Nikox
Member
posted 08-24-15 01:30 AM
EDT (US)
1 / 13
Hi Ryder25,
do you think it's possible to write an importer for 3ds Max for these files?
Now we can just export in these formats and to find the right nodes to use RON animations is a long job.
Nikox
Member
posted 08-25-15 02:02 PM
EDT (US)
3 / 13
@Rider25,
I hope to can test it as soon as possible (I got a new computer and I'm installing the software still).
Anyway, Good job!
I think it can solve most of our troubles :-)
Nikox
Member
posted 09-05-15 04:52 PM
EDT (US)
7 / 13
Ok Petar, you're added to my Skype contacts list.
Tell me at what time it's easyer to find you online, I'm living in Italy.
Greets,
Nicola a.k.a Nikox
Nikox
Member
posted 10-03-15 04:38 AM
EDT (US)
9 / 13
I don't understand where the two files in "010 Templates" folder should be copied.
I didn't found any other file with ".bt" extension.
Ryder25
Member
(id: tasev)
posted 10-03-15 04:49 PM
EDT (US)
10 / 13
Those are just for a hex editor. You don't need them for 3ds max.
Nikox
Member
posted 10-03-15 11:01 PM
EDT (US)
11 / 13
I have an error when I try to use the "RoNImportModel" script:
Type error: Call needs function or class, got: undefined
This in both 3D Max 5 and 3D Max 8
I didn't tested the others scripts.