Geonosis:
Has something around eight build slots. Should be one of your primary factory and mining bases.
Thyferra:
Has a very high credit income and is very remote. Build nothing but Mining Facilities there.
Coruscant:
Has a very high credit income. However, do not fill all of the build slots with Mining Facilities, because it is easliy accesible by the Rebels (believe me, I've had it stolen right out from under me). Build Troop centers and Heavy Factories there, as well as a Hypervelocity Gun and a Space Station.
Bespin:
Has a high credit income but no land map, so building Mining Facilities is out of the question. You'll just have to make do with it's normal income.
Nal Hutta:
Credit income fluctuates because of black market influences. Build Troop Centers and Mining Facilities there.
Polus:
Like Thyferra, it has a high credit income and is almost as remote. Build one Troop Center and fill the rest of the build slots with Mining Facilities.
Kessel:
Has a high credit income, but is in the eastern side of the galaxy. Build a Mining Facility, a Troop Center, and a Light Factory. Also, it only has three build slots, so you'll have to manage it wisely.
Kuat:
Cuts Imperial Star Destroyer costs by 20%. Also makes capital ship production time a bit shorter.
Bondan:
High credit value, but is usually in the Rebel's territory.
Anaxes:
Cuts Victory Star Destroyer costs by 20%.
Azterri:
Credit income fluctuates because of black market influences. Build Mining Facilities and Troop Centers there.
Aeten II:
High credit value.