From RPS's recent preview on Rise of the Samurai:
But there's more. FromCA's forums there's more updates on the new patch, which will include:
- Better AI use of special abilities
- Better castle AI
-11 new maps
- Ability to re-play the MP conquest mode after hitting level 10
All in all the patch notes are up to 8 pages which indicates how many tweaks and additions are being made.
Personally I'm glad to see CA continuing to improve what is already a great game, and I hope they continue that for another year or so before releasing a new TW.
Hussarknight
It shouldn’t go unmentioned, either, that the release will be backed up by a fairly vast patch to the main game that (amongst countless other tweaks, fixes and fiddles) will provide three extra castle types to spice up siege battles, a much-needed unit cap in MP and add in a bunch of COD-like MP game management features to boot. Your avatar will now be able to prestige multiple times, for example, while Steam will also play host to the likes of double XP weekends – the sort of stuff those rotten FPS gamers enjoy so much.So, new castle types and multiplayer enchancements. Looking good!
But there's more. From
- Better AI use of special abilities
- Better castle AI
-
- Ability to re-play the MP conquest mode after hitting level 10
All in all the patch notes are up to 8 pages which indicates how many tweaks and additions are being made.
Personally I'm glad to see CA continuing to improve what is already a great game, and I hope they continue that for another year or so before releasing a new TW.
Hussarknight