For along time ago, in a galaxy far, far away... The imperial senate has decided to both occupy and exile the planet DE-45 in the outer rim, formerly used by the republic for constructing war machines and vessels. After gaining a letter from a man who says that he can escape the planet, Ceth Dulg, the young student from the main city on DE-45 travels to Bhaal, which is one of the big spaceports on the planet. Now an adventure begins, were he must help this man with several preparations before he can escape the planet, how will it end? It’s you’re choices to make… Also, there's no "ammo" system featured in the game, but it's Blaster Cells, which are kinda like batterys. Ceth is equiped with a special Republican Commando blaster which reads the enemies armor etc, and then calculates the ammount of damage it needs to use to kill it. This means that if you encounter a storm-trooper, you will use less cells than if you whould encounter a dark trooper. Each Blaster cell pack contains 150 Cells, and the hardest enemy, Dark Troopers, takes 15 each. Well, that's all the features I guess. It is more simple than you think, so have fun For over a millenia The Sith Have been Thought to be exctinct. Features I've just been inspired to make this, so I'm not giving up after all. Set 3,900 years before the Battle of Yavin, this campaign is about the war between the Jedi and the Sith, and the final battle against Exar Kun on Yavin IV. Features: Question aside from force powers: How can I make it so that, say, at a certain part of the battle you have to defeat 20 enemies (just example) as an objective? I want it so that for example every time you kill 2 enemies it creates 2 more. Is this possible? Your the ARC Trooper-THK-340 you must find a way to the Droid Control Center on the planet Muunilist Screenie: Currently creating new idea. Inspired by a scenario made for Empires Variation of actual Stalingrad: There are 7 checkpoints on the map and 3 enemy artillery batteries. You must have all 7 checkpoints and all 3 artillery batteries must be destroyed to win. The enemy team can recapture checkpoints, so it is wise to follow a path that will always keep your forces in line with enemy reinforcements. The enemy artillery batteries are not just dumby targets either, they will unleash hell on your units. You receive troops in incriments of 15 soldiers and one command unit. Once 13 soldiers are killed, you receive another shipment of troops. Do not hesitate to let men die, troopers are in endless supply. All objectives must be achieved within 10 minutes or the mission is a failure. This is the thread for my Mini SCN Comp Entry: The Room. Basically, it's just an announcement (just in case someone decides to use the search function Plot? Well, there will be some jokes, interesting things, minigames, but basically: you wake up trapped in your apartment on Xenon, not being able to find your passcard to open the door... and you must not be late to get to work. Your quest is simple: open the door. BUT to open the door you must find the passcode... and how will you find it? Get the drift? This'll be a puzzle game, well, like all real adventure games, I might add. This scn will too take time in Space Quest universe, but it will be somewhat unnoticable. Estimated walkthrough is somewhere 10 minutes, but since it's a lineliar adventure game, with only one way to solve puzzles, the second time would most likely take 2-3 minutes. There will be two minigames, however, that may catch your attention, both are needed so you could continue the adventure. Insult Saberfighting (based on Monkey Island's Insult Swordfighting... but I am too lazy to make my own insults, so I guess I'll kinda wil take them from some MI game and edit them a little A small sneak-peak beta mapshot: I am behind the lines, in the tunnels and the shadows that surround our enemy. Fear and darkness are my greatest allies. I am a Ghost. Peace out. Notes: Help Imperial/France General Pierre Bonapart reach the Imperial base and help hold off the oncoming rebel attack. I hope this turns out to be a success! Battle of Endor-Mini Version Start in the Emporer's throne room decide if Luke will choose the dark side or stay a jedi. Depending on your choice watch what happens......... Progress: Map Design: 100% Features: Features: I hope this will be a succes. I also hope I've informed you well enough about my project with this post. Keep interested! - Bendak THE ALP PROJECT The day before the Trade Federation blockade Naboo..... ALP droids. Advanced Logic Programming. Nearly idectical to Droidekas apart from one red stripe down the back of them, one droid can take down an Jedi Knight. And a small number are complete. All but one are plugged into the central programking matrix, and that matrix is in a small bunker hidden in the forests of Endor's Moon. One single Jedi Knight has found this base, and has landed just outside. He only one goal. Activate the matrix's self-destruct to detroy the ALP series. But if he is located by driods before he activates the destruct, the droids will activate, and kill him. If he falls, so will the Jedi Order.... Use of SWGB stealth, from the template by Bendak! Bah, I'm lazy, so I'll upload screenshots later. [This message has been edited by Echuu (edited 08-19-2005 @ 09:23 PM).]
