Author |
File Description |
motter28218 |
Posted on 11/14/10 @ 09:46 PM (updated 08/15/18)
This mod has been combined with my "Nations and Campaign" mod and is no longer available. |
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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motter28218
File Author |
Posted on 06/22/12 @ 06:22 PM
I thought I made the burrowing spider buildable?? As for the Sniper I'm pretty sure if I remember right he spawns at the timonium smelter instead of just a plain clockwork man, so yeah, you can't build him at your leisure, but you will get an endless supply of them.
For the scripts there is a file you have to delete in order for them to work, otherwise the standard scripts are hard-coded in that file and will overrule the moded scripts, it's in the instructions I don't recall the name of the file off hand. |
HD_Spectrum |
Posted on 06/22/12 @ 07:11 PM
Well, I'm not knowledgeable with modding, so if you would please, could you get the file name to me?
Where would the burrowing spiders be buildable at? I searched all over...
And thanks with the snipers. I don't normally use smelters, so that's why I didn't find it. |
KingHelix |
Posted on 07/02/12 @ 10:21 AM
Motter, i ment as in after i installed your mod, the repair action did not work anymore. I went back and forth with the game without the mod, and with the mod, the one without the mod had repair action working fine, but as I said, with the mod, repair action does not work anymore. |
archangel24 |
Posted on 01/04/13 @ 07:07 PM
May I know why this prevents me from playing campaigns and quick battles? It gives me an error about script files. I already did the back up but nothing changes. Please help me |
omegaweapon |
Posted on 02/21/13 @ 07:11 AM
hi motter, thanks for you mod, its great (also you can easily win any scenario with great scientist :P)
hmm i have a problem that is not related to your mod, but when i delete script.big skirmish maps (like miana reservoir or corbanil mine) don't give me any hero xp when i complete them, in fact their quest remain undiscovered and their intro dose not play at all. i copied the o
i don't have any problem with other non skirmish maps |
omegaweapon |
Posted on 02/21/13 @ 07:12 AM
Artwork: 5
(Insert Artwork analysis here)
Playability: 4
(Insert Playability analysis here)
Balance: 3
(Insert Balance analysis here)
Creativity: 5
(Insert Creativity analysis here)
Elrich:
Not really a review so I'll let the lack of explanation slide.[Edited on 03/25/14 @ 09:14 AM]
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KingHelix |
Posted on 03/17/13 @ 05:23 PM
Hey Otter! I do not know if anyone else is having this problem, but I cannot repair buildings with the mod enabled, can anyone relate to this? |
GeneralKong (id: Kong101) |
Posted on 07/18/13 @ 01:54 PM
its a shame that otter hasnt returend to continue working on this mod, I really would like to see what else he would add, like the Dark Glass Genie, or the ability to biuld Venicci Conscripts as an alternative to musketeers or something :( |
architectus |
Posted on 10/07/13 @ 12:41 AM
One thing I noticed is that the normal steam cannon (with a canon that aims directly at a target) fires up in an ark Doge Steam Cannon unit, which looks like a large mortar that fires in an arc, shoots shells straight at a target.
Quite the unaesthetic mixup.
I'm sure a switch could be very easy for this. If motter ever returns. |
alincarpetman
Staff |
Posted on 10/24/13 @ 07:38 PM
Motter has returned and posted a heroes mod in this same download section here: http://rol.heavengames.com/downloads/showfile.php?fileid=113[Edited on 10/24/13 @ 08:47 PM]
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