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Topic Subject: Bounty Wars - The Centuri Squadron (RS)
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posted 06-30-04 03:07 AM EDT (US)   
BOUNTY WARS

THE CENTURI SQUADRON

As the CLONE WAR rages and the Separatists border on defeat, new ways of swinging the war become apparent.
With their incredible talent for eliminating those whom they are paid to, BOUNTY HUNTERS are now in constant demand and the assassination of Republic and Separatists officers becomes a new art.
This is a tale of one group of the era's best. Using their abilities to gain profit, to eradicate and to live through legend.
They were the Kings of the BOUNTY WARS...

Bounty Wars has taken a new form of design. Instead of the tale of Boba Fett, I intend to complete a series of detailed campaigns on the lives of Bounty Hunter's through the Clone Wars.
The first instalment,The Centuri Squadron, follows the story of four Bounty Hunters whom team up to form the elite assassination squadron. The campaign follows one aspect of their role in the Clone Wars, as they attempt to kill the Commander of the distinguished ARC Troopers, on the war torn planet of Kamino.

FEATURES

- Assigned positions in the Squad. Assassin, sniper, shock trooper and technist.
- New, original, Stealth System.
- Detail maps.
- A variety of gameplay modes, including a Sniper Mode.
- Situations where you must decide which trooper to use.
- Genie Edited units, a must have or the campaign will be useless.
- Graphical Mod, Flying Battle Droid.

SCREENSHOTS

PROGRESS


  • Level One - Submerged (75%)
  • Level Two - Tipoca City (15%)
  • Level Three - Kamionian Pursuit (15%)

MODPACKS


  • The Centuri Modpack, which includes the Flying Battle Droid and Genie Data.
  • Underwater mountains, Advanced Scuba Trooper, Quarren Walls (by Invertix) and Cantina Table (TVS) modpacks. These will be complied into one modpack, so don't worry about downloading them individually.


<|N|>
//_\\

[This message has been edited by Montamo (edited 11-14-2004 @ 00:39 AM).]

Replies:
posted 06-30-04 04:14 AM EDT (US)     1 / 41  
Wow.
posted 06-30-04 06:48 AM EDT (US)     2 / 41  
Looks great Montamo
posted 06-30-04 07:08 AM EDT (US)     3 / 41  
Probably would not appeal to most people because bounty hunters are popular but not everyone likes them but it sounds like it could make a good campaign. I have one question for you what are the bounty hunters names?

If you don't want to give it away it won't matter.
Well good luck to ya.

Wisee a proud member of Shadow Jedi Productions.

posted 06-30-04 07:38 AM EDT (US)     4 / 41  

Quote:

Probably would not appeal to most people because bounty hunters are popular

Do you see the stupidity of what you just said?

It won't appeal to people because everyone likes them?

posted 06-30-04 07:39 AM EDT (US)     5 / 41  
PWNT. nice one Pinky.
It looks fabulous Monte
posted 06-30-04 10:10 AM EDT (US)     6 / 41  
Looks good Monty, I always like some new shit .

B e n d e r s . . . © 2004

ex SWGBH scn designer
ex BFME2H cherub
posted 06-30-04 10:15 AM EDT (US)     7 / 41  

Quote:

- Graphical Mod, Flying Battle Droid.

So thats what you're using it in

posted 06-30-04 12:06 PM EDT (US)     8 / 41  
Looks cool Monty.
posted 06-30-04 01:06 PM EDT (US)     9 / 41  
Looks great! It is a good idea to have a team like that. I can't wait!

- Astro
posted 06-30-04 03:52 PM EDT (US)     10 / 41  
Any ways, sounds good Montamo!

Quote:

a Sniper Mode.


May I ask how you do it?

[This message has been edited by Cradossk (edited 06-30-2004 @ 03:55 PM).]

posted 06-30-04 03:57 PM EDT (US)     11 / 41  
The shots look great. I'm expecting magic, Monte.
posted 06-30-04 04:00 PM EDT (US)     12 / 41  
Looks good, Monty!

--------\BobaFett
----------\Rogue Creations
----------\Plague Of Darkness
posted 06-30-04 09:36 PM EDT (US)     13 / 41  
Hey Monté, looks awesome, and WTF is up with that blue mountain?

