Marshall Thomas
Legionary
posted 07 September 2006 21:36 EDT (US)
The manual is bit vague on what shirmish mode means. Also, what are skirmish units? Thanks in advance
Marshall Thomas
Legionary
posted 07 September 2006 22:05
EDT (US)
3 / 17
What is a good situation to put units on shirmish mode? Thanks in advance
jrv2005
Banned
posted 07 September 2006 23:09
EDT (US)
5 / 17
50% of the time, (at least on my game.) Skrimishers don't skrimish. The just stand there and refuse to move. Then they get killed by heavy infantry. I even manually tell them to retreat and they STILL refuse.
Teh_Diplomat
Legionary
posted 08 September 2006 16:52
EDT (US)
12 / 17
Yes Sardonic, Skirmishers as very effective when attack the rear or flanks; they are useful when combined with fire archers raining on phalanxes, then they pepper with javelins from the flank or rear.
bandicoot
Legionary
posted 09 September 2006 08:22
EDT (US)
13 / 17
All very good points but he is asking about SHIRMISH not Skirmish so the points are all moot
Teh_Diplomat
Legionary
posted 11 September 2006 18:23
EDT (US)
17 / 17
Cavalry Cmdr, the reason I said to use Fire arrows against Hoplite is because of their tight formations. Arrows have a decreased damage effect on hoplite/Phalanx formations from both their armor and the spears pointed upwards that make the damage less. Therefor causing a loss of morale plus a quick flank attack will ensure a quick route then a chase and slaughter by Light cavalry,