SirDanteHost@hotmail.com
_3 - Sodamister - Frostbitten
11 - Pulse_of_Shift - Frostbitten
There are players peddling drugs in this game. Those drugs or chemicals as they are referred to, are used to make CERTAIN night actions. Think of them like pieces to an inventor role.
An amount of Four Chemicals allow a player to use a Roleblock
An amount of Four Chemicals allow a player to use a Doctor
An amount of Five Chemicals allow a player to use a Vig Action
An amount of Three Chemicals allow a player to use an Investigation
An amount of One Chemical allows a player to use a Bodyguard action
The following is the standard townie email:
You are Number _, a Chemical Townie.
You are not aware of your real name or where you came from.
All you know is that every night you are given a chemical with the number one on it.
You must send your chemical to another player each night.
You may not keep them for yourself.
Other than the ability to send and receive chemicals you are basically a Vanilla townie.
The town win condition is as follows:
The town must survive longer than all non-town members other than survivors. Typical win condition not saying there are or are not survivors. Just that if there were you may win with them.
The Mod is God, Any mistake made by the Mod is not a mistake and is on the shoulders of the player until the game is said and done. Only then will any mistakes made be brought up or complaints brought forward about the set up.
Roles will be distributed entirely randomly, using an automated list randomiser.
The host may refuse to allow any player it participate in the game for a number of reasons (e.g. those who have been inactive in previous games, those who have demonstrated a lack of understanding of the game, those who complain about "vanilla" roles or hosting methods, etc.).
The game will start on Day 1
Each day phase will continue until a single player has the majority (greater than half) of votes on them, which will result in that player being lynched. For example, if 10 players remain, 6 votes on a single player will result in that player being lynched (even if one or more voters changes their mind after these votes have accumulated).
Each night phase will last 48 hours.
To vote a player to be lynched, you must bold your choice. An example of the formatting you can use is shown below:
In order to change your vote, you must unvote your original choice first. It greatly helps the host if you specifiy who you are unvoting. The following is an example of an acceptable change of vote:
You cannot vote for yourself.
The game ends when every team is dead, incapacitated or has fulfilled their win condition. The town's win condition is to eliminate all threats to them.
If you die, you're dead. If a dead player posts in this thread in order to wish their team good luck then no action will be taken but if the host decides that any information has been revealed in the post, that player's team will be punished at the host's discretion. Please be sensible and courteous to those still involved in the game.
Don't talk about this game outside of this thread unless your role email specifies permission to do so.
Don't post in this thread during the night phase or you will be modkilled.
Don't edit your posts. If you do, your punishment is at the discretion of the host depending on the nature of the edit but it will usually result in a modkill. Do not complain if you edit a post and get modkilled.
If you are going to be away from the game for an extended period of time (for example, going on holiday for a week or longer), tell the host in advance so that they can replace you if necessary.
If you simply stop posting and become inactive,
If you have a question about the game, you should email the host. Using the thread to ask questions is not advised. The host will make information, including answers to queries, public if they feel it is necessary.
It is not the host's fault if you fail to read and/or follow the rules.
[This message has been edited by SirDante (edited 11-11-2012 @ 10:37 PM).]