This is a request for personal preferences. I am thinking of Trium as I write it, but I would like to hear from anyone.
whisperwind777 had some very well-built cities. equi said that whisperwind777's Lutetia was solid for over 800 years (with changes to health and buildings, but I don't think that affected its stability). That's somewhat short for what I would consider eternal (ignoring the occasional gifts), but is still superb.
In your opinion, what makes an "eternal" city like whisperwind777's Lutetia so good? In my opinion, the one thing that stands out is that all roads are connected and that there are no gatehouses except in outer walls. But is there something else? I'd like to know what people really think makes an eternal city well-done (before putting a lot of work into another).
One of my unusual cities (at the time) was my Lugdunum Cliff Dwellers, which required a lot of trail-and-error to get the walkers to work properly. It would be easier to make something like that with our current knowledge, but I think it would still take a lot of trial-and-error. In contrast, most of my cities were designed to be built without testing how walkers behave. Is it more important to design a city beforehand or to get it running the best way with trial-and-error?
Note: I am not committing to building anything. If I had to guess, the next city I build might not be eternal, or it might be my Improved Immortal Iunet in Pharaoh (partly to see how much a few thousand more people would reduce ghost formation).
[This message has been edited by Brugle (edited 04-08-2013 @ 07:32 PM).]