The Norse of old were never very numerous, though they were highly effective at raiding and battle, and the taking of land. To which, we must examine the exploits of the Norsemen and determine what made them such a power?
The first, obviously is the longship. A vessel that could carry up to one hundred warriors (depending on size), was very seaworthy (unlike galleys) yet was light enough to be carried overland around those sections of rivers inhospitable to other ships. Sailing and rowing gave one more speed than simple marching, which meant the longships could bring a warhost to an area, pillage it at will while the natives of the land scurry for cover and assemble a warhost of their own, then sail away without being brought to battle.
This tactic proved very effective. So much so that Vikings found they could land in one place, steal horses enough to mount their entire warhost, and pillage much further from their ship than was possible.
The Viking warrior also wore a coat of chainmail that was composed of two layers of mail. He had a spectacled helm that protected his head and upper face while allowing good vision and breathing. He was armed with a sword or battle-axe, a spear, and a bow, and carried a round shield that was often hung upon the sides of his ship when at sea.
He fought for his lord, be he the captain of a ship, or a man of noble blood. His courage was legion as long as his lord lived- but shriveled upon the death of his liege as it was considered shameful to outlive one’s lord. His seaman’s work made him very strong, and his high-protein and calcium diet gave him strength and stature.
The Berzerkers were finally outlawed in 1015, I believe, not long before the Viking Age ended. Thus these men did exist, did indeed go mad in battle, and did indeed scare their opponents until fecal matter dripped from their pantaloons. They were, however, not distinguishing of friend from foe when in their rage, and thus were treated with uncommon disdain by their fellow warriors.
Thus, in creating a Norse faction, we must consider these points:
The Norse were predominantly Heavy Infantry- with very good/strong armor and decent shield. They were also melee infantry for the most part- thus strong in attack and had a very high morale as long as their captain breathed. Berzerkers are indeed typical Norse- they should be included. I would suggest that the infantry unit of the Norse be made smaller than other, similar units from other factions (25 or so men in place of 40), but in turn be granted a second hit point to balance the equation (and duplicate the vigor shown in battle when they fought on with what was otherwise grievous wounds).
Their cavalry was good when they had horses, otherwise no cavalry. This should be reflected in the Area of Recruitment, with only a small unit of medium melee cavalry available on the main roster.
There were archers, but they were relatively few in number. Thus a Bowmen unit is advised, with no Chosens.
Their ships should be very strong and swift. At least four sizes, and ports available from Tier 1, naturally. There shall be the 15 shield Karvi longship, the 25-shield Snekkja, the 35-shield Skei (Dragonship), and the massive Drakkar
The men went a-Viking in the summer, and in the winter they often traded their booty among those they raided. Thus markets were popular with the Norse (Copenhagen – Købnhavn in Danish- actually means Trader’s Haven) and should be available early.
I would like to see Subrikel’s Vikings become an AoR asset available in the Tier-3 ports, to simulate the flocking of Vikings to the great cities and ports of the Middle Sea.
These are my first runes of thought upon this subject. They may vary as time proceeds onward.
[This message has been edited by Terikel Grayhair (edited 09-30-2010 @ 10:04 AM).]