Cfilorvy1
Pleb
posted 03-26-13 03:49 ET (US)
I'm now at the end of my third try on this mission.
Because of bad pyramid construction layout, this process takes time and I loose a lot of workers every year.
My goals with this city was:
- Fine and stable city (Ok)
- 100% registered in tax and no poor housing (Done)
- A decent population (Ok, about 28.500)
My culture rating is now at 60 and there's a lot of things to build before I can get my requested 80. My plan was to finish the pyramid and then remove all stonemasons and bricklayers and stop producing bricks.
I probably have about 20 years in this mission (to get the pyramid done) and I'm short of about 600 people.
Before I'm done with this pyramid, I will be short by probably over 1000 workers..
I realize now that I need a constant flow of people to the city, so I'm planning to make a huge Hetepsenusret with the same goals, but maybe 40 - 50k population.
I can upload my city as it is now, with some progressing saves, if anyone is interested, but I don't think I want to complete it at this point.
- Cfilorvy
Brugle
HG Alumnus
posted 03-26-13 13:32
ET (US)
1 / 24
How do you handle the worker shortage? If it's by labor priority micromanagement, what are the juggled priorities and how often are changes made?
Cfilorvy1
Pleb
posted 03-27-13 13:57
ET (US)
2 / 24
I have removed a lot of my work camps and now I have military as 9th priority. The rest of the labor shortage is ate industry. Does it change anything if I juggle the priorities?
Peregrine01
Pleb
posted 03-27-13 16:12
ET (US)
4 / 24
I must have been stoned when I played that mission
Culture: 80
Prosperity: 88
Kingdom: 100
Pop: 13360
Funds: 1232863 (!)
Time: 60 years (LMAO)
Score: 61102
Sajuuk
Pleb
posted 05-13-13 12:23
ET (US)
8 / 24
Well, the Dakhla trade route requires 650db, so you'd be down to about 1350db straight away. Some housing, reed gatherers, papyrus makers, firehouse, architect's post, a physician, an apothecary and a wood cutting industry (for the request) would use up all that money pretty easily. It might be possible, but it'd be hard and you'd be very close to needing bailout funds.
Brugle
HG Alumnus
posted 05-13-13 15:16
ET (US)
14 / 24
Sajuuk,
The Pharaoh manual isn't too bad, but there are some mistakes including that one.
Serrataur
Pleb
posted 05-14-13 10:08
ET (US)
17 / 24
You are right, I'd forgotten things cost more, so I tested it again.
But you can still do it at Very hard with 2 Papyrus makers and 16 huts if you do not build any new road at all. I did not place a firehouse until after the first sale, and as long as I waited to place the SY until papyrus was nearly ready I could get away without a fire, but I had about 100 Db left at the time of the first sale so I could have spent the 45 Db on the firehouse anyway.
But I'm not a Very Hard Player, so back to Hard. It'll take me about 3 weeks to finish this one anyway.
Brugle
HG Alumnus
posted 05-16-13 13:35
ET (US)
19 / 24
Hi Tryhard,
Cfilorvy, Cfilorvy666, and Cfilorvy1 all appear to be the same person.
lucculus maximus
Pleb
posted 02-27-16 12:03
ET (US)
20 / 24
I just finished Hetep on Very Hard level and what a rush it was. But someone ought to change or rather delete the information that contaminated water event will occur. I finished in 52 years and had no such event. If it occurs later in the game then maybe that should be mentioned. I had several mortuaries up and running in vain, bad memories of Itjtawy haunting me the entire play through. Those guys handling the dead could have been more useful at the brick works. I know there are some errors in the walkthrough section, mostly minor ones , and maybe no one work with changes in the walkthrough section anymore, but this was very misleading.
Brugle
HG Alumnus
posted 02-27-16 14:43
ET (US)
22 / 24
lucculus maximus,
Yes, that is a little misleading. Nero Would's spoiler spreadsheet shows 1 contaminated water event, in the 61st year. I'd guess that many people playing Hetepsenusret (especially those who look at walkthroughs first) would take that long to finish. I'd guess that that walkthrough was based on Pharaoh's beta version which might have had more contaminated water events.
Looking at the messages in a couple of Hetepsenusrets, a trade route for a city that sells linen or flax wasn't available until the 8th year. My Itjtawy already had 2 contaminated water events at that time. If I had been playing Hetepsenusret and expecting contaminated water events, I would have built one mortuary at that point (especially if I wanted to evolve houses past common manors), but as the years went by I would have lost most of my concern since the contaminated water events did not occur (until the 61st year).
lucculus maximus
Pleb
posted 02-28-16 06:37
ET (US)
23 / 24
Thank you Sajuuk and Brugle.
I've learned to be somewhat cautious about the information given in the walkthrough section, only to take it as minor hints of what to expect. And it's good to know that there is only one contaminated water event. I have to remember that next time around. My previous encounter with Hetep is several years back in time and the only thing I remembered clearly was that there were no invasions, only military requests. Other than that I was expecting Hetep to throw everything at me including a contaminated water fest like Itjtawy. Except for the low starting fund nothing really stood out that much and I am glad it didn't. The monuments alone are challenging enough. Just have to remember, finish the city within 61 years.