1st the icons: go to the editor, and select the objects tool, with it right click on a hero portrait (because with these you can see many icons) and choose the only option available - edit texture. Now there will appear a window which will let you change the icon of the hero, and with it you can browse all icons in the game. Besides many Kahan icons, there are a few other for the other civs that weren't used as well, mostly for the Alin. From what I can see, the Kahan's unique district might had something to do with mining.
2nd the "walker" type unit: This will require for you to go to the Rise Of Legends\Data\tribes folder, in there you will find 4 xml files, one Vinci, one Cuotl, one Alin, and one "empty". Now, the supposed "empty" nation is composed of many neutral units and such( I didn't explore it much).
The 3rd line will have this on it: change the bold part "playable=0" to "playable=1", go to the editor and there the nation "Empty Nation Slot" will appear, there only one unit is selectable, Walker-Kahan. You can place it and see what it looks like. MudokonGod claims it is possible to place the Kahan "walker" unit without modification, although I wasn't without modifying it... I know this isn't much, but should help see what the Kahan would be like, and maybe help fan-fic writers with their ideas. [This message has been edited by Czin_Minion (edited 06-25-2006 @ 09:19 PM).]
TRIBE name="Empty Nation Slot" loc_name="Empty Nation Slot"
Sorry if you already new this, but I never saw it mentioned.
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