The Cult has won All night actions are to be sent to me at wounded_eagle_@hotmail.com Recently an Imperial Dreadnought was sent to investigate a new colony at the far edge of the Empire. There has been no contact with this colony for many months now and there are few possibilities for its fate, none of which are good. Even worse, rumour is spreading that rebels and heretics are on board, attempting to take the ship for their own purposes. The ships Admiral is determined to hunt down and eradicate these threats. On board the Dreadnought, chaos will ensue. It is the 41st millennium and there is only WAR! ~Lynches require a majority of votes. Once a player has reached the majority, his/her pleas are useless and any attempts to unvote will be ignored. You may also vote for no lynch. ~NO EDITING YOUR POSTS. Edit and die. ~Don't post often during the night. A little small talk is allowed to keep the thread bumped, but keep night posting to a minimum. Do not reveal any important game information. ~No communication with other players during the night unless your role allows it. ~Once your death scene has been posted, stop posting. You can make a farewell post or two, but no discussion of the game. ~Do not quote anything I say outside of the thread. This includes your role emails when you are claiming. Paraphrase please. ~You have roughly 48 hours from the time of my "it's now night" post to submit night actions (Except for Night 0). The deadlines are approximate, don't piss youself if it's a few hours past the deadline and I haven't updated. I'll be getting to it soon. If you have a night choice to make, it's due within the 48 hour deadline. If you don't send in an action, you won't make one. I won't wait for anyone. ~Day will end when either one player has the majority of votes OR five real days have passed. That should be enough for you to work out who to vote off and if not - it's the towns loss. ~If you think I've made a mistake with something regarding your role and/or night action, tell me privately, not in the thread. You can reach me via email or MSN at wounded_eagle_@hotmail.com The rules were copied from FlyingMonkey's mafia thread. The one about the limit on the day is mine and so is the email address. Alive: 1. If anyone is interested in being a reserve, post here or email me. EDIT: lol...i forgot to tell you my email address. [This message has been edited by Emperor Augustus (edited 12-02-2006 @ 06:49 AM).]
If you break one of these rules, you will be either warned, replaced, or modkilled, depending on which rule it is and the severity.
~Please bold your votes. This isn't necessary, and I won't punish you for not doing it, but it makes it a lot easier for me to count them. Especially in a game with a large number of people.
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Day 1 - No lynch
Night 1 - Nuclearshark - Deranged Witch Hunter (Insane Cop)
Night 1 - Steace43 - Converted Imperial Guard (Cult)
Day 2 - TalorFlame - Ultramarine (Bodyguard) - Lynched
Night 2 - MaximusDecimus - Imperial Guard (Mason)
Night 2 - Xaph - Grey Knight (Pro-town cult)
Day 3 - Dio - Possessed Delta Level Psyker (Cult)
Night 3 - Mebertus - Medic (Doctor)
Day 4 - Yak - Possessed Medic (Cult)
Night 4 - Legio Yow - Admiral (Governor)
Night 4 - Ferret - Witch Hunter (Cop)
Day 5 - SuicidalScotsman - Ultramarine (Vigilante)
Day 6 - EnemyofJupitor - Ultramarine (SK)
Night 6 - Leonadas - Pro town cult