- Team up with characters like the nervous man Kit Canh, Zersh Jade, or the Rodian mercenary Xcio the Rodian.
- Each with one unique special ability, which will be used to lock up some of the parts of the city which is off limits for regular citizens.
- Each citizen speaks and talks and they even stop for you!
- Since the extreme small map, expect awesome eye-candy.
- - -
When entering the diry, old overpopulated spaceport, you will notice alot of Imperial Soliders. You can speak to them, but by pressing Taunt "1" you will instead attack them. But I must warn you, killing too many will mean that you risk to be cought by Imperial troopers and then killed you're self. So, it's all about planning, do I need to kill that man?
The Duel of Fates
But the Order was wrong This... Creature is a sith.
The first clash between Jedi and Sith in a millenia is about to begin
-A good mix of Linear and controlled events.
-Force Powers Unique to each Unit
-Jump and get thrown from platform to platform.
-A pleasent gameplay idea that will change the way you thought about key moments.
-New trigger work were you have to race against time as the base falls apart.
-Realistic map design, reminiscent of the Rebel Base in the films.
-Intense Soundtrack
WARS
- Red Army is now the Clone Army of the Republic
- Wehrmacht is now the Droid Army of the Seperatists
- City is really just some random bombed out city, and happens to be called Stalingrad in this SW timeline.
- Unique tauntbased Squad system
- Stealth system
- Ammo and Weapons
- Each squad member has a special ability (Slicing, sniping, Explosives etc..)
- Loads of puzzles
A taunt-based system allowing you to change your weapons.
Music from the Star Wars movies (maybe)
Beautiful terrain and eye-candy made by I love Fambas himself
Near the end, control your allies as you attempt to hold of the Rebel Attack.
Triggers:45%
Choose which side Luke fights on
Music from star wars
Play as a bunch of ewoks
humor
Control Bossk as he travels around a small patch of land on the planet of Bossk Prime as he hunts for the rumoured "loads of credits", cunningly disguised as a Droid Control Program. Help him find his way through obstacles in his quest for virtual gold!
~ Weapons system with ammo - the first and the best system out here
~ Amazing map design - small map size opens super-detailed map design
~ All spoken dialogue!
~ Puzzles, Bosses and other gameplay challenges - a new challenge in every new area!
~ Bendak's on his best - yeah, you gotta watch out for this one!
~ Medium Blaster - A powerful blaster that can hold off any enemy, however ammo is scarce
~ Powerblast - An addition for your blaster, this mighty thing eats powerful enemies or buildings
~ Energy Cores - No grenades this time, now the energy cores (seen in HL2) come up for new puzzles and gameplay!
~ AI - Bendak
~ Bitmap - Bendak
~ Topic pictures - Lord Plagueis (Cradossk, The Perigrine, Ulic) - Thanks!!
STAR
WARS
Destroy Battle Droids befpre they activate alarms!
Fight ALP-1 in battle that leads to....
Note that as I add new map things, the map will be updated.
Bendak for SWGB Stealth Template.
- Green Beret
- Spy
- Map Design: Darth Bandon
- Triggers: Darth Bandon
- SCN Idea: Darth Bandon
- Choice of play (Lightside, Darkside)
- Great Story.
- Unfortuneatly only one Force Power (heal) due to time restrictions.
- Boss-battle like gameplay.