Just watched the Gamespot vids.....so must get this down! :P
Terminology you need to know:
T = short for 'Timonium'
W = short for 'Wealth'
National PowerSummon Army- Proably a low level version seen in the video. Summons 18 Desert Walkers.--------------------------------------------
Alin Research StuffLand Lore I (1 Research Point)- Temporarily reveals map, National Borders +2, Attrition damage to enemies.
Land Lore II- All hostile cities(?) become peaceful to you. All relics on map are revealed. National Borders +5. Additional attrition damage to enemies.Vigor I (1 Research Point)- Buildings built 10% faster, increases health of all units by 5%.
Vigor II- All units heal faster. Units begin building ????? ????? ???? ????. Buildings built 20% faster, increases health of all units by 10 %.
Vigor III- Buildings built 30% faster, increases health of all units by 15%.Treasure I (1 Research Point)- Increases Wealth income by 10, increases Timonium income by 10, improves caravan speed and health.
Treasure II (2 research points)- Increases Wealth income by 20, increases Timonium income by 20, improves caravan speed and health.
Evocation(?) I (1 Research Point)- Free Desert Walkers when a Circle of Sand is built. Activates the Alin National Power- Summon Army.--------------------------------------------
Alin Districts2nd Military District- Increases your population cap by 15. Provides free Desert Walkers per city level. Increases City's health and firepower.2nd Magus District- For each Magus district built, you get 2 Research Points (bronze icon). Research Points grant increases with city size. Increases the amount of resources gained from relics. Improves hero mana, recovery, and spell cooldown by 2% per level. 2nd Merchant District- Increases ???(green icon) resource cap by +50. Allows you to create the ??????(Caravan?) to generate Wealth. Increases ???? from all trade ????.1st Palace District- Upgrades a City to a Large City, or a Large City to a Great City. ???? ????? the effects of all ??? ????.--------------------------------------------
City
Role: The heart of the Alin city.
Trains:
[Unknown unit]- moo.
Arrihem's Puzzle Box- Alin supply unit.
Fire Scout- Alin aerial scout.
Upgrades and AbilitiesMine
Cost: 50T
Role: Economic building.
Upgrades and Abilities
Increases the gather rate of nearby Spirit Miners by an additional +5.
Creates Spirit Miners to collect more Timonium.
Weak magical attack against ground and air units.Trading Post
Cost:
Role: Beats me...but it can hire mercs! :P
Upgrades and Abilities
Hire Mercenaries- For 50W, the Trading Post summons a small squadron of Dune Walkers to fight for you for 120 seconds. Sand Spire
Role: Upgrades units trained at the Circle of Sand
Upgrades and Abilities
Sand Horror- (Passive) This building is protected by a Sand Horror.
Stone Bite(?)- Sand Circle units gain +35% melee and Trample, and +30% ranged attack.
Tough as Stone- Sand Circle units gain +20% health and 15% speed.
Eternal Flame
Role: Upgrades units trained at the Circle of Fire.
Upgrades and Abilities
Glass Citadel
Role: Alin Fortress. Upgrades units trained at the Circle of Glass.
Upgrades and Abilities
Circle of Sand
Role: Produces Sand units of the Alin army.
Trains:
Desert Walker- Basic fast-moving footsoldier of the Alin.
Heartseeker- Ranged unit with a medium attack that's best against aerial foes.
Scorpion- Alin Heavy melee unit.
Sand Dragon- Flying sand lizard with a powerful ranged attack.
Upgrades and Abilities:Circle of Fire
Role: Produces Fire units of the Alin army.
Trains:
Fire Scout- Aerial scout unit.
Juvenile Salamander- Ranged support unit with a heavy splash damage attack.
Afreet- Ranged flyer. The backbone of the Alin air forces.
Rukh- Heavy Alin flyer.
Upgrades and Abilities:Circle of Glass
Role: Produces Glass units of the Alin army.
Trains:
Glass Cannon- Alin artillery.
Glass Golem- Ranged siege/shock unit.
Glass Spider- Medium melee unit.
Glass Dragon- Flying Alin master unit. Powerful against buildings and smaller units.
Upgrades and Abilities:[This message has been edited by GRUNT (edited 03-25-2006 @ 03:18 AM).]