Replayed from the progressive save of Jan 168 BC.
Jan 168 BC - 347 pop, 15 Dn, 45 cu, 6 pr, 3 pe, 38 fa.
Immediately placed temples to Ceres and Venus to prevent their wraths, followed by a second market in February. Lowered the tax for a month to get city mood up from indifferent to very pleased. Slowly added more farms untill I had 8. Then placed a pig farm, just in case Caesar would want meat soon -- This also because it would take too long to start meat production on the farming plateau later. Next year I'll be starting marble and weapon industry, to be prepared for anything. I kept population a little lower than last time, and this time all housing was rock stable.
Jan 167 BC - 704 pop, 45 Dn, 41 Cu, 11 pr, 8 pe, 37 fa.
Placed 2 mission posts to keep unemployement low, and started slowly placing the skeleton for the industry island. This was done carefully, and in July I had exactly 0 Dn. Because of somewhat high unemployement, mood dropped to indifferent, but after 3 vacant lots in the industry block were populated, things got better, though I had to place a couple of non-required engineer posts in on the farm island to prevent the mood from dropping to annoyed. Received and dispatched a meat request. Unfortunately I was not yet able to start other industries, but now that the block has access to labor and I have a full granary, getting the labor should not be a problem next year.
Jan 166 BC - 764 pop, 104 Dn, 42 cu, 18 pr, 12 pe, 36 fa.
Population is going up much slower than expected. I evolved the industry block to small insulae and added some (9?) vacant lots to the farming island. I'm now short on workers though. I set up another pottery industry anyway, to get a big surplus. I'll wait with other industries untill I got the workers, or Rome asks for it. Rome thanked me for my meat dispatch btw, and favor rose 8.
Jan 165 BC - 873 pop, 100 Dn, 54 cu, 25 pr, 16 pe, 43 fa.
Welled the first pack of wolves, added some more vacant lots to the farm block. City sentiment rose to love when I lowered taxes to get rid of some crime. Received another meat request from Rome, which I could dispatch instantly. Favor rose 8. Besides that, this was mainly a year of waiting. I am still short of workers, and people are still moving in slowly.
Jan 164 BC - 907 pop, 284 Dn, 54 cu, 32 pr, 20 pe, 50 fa.
Redesigned the natives road system, welled the second wolfpack. Population is rising too slow and I got some spare cash, so it's time to design the first farm plateau block, and probably the rest of the city while I'm at it.
Started marble industry and placed the skeleton for the western farming plateau block.
Jan 163 BC - 1064 pop, 32 Dn, 47 cu, 39 pr, 24 pe, 49 fa.
Built the first oracle. The rest of the year was spent on laying aqueducts to support the western farming plateau block with water from the north. Afterwards I realised that I could probably have afforded it in 2-3 months had I done it from the south, but as mentioned earlier, this isn't about speed for me.
Jan 162 BC - 1110 pop, 63 Dn, 60 cu, 46 pr, 29 pe, 48 fa.
Started populating the western farming plateau block by placing 14 vacant lots. Once they were populated I added a granery, warehouse, a market and 4 farms. As soon as they received food I added the buildings required to evolve to large casa, and a forum. Received and dispatched a meat request. Favor rose 8.
Jan 161 BC - 1260 pop, 69 Dn, 75 cu, 45 pr, 33 pe, 55 fa.
Added an amphitheater to the western farming plateau block, placed another oracle and 2 more farms. When housing evolved to small insulae, placed 8 more vacant lots. I had to relocate my temple to get full religious coverage... Do priests behave different than most random walkers?
Jan 160 BC - 1438 pop, 369 Dn, 75 cu, 46 pr, 38 pe, 59 fa.
I have no idea what caused my favor to rise, but surely something did...
Planned for this year: adding 29 more vacant lots to complete the western farming plateau block. Lay the skeleton for all farms and the eastern farming plateau block. Starting weapons industry if I have the money to do so. After this year it's time to design the final block.
>> Placed 25 more vacant lots in the western farming plateau block, finishing it. A calculation error made me think for a while there was space for 29. Initially 52 housing tiles had been planned there, but due to a lack of space I had to do with a few less -- it's 47 now. Started weapons industry, finally. Theater coverage dropped to excellent for the first time.
Jan 159 BC - 1603 pop, 633 Dn, 68 cu, 50 pr, 42 pe, 58 fa.
Placed 2 more granaries near the western farming plateau block. Deleted a redundant engineers post at the farming island block, relocated the library and forum there so I could add my 3rd oracle. Placed a second theater near the western farming plateau block to raise coverage to perfect again. It's walker won't cover anything -- with the exception of 3 housing tiles which already have theater coverage -- though. Received and dispatched a marble request. Favor rose 8. Placed the last mission post, the natives are now fully pacified. I don't think I'll need the native village to build in, though.
The year isn't finished yet, but it's time to design the final part of my Lugdunum before I continue. This because I earn more than I can spend, simply because of a worker shortage.
More to come...
[This message has been edited by Shenghi (edited 04-17-2006 @ 09:37 AM).]