Chook | Galactic Battlegrounds Heaven
"I can't think of a better way on earth to build public favor than [the marriage equality movement], other than of course rounding up the Jews." - Sarthos
"Long story short, our goal is love and tolerance." - Sarthos
posted 07-01-04 03:37 AM EDT (US)     14 / 41  
Chook, the blue mountain is one of Invertix's fabulous mods. The level shown in the screenshot is set under the seas of Kamino.

Quote:

The shots look great. I'm expecting magic, Monte.

I aim to please.

Quote:

May I ask how you do it?

You may ask, but I will never tell. [/lame]

Thanks everyone.



<|N|>
//_\\

[This message has been edited by Montamo (edited 07-01-2004 @ 03:38 AM).]

posted 07-01-04 06:20 AM EDT (US)     15 / 41  
This campaign would be better if there were Kaminoan buildings and aliens mods. Then Kamino would feel more complete.
P.S Why did England have to lose in Euro 2004?!?
posted 07-01-04 08:21 AM EDT (US)     16 / 41  
Why did Holland lose yesterday !

B e n d e r s . . . © 2004

ex SWGBH scn designer
ex BFME2H cherub
posted 07-04-04 09:38 AM EDT (US)     17 / 41  
Because portugal outplayed them

Anyway, how's this comin Montamo?

posted 07-04-04 10:03 AM EDT (US)     18 / 41  
grrrrr *Gets rocket launcher* shoots rockets at portagul
posted 07-04-04 12:12 PM EDT (US)     19 / 41  
Interesting, how would you do sniper mode.... I think that you will use a taunt or AI signal, then after that, some map revealers change ownership to player 1, and then, each enemy soldier you click will be snipered (killed). But it will take a huge amount of work.
posted 07-04-04 12:13 PM EDT (US)     20 / 41  
Nice, Montamo, I may actually play this one...

Generalissimo TCP | FREE SYRIA!
Xaph's Forumer of the Year '08, Best Thread and Most likely to be sigged, '08
"I think George W. Bush is closer to being the single greatest president in US history" - Merai
posted 07-04-04 06:10 PM EDT (US)     21 / 41  
Farlander, you're right on the money. Except for the AI part, you're only able to go into Sniper Mode in certain sections.

I hope you do play it, TCP. I will surely be playing your's.



<|N|>
//_\\
posted 07-04-04 06:14 PM EDT (US)     22 / 41  
The project looks very cool. Great map design and amazing mods. Good Luck I look forward to it.

Beginner scenario designer from Europe (Poland)
Current Project : Dark Forces II : Jedi Knight
Get it today : Dark Forces II : Jedi Knight Demo
Proud member of Pariah Designs
Scenario designer from Rogue Creations
Member of Grey Raid Production
posted 07-04-04 08:26 PM EDT (US)     23 / 41  
wow this looks really cool
good luck with it.
posted 07-04-04 09:47 PM EDT (US)     24 / 41  
[icq]Interesting, how would you do sniper mode.... I think that you will use a taunt or AI signal, then after that, some map revealers change ownership to player 1, and then, each enemy soldier you click will be snipered (killed). But it will take a huge amount of work[/icq]

Hmmm.. Thats not like mine.... when you taunt, objects in the immediate surrounding area die in 1 hit...... then you receive a small trickle of carbon which acts as Stamina (Thanks bendak for suggesting the resource to use.) If you lose too much stamina your heroes change ownership to player 2 and you are immoblie for several seconds where you lose health gradually....

posted 07-05-04 02:43 AM EDT (US)     25 / 41  
Is that even a Sniper Mode?


<|N|>
//_\\
posted 07-05-04 02:50 AM EDT (US)     26 / 41  
well you have to click on a unit to kill it... i forgot to add it.
posted 07-05-04 02:52 AM EDT (US)     27 / 41  
It still doesn't sound like a Sniper Mode, where's the long distance?


<|N|>
//_\\
posted 07-05-04 02:53 AM EDT (US)     28 / 41  
distance - 20 squares. a invisible target is created
posted 07-05-04 02:58 AM EDT (US)     29 / 41  
But that means you can only snipe is designated positions. Monte's units are Genei edited.
posted 07-05-04 05:03 AM EDT (US)     30 / 41  
oh really >.< no wonder. Mabye i should geine edit heroes.
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