Now, before I show off any of this, I want to note that I am horrible with numbers. If my bonuses are too big or too small, please tell me.
First off, many people are no doubt asking "Why bother with Sweden? The only things I can remember about that country are IKEA and that chef in the muppets." Now then, what would a good simulation of a Swedish civ look like in this game? What were the characteristics of Sweden's military and economy at this point? Well, Gustav Adolph is often credited with being one of the first leaders to recognize the importance of field guns against infantry in battle. Okay, so good falconets. His army tore through central Germany at an astonishing rate, with men able to move quicker than most with lighter equipment. Okay, faster movement speeds. Advanced Church card- I know this is far from a complete civ set and that some names don't fit, so any suggestions and assistance would be welcome.
Sure, the country may not be a lot to look at now, but during the AoE3 time period it was a power to be reckoned with. The only major Swedish obstacle to colonization was that the Batlic closed them in, with the only way to the Atlantic via Denmark, an unfriendly (to say the least) nation.
A decent wiki history article:
Thinking about the civ in this broad view gives a good start on what to do, but then you have to get down to the nitty-gritty details and specifics. Here it goes:
One of the first self-contained linen cartridges, it made loading and firing faster in the Swedish army.
Jaegers/Highlanders ->
Swiss Pikemen ->
+7% attack to all Swedish Cavalry
Delivers 1000 food to your TC, much like Port’s ‘1000 Brazilwood’ card
Increases your Explorer’s attack and hp, and gives him a war dog companion
Increases Explorer attack and allows him to build 4 bodyguards (unit type as of yet not figured out, maybe Highlanders, Hackapells, or a single Leathern Gun. Heh.)