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Topic Subject: Empires and Traders - Total War
posted 24 December 2009 16:33 EDT (US)   


While playing through RTW one night the idea suddenly hit me that it would be interesting to play RTW in an earlier era, while keeping the fundamentals and feel of the vanilla game. The idea was quite appealing because I was able to mod at about 90% or more in solid text, the rest being necessary graphical work to match faction colors and such. I like the feel that comes with the vanilla units and gameplay, and in this way I can use the existing factions, with some tweaks to unit rosters and banners, and transform them into the factions of this era. The mod takes place in the year 549BC and includes the following factions:

Phoenicians
Carthaginians
Greek City-States
Persian Empire
Chaldean Empire
Egyptians
Lydian Empire
Roman Kingdom
Etruscans
Celts
Illyrians
Scythians
Thracians
Iberians
Numidians
Britons
Germans

This includes complete reskins, text changes, UI's, selection map screens, a reworked campaign map, faction banners/symbols for those that are changed, plus many other minor tweaks and alterations to enhance gameplay.

Version 1.1 now contains fixed religious buildings for certain eastern factions and new unit Immortals for Persia.

Version 1.2 is now available as a seperate download and includes the following fixes/additions:

- fixed religious buildings for the Etruscans
- new faction Gauls that own only Central Gaul
- Britons reduced to 1 settlement
- Germania reduced to 2 settlements
- fixed 'marian' reforms
- Macedonia gets Phalangists and Companion Cavalry when the reforms occur (they get Early Companion Cavalry before the reforms)
- Elephants removed by request for historical accuracy
- Chaldeans get Chariot Archers in place of elephants
- fixed Phoenician agent skins
- altered some province names to remove duplicates

Screens:




Download 1.1 HERE (size approx. 32mb)
Download 1.2 HERE (size approx. 33mb)

Extract to your desktop and follow the readme.
This is modfoldered and will not affect your original game files.

You can run both versions at the same time if you change the name of one of the mod folders (i.e. from 'EAT' to 'EAT2') and the corresponding shortcut directory (i.e. 'mod/EAT' to 'mod/EAT2')


I've also uploaded this to the downloads section.

Merry Christmas!

[This message has been edited by comrade_general (edited 01-25-2010 @ 06:32 PM).]

Replies:
posted 25 December 2009 12:46 EDT (US)     1 / 15  
Very cool, comrade_general.

Veni, Vidi, well... you know.

Extended Cultures, A modification of RTW.

Si hoc legere posses, Latinam linguam scis.
ɪf ju kæn ɹid ðɪs, ju noʊ liŋgwɪstɪks.
posted 28 December 2009 08:49 EDT (US)     2 / 15  
This mod looks stunning. I shall certainly be downloading this.

Excellent work!

posted 28 December 2009 22:46 EDT (US)     3 / 15  
Thanks, guys!

Also, I've updated the download link to version 1.1
posted 24 January 2010 20:04 EDT (US)     4 / 15  
Version 1.2 has been released!

Check the OP.
posted 25 January 2010 11:06 EDT (US)     5 / 15  
Can we have a screenie or something of faction start territories? I think that would be good.
posted 25 January 2010 14:08 EDT (US)     6 / 15  
this looks great 8)
im downloading it now =3

Mcphee ~ Pro Rege

Current Projects -
Incursio Brittaniae(RTW)
Finished projects -
A heroes rising (AoM)
posted 25 January 2010 18:25 EDT (US)     7 / 15  
Here you go.

posted 26 January 2010 14:25 EDT (US)     8 / 15  
That is a great one. Congratulations.
The one thing, and this goes especially for the plain vanilla version, I am sceptic are the costs and the weapons strength. For example: Swords were quite expansive as well as horses. So horsemen and swordbearers should definetly cost more. Second if there are elite units, the time to train them should be longer - even today you cannot recruit special forces en masse.

Otherwise a great mod. Maybe you can construct one for the time 260 bc too.

rgds
posted 01 February 2010 17:07 EDT (US)     9 / 15  
Its awesome

PLZ PLZ PLZ PLZ PLZ PLZ
change the icons for some of the new factions
i dont like the banner for them the same as the romans
i h8 it i h8 it i h8 it i h8 it!

The ends justify the means...whichever comes first.
-The Spiders bite may sting
but it will only result in its own death
-The cobras bite hurts and it will result in your death. One must learn to tell the difference
posted 01 February 2010 20:31 EDT (US)     10 / 15  
I am done with this mod, but thanks guys.
posted 04 February 2010 13:10 EDT (US)     11 / 15  
This is great

The hohencians are quite a tough faction to start with, but once the chaldeans are destroyed, it gets a little easier

if you dont mind, i'd like to make a 1.3 release of this sometime, with fixed faction banners and a phohencian army that isnt carthaginian.

Mcphee ~ Pro Rege

Current Projects -
Incursio Brittaniae(RTW)
Finished projects -
A heroes rising (AoM)
posted 04 February 2010 17:42 EDT (US)     12 / 15  
Be my guest.
posted 22 February 2010 21:17 EDT (US)     13 / 15  
Comrade General...

I have tried to install many Mods and i dont know if im stupid, or it just wont work. could you please help me properly install this mod and your other mods. i really want to play them all but just cant get it. Could it be because i have my games on Steam? any help would be appreciated.
thank you
posted 22 February 2010 21:37 EDT (US)     14 / 15  
Hello bmlinsey,

I have no experience with Steam (other than its half corrupted installation that still lurks somewhere in the depths of my machine) so I did some digging and found this thread that might help you.

Cheers!
posted 23 February 2010 00:10 EDT (US)     15 / 15  
that was very helpful. im going to try it now. thanks. your mods sound great... may have an idea or two for a mod....
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