Author |
File Description |
iamchanceless |
Posted on 07/22/12 @ 02:42 PM (updated 12/16/12)
File Details |
Game Version: |
AoE3 |
Welcome to my mod for Age of Empires III. You'll be able to create or to play with new epic civs. The civs are from the campaign or they're the civs from the revolution. First I'd like to say, that the most civs are unplayable.
List of civs inside
- Knights of Saint John - SPCAct1 UNPLAYABLE
- John Black's Mercenaries - SPCAct2 UNPLAYABLE
- United States - SPCAct3 PLAYABLE
- Native American PLAYABLE
- Pirates PLAYABLE
- The Circle PLAYABLE
- Black Family Estate - XPSPC PLAYABLE
- Chile - 0Higgins (Revolution civ) UNPLAYABLE
- Peru - Bolivar (Revolution civ) UNPLAYABLE
- Brazil - Bonifacio (Revolution civ) UNPLAYABLE
- Mexico - Hidalgo (Revolution civ) UNPLAYABLE
- Haiti - Louverture (Revolution civ) UNPLAYABLE
- Argentina - SanMartin (Revolution civ) UNPLAYABLE
- Colombia - Santander (Revolution civ) UNPLAYABLE
- USA - Washington (Revolution civ) UNPLAYABLE
Version 1.1 | December 2012 |
Pages: [1] 2 » Last » |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Roman2211 |
Posted on 07/28/12 @ 05:55 AM
you serious? |
anterior2 |
Posted on 07/28/12 @ 11:15 PM
Rating: 1
Encourages unfair advantages.
Additional Comments:
Using special civs in rated games is possible with this, and therefor confers and unfair advantage. |
iamchanceless
File Author |
Posted on 08/03/12 @ 05:20 PM
@anterior2
All those civs have DISADVANTAGES!
Those civs are legal using on ESO. (ask the actual Age3 Moderator). I made this mod just for fun. The only "all new" civ is the American one...
All those campaign civs start with no explorer and with the most of them you are unable to play :-/
[Edited on 12/13/12 @ 02:00 PM]
|
P3IX0T0 |
Posted on 08/06/12 @ 11:22 PM
Good's...
Im young in this things of the "hacking" the games, and i love the AOE series and im lovening the AOE3.
Soo, im searching, and you "mod" to we install, that new civs, that new civs replace above the original civs?
PS: Sorry for my english, don't is the best :X
Ty, P3IX0T0 |
iamchanceless
File Author |
Posted on 08/09/12 @ 06:51 AM
Adding the civs of the Campaign isn't "Hacking" the game. The Microsoft moderater said by himself that this is legal.
You're old homecities won't be deleted. All you have to do is adding a file to your Age of Empires directory, creating the civ, and then delete the added file. While the "new" file is copied to the directory, you won't be able to delete your old homecities, and you won't be able to play (?¨ CRC-Missmatch)
I hope I helped you! :) |
onfiregun17 |
Posted on 09/21/12 @ 10:26 PM
i won't download this unless you post a screenshot or something that proves Ryzon said this is ok. ie an email, link to forum where he stated this is ok, ect. |
R0gerBlack |
Posted on 10/03/12 @ 10:20 AM
Rating: 5
(Insert Rating analysis here)
Additional Comments:
Excellent! |
iamchanceless
File Author |
Posted on 11/14/12 @ 12:51 PM
@onfiregun17
http://forum.agecommunity.com/forums/thread/962004.aspx
Check my Homecity, if you don't trust.
@R0gerBlack
Update is here![Edited on 12/16/12 @ 10:04 AM]
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murdilator |
Posted on 03/29/20 @ 10:45 AM
Rating: 4
(Insert Rating analysis here)
Additional Comments:
Great mod, and I feel like celebrating because I got the American Civilization working!
I haven't gotten a custom online homecity to work yet.
Still good Job! |
JDTR |
Posted on 04/17/20 @ 07:20 PM
USA civ
Advantage
Town centers and factories built with a wagon are built incredibly fast.
Have manor.
The card "heavy fortifications" is aviable on ageIII.
The cards of mercs(AgeIV) are aviable on ageIII.
Rockets aviable in artillery depot.(100 wood & 500 gold), has 2 improvements in the factory and advanced arsenal.
Royal Units: Musk & Husar.
The Royal decree offers 2 surgeons & 16 Minutemans(AgeIII) free.
On Age Up: for age 4, you can select +1 factory or +1 Fort, but the limit of the fort do not change.
Disadvantages
No Starting units, you can't play lost map, if you lost town center, you have three ways: Aztecs with 3 Villagers Card, Covered Vagon card, EQ ConestogaWagon card. But pay ransom is aviable, useful for custom maps.
Rush is hard.
no archers on age II.
no settlers cards on age I
Heavy Cannon hasn't imperial updgrades in factory.
petard and horse Artillery are not aviable.
socket bayonet is not aviable.
Amelia, Cooper and Hot Air Ballon Cards are useless because Amelia Missing.
700 wood food gold card are not aviable until ageIII
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