per month each. Total beer consumption would be between 187 and 202 per month, or 2244-2424 per year. I am able to import 2500 barley and 1500 beer.
There will be 26 houses consuming 2 linen per month, and 9 mortuaries consuming 20 per month (each). Monthly consumption of linen will be 232, or 2784 per year. Plus another 3200 linen will be required for burial goods. Imports available are 2500 flax and 6500 linen.
These numbers will only be required near the end of the mission, when all the housing has evolved to it highest planed stage, and all support structures are in place. Hopefully, this will happen right before my last pyramid nears completion, and all other requirements have been met. If I have calculated correctly, and if I maximize my exports and import all the goods necessary to maintain the city, my imports will exceed my exports by approximately 4000 debens per year. (This includes importing a few extra goods in addition to what would be required if distribution was “perfect” and every imported good was going directly to where it was required. We all know that that’s not going to happen.) This deficiency is compounded by the fact that I will have to import the second type of luxury good to evolve the estates. While this will not cost anything (setting import to zero), I will no longer be able to export jewelry at this time, and will have to go to exporting gems instead (which is much less profitable).
With gold mining and taxes, there will be no problem paying for all this. However, your prosperity rating is adversely affected when your imports exceed your exports. I expect that my prosperity will be so high at this point, that this will be of no consequence. Also, my plan is to import the maximum number of raw materials early in the mission, and stockpile the surplus finished goods for use when the time comes. Maybe this way, I can avoid the import exceeding export problem altogether.
A final comment: One other thing that I will have in my favor is that Path is worshiped in this city. I plan on keeping him very, very happy. I have not included blessings from Path in any of these calculations, although I am sure to receive them on a regular basis.
This weekend I plan on posting the housing blocks that I am planning on using. Then maybe I can start playing the game instead of just playing with it. I will admit that planning the mission is as much fun for me as the actual playing of it.