_____Mythic Age Villager Donkey Caravan [This message has been edited by Shala_LoL (edited 11-02-2005 @ 01:34 AM).]
_____Archaic Age
Hero: Heracles
Focus: Infantry and Heroes
Bonuses:
-Infantry have more hack and crush attack
-Heroes are cheaper and have more HP
-Favor limit of 200
God Power: Bolt
-Kills a single unit (deals 1200 damage, ignoring armor)
Scout Unit: Kataskopos
-Fast Cavalry unit with very low attack and HP but very fast with large LOS.
Hero: Theseus
Focus: Buildings and Economy
Bonuses:
-Buildings have a larger LOS
-Villagers are faster and have more HP
God Power: Olive Tree
- Produces three olive trees at a target location, from which both food and wood can be gathered. Six trees are produced in Classical, nine in Heroic or twelve in mythic.
Scout Unit: Owl Scout
-The Owl Scout is invulnerable, but lasts only two minutes and has no attack.
Hero: Chiron
Bonuses:
-Temples heal nearby units
-Archers are more powerful
-Enemy military units within a set (large) radius from your units/buildings are revealed
God Power: Restoration
-Heals all friendly units in the target location rapidly for 7 seconds.
Scout Unit: Oracle
-Similar to Atlantean Oracle
_____Classical Age
Hero: Hector
Available to: Zeus, Apollo
Focus: Infantry
God Power: Pestilence
-No enemy units can be built from a target area for up to 40 seconds.
Myth Unit: Giant
-A large moving statue (Not unlike the colossus) with a high hack and crush attack.
Hero: Odysseus
Available to: Zeus, Athena
Focus: Cavalry
God Power: Ceasefire
-No fighting occurs on the map for one minute. No buildings with ranged attack may be built during this time.
Myth Unit: Centaur
- A fast, ranged unit. Special: Attacks with a sure-shot. Does double damage.
Myth