Here's my 2 cents worth...
1.) As soon as you start a new map - HIT PAUSE!!! Then drop the game speed to 10 percent. While it's paused, take the time to look around at the map and try to visualize where your housing areas and industrial areas are going to be. Also look at what industries/services are available to you, and look at the world map to find out what you will have to import/export. Leave the game speed at 10 percent while your laying down your initial roads.
There's nothing worse than forgetting to hit pause, letting it run for a few months and suddenly getting a request which you have no hope of fulfilling.
2.) When you build a new storage yard, the first thing you want to do is set it to accept nothing. Avoid letting SY's hold two types of goods which must be delivered.
3.) Avoid wherever possible building the same industry on different parts of the map, ie, put all your breweries in the one spot with a SY set to accept only barley. Outlying SY's can then be set to "get" beer. SY delivery guys going halfway across the map to deliver 100 barley (or whatever) can be a disaster for your industry
4.) HIT PAUSE i tell you!!!
5.) Know how much capacity you have allowed in your SY's for all your goods. This can be a huge help when exporting. For example, if you have in your city 4 SY's capable of accepting beer (set to accept 1/4), then you know you have room for a total of 3200 beer. Now, only let it be exported when it's over 2800. This will ensure you always have some for your people. This also stops dockworkers going all over the map looking for goods.
6.) And just to create controversy, culture parks are a cop-out, and big blocks designed to hold as many people as possible are boring and create their own set of problems...(IMHO)7.) lastly - HIT PAUSE GODDAMMIT!!
8.) *edit*Delete the kingdom road! That's right! Delete it - it's useless, you don't need it for anything!
My writing this indicates that i am currently at work, so please don't tell my boss.
Watch out for the other Spemb! He keeps blaming things on me...
I am not a Smurf!!!
[This message has been edited by Spemb Again (edited 06-24-2001 @ 09:25 PM).]