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Topic Subject: Sideways Buildings
posted 04-13-04 06:29 AM EDT (US)   
Fully functioning buildings that sit on their sides.

Description of how soon.

Also, "Handstands!"


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...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 04-13-2004 @ 12:45 PM).]

Replies:
posted 04-13-04 10:27 AM EDT (US)     1 / 11  
Nice!

Adder |
"I would like to wonder if Adder always acts like a stuck up asshole?" - Coldviper
posted 04-13-04 03:40 PM EDT (US)     2 / 11  
??? How the heck did you do that its neat! I bet it is another one of those construction complete tricks

"Imagination is more important than knowledge, Knowledge is what we know, Imagination is what creates ideas"
-Albert Einstein

Proud Member of Epic Designs

[This message has been edited by peterj1991 (edited 04-13-2004 @ 03:44 PM).]

posted 04-13-04 07:26 PM EDT (US)     3 / 11  
When a replaced, partially constructed building, is revived with battlefield surgery, half the time it revives face up on it's back. Given more than 100% hitpoints, it floats in the air.

If a floating face up unit is replaced with a 1 tile building, then given unit attribute constuction complete 100%, u get a lying down building, half underground.

If a face up floating unit is given the animation effect; death or a specially timed, dead effect, a unit can appear to be upside down.

If an effect of reducing hitpoints to a floating unit(face up or regular), and timed animation...a unit can appear to rise or fall while dying. I made an effect where a soldier was on a wall, then appearing to fall backwards, while dying till it hit the ground dead...it's a really cool effect!


.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 04-15-2004 @ 04:01 AM).]

posted 04-14-04 00:16 AM EDT (US)     4 / 11  
Good job, Genuis! I mean that in a good way. Nice. That could probably help my "future projects" (though I might not, who knows?).

I think I wet myself...
posted 04-14-04 00:41 AM EDT (US)     5 / 11  
Huh! A few of those sideways towers would look great in a "Defend the Oil Pipeline" mission! Damned clever stuff!
posted 04-14-04 09:35 AM EDT (US)     6 / 11  
HAHA, yeah ive done that before, it's realy funny. Good job!
posted 04-14-04 12:23 PM EDT (US)     7 / 11  
You say "a unit can appear..."
How far can you control it?

EDIT:
I forgot to say:
GREAT JOB!


storycreator
Head of The Tsuniversity
and the Tsunami Studios

[This message has been edited by storycreator (edited 04-14-2004 @ 12:24 PM).]

posted 04-14-04 03:27 PM EDT (US)     8 / 11  
Falling G.I.

.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 04-15-2004 @ 04:13 AM).]

posted 04-14-04 03:34 PM EDT (US)     9 / 11  
posted 04-14-04 05:01 PM EDT (US)     10 / 11  
You need to makea scenaro with all of your tricks in it. That would be uber.

This is a family forum -- I doubt GillB would approve of me saying such things as "thrust deeply while rubbing hands passionately". -Obese
posted 04-15-04 02:42 AM EDT (US)     11 / 11  
He's probably already forgotten most of them, there are so many! Although seriously it would be nice. And with well referenced triggers and decriptions for players to look through them, see how you did it all.
The problem with these is it's only the graphics. Units could go "under" (through) the Zeppelin on its side. Its the same as with Graphics Scale.
This could also make for an interesting "Matrix" scene. Combined with slow motion, a normal unit runs up to a wall. He then is removed and, sideways, with his feet on the wall, is a 0% Graphics Scale version of him. This is made 100% and animated to make it look like he's walking... And then a death animation to make him jump of the wall backwards and do a handstand!

__ HIGH EMPEROR __
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[This message has been edited by HIGH EMPEROR (edited 04-16-2004 @ 02:35 AM).]

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