Brugle
HG Alumnus
posted 08-23-08 08:12
ET (US)
1 / 2
My "Random walker start and finish points" concerns the start and finish road tiles used by random walkers. Dockers are not random walkers. The road tiles used by cart pushers generated by the storage yard, dockers delivering to or getting from the storage yard, cart pushers delivering to the storage yard, cart pushers getting from the storage yard, and stone-pulling teams may all be different from the start and finish tiles used by the storage yard's labor-seeker (although I'd guess that not all of them are different)
If you want to investigate the road tiles used by dockers getting from or delivering to storage yards (or by any of the other users of storage yards, or by any of the other non-random walker users of other buildings), I'd be interested.
Cantique
Pleb
posted 08-23-08 09:03
ET (US)
2 / 2
Brugle, i'll take up your challenge.
I originally assumed that all destination walkers (as that is what i am now concerned with) would 'enter' ('enter' meaning the tile where goods are transferred) at a SY (or any storage building that can have goods delivered/got from it) on the same tile that a random walker was generated on.
I have no clue what the answer could be so may take some time coming up with any goods.