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Game Modifications » Space Commander | Core Conquest V2.0

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Space Commander | Core Conquest V2.0

Author File Description
lordbodin99 SPACE COMMANDER | CORE CONQUEST 2.0
EaW Full Game Mod by BODiN

Changes in V0.9 (BETA)
- New Galaxy Map -
- Coruscant and Alderaan Credit Values and Additional Population Capacity increased -
- Space Ships' Speed Realisticly Increased -
- Space Ships' Features Realisticly Modified -
EMPIRE
- ISDs are now Bigger, more Powerfull, Faster and Spawn more Fighters -
- VSDs are now Bigger, more Powerfull, Faster and Spawn more Fighters -
- Interdictors are now Bigger, a lot more Powefull and Faster -
REBELS
- MC Cruisers are now a bit Bigger, a lot more Faster, more Manuverable, more Powefull and Spawn Fighters -
- Nebulon B Fregates are now Bigger, more Powefull, more Manuverable, a bit Faster and Spawn Fighters -
- Build costs for Ships Realisticly Increased -
- Build times for Ships Realisticly Increased -
- Special Feature in Space Commander Series :: Land Battles Disabled :: -
- Special Feature in Space Commander Series :: Space Battle Population Capacities Increased :: -
- Multiple Play Modes -
- Text Changes -

Changes in V1.0
- Removed Hero Auto-Spawn prblem -
- Space Ships' Features Realisticly Modified -
EMPIRE
- Tartan Patrol Cruisers are now a bit Bigger more Manuverable and more Faster -
- BroadSide Class Cruisers are now more Faster and more Manuverable -
- Aclamator Class Assault Ships are now Bigger, more Faster, more Manuverable and more Powefull -
REBELS
- Corellian Corvettes are now Bigger, more Stronger, a bit Faster and a bit Manuverable -
- Corellian Gunboats are now Bigger and more Stronger -
- Marauder Class Cruisers are now Bigger and more Faster -
- Assault Frigates MKII are now a bit Bigger, Stronger and Spawn Fighters -
- Tantive IV is now Bigger, more Faster and more Manuverable -
- Fighter's Features Realisticly Modified -
EMPIRE
- All fighters' Size has been Realisticly Decreased -
- Tie Fighters are now Slower and more Manuverable -
- Tie Bombers are now Faster and more Stronger against Frigates, Stations, Transports and Capital Ships -
- Tie Scouts are now Faster and more Manuverable -
REBELS
- All fighters' Size has been Realisticly Decreased -
- X-Wings are Faster and more Manuverable -
- Y-Wings are Stronger against Frigates, Stations, Transports and Capital Ships and more Faster -
- A-Wings are Faster and more Manuverable -
- Planet Features Realisticly Modified -
- Build costs for Ships Realisticly Increased -
- Build times for Ships Realisticly Increased -
- Other Realistic Modifications to other Ships from other Versions -

Changes in V1.1
- Removed Hero Auto-Spawn Problem and they are still Buildable -
- Removed Mon Calamari Cruiser Not Dying Problem -
- Added Hyper-Velocity Gun on Coruscant and Ion Cannon on Alderaan -
- ISDs were too Slow and now are Faster -
- Space Retreat now takes 20 Seconds -
- Space Tactical Population Capacity Increased again to 75 for more Epic Battles -
- Acclamator Assault Ship and Nebulon B Frigate resized -

Changes in V2.0
- Realistic Ships Stats -
- Mon Calamari Cruisers are Weaker than ISDs II and Stronger than ISDs I -
- ISDs II are stronger than Mon Cals -
- ISDs I are weaker than Mon Cals -
- All Space Units are now a little bit smaller for them to fit on the Map -
- Capital Ships are now a bit Slower and a bit less Manuverable -
- Costs realisticly increased -
- Y-Wing Realisticly Changed -
- A little bit Bigger than normal fighters -
- A little bit Stronger :: More Health and Shields -
- A little bit more Expensive -
- A 360 degrees Rotating Laser Turret -
- Level 4 and 5 Space Stations added to Rebel/Empire Full Tech + Extra Credits play mode on Alderaan and Coruscant -
- Space Stations now have more Shields and Health -
- ISDs II Spawn Fighters continously until they're Hangar Bay is destroyed -
- Fixed all Hero Auto-Spawning Problems, especially Rebel ones -
- Added Ion Cannons on Alderaan and Hyper-Velocity Gun on Coruscant in all Play Modes -
- Mon Calamari Cruisers and ISDs are now buildable on every Planet -
- Added a new Space Unit :: Tie Advanced Squadron :: -
- Added a new Space Unit :: Imperial II Class Star Destroyer :: -
- Added a new Space Unit :: Victory II Class Star Destroyer :: -
- Added a new Space Unit :: Carrack Cruiser :: -

>Graphical Tweaks<
- Shell Map Disabled -
- New Menu Overlay -


Installation
Copy the XML and ART Folders in your GameData\Data Folder. Then choose the play mode by copying the XML file from the folder of your desired play mode into the XML Folder and hit yes when asked to replace. Copy the DAT file in your GameData\Data\Text folder and replace the simple one.
NOTE: Backup the original DAT file!

Credits
- My Brain - Yet Again -
- PFF and EAWH - Petroglyph Fan Forums and Empire at War Heaven - Great Comunities, very helpfull -
- Cain - Lots of help thanks -
- Foshjedi - Help with disabling Hero Auto-Spawn problems -
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
picklebob I really wnat this but it says it cant find the file specified
thecheesemonkey Dude why can i only upgrade space station a couple of times in skirmish and only buy fighters and corvettes??
thecheesemonkey Also in galactic conquest i can't build victory SD 1, 2 or ISD 1. ISD2 you can build but the tooltip says the text is missing and the game crashes when it finishes building. Haven't tried anything else yet. The last version was great whats happened??

[Edited on 03/14/06 @ 02:48 AM]

lordbodin99
File Author
Firstly, this mod is NOT made for SKIRMISH.
Second, if the text is missing that means you didn't copy the .DAT file.
Third, I know the bug and I'm trying to fix it, IMO, I think there are too many things too build and they don't fit or something.

EDIT: picklebob, did you copy all the files like I said in the readme?

REEDIT: Something's not right. I'm going to review all modifications.

REREEDIT: No, no, now I'm getting the same error with ISD2. The last time I tested it was perfectly built and ready for combat but now... CRASH! *cries* This version will be redone, VSD II and ISD II will be removed till problems are fixed, expect a patch soon.

[Edited on 03/14/06 @ 11:49 AM]

thecheesemonkey Is there no way for you to fix it for skirmish? the last version worked and it was really fun or is the problem the one thats affecting the entire game?
lordbodin99
File Author
I don't know, I'm so confused, the last time I tested it (before I uploaded it) it was perfect, except no VSD and VSD II. Everything worked, now... total mess, why? I don't know. So I'll probably remove the VSD II and ISD II till I find out how to fix this freakin' bug.
thecheesemonkey Also I tried playing a LAN with a mate and he doesnt seem to show up in the lobby even with the same version of space commander

[Edited on 03/14/06 @ 03:17 PM]

lordbodin99
File Author
Sorry, this mod is NOT made for Multiplayer.

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HGDL v0.8.2

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Statistics
Downloads:337
Favorites: [Who?]0
Size:1.08 MB
Added:03/13/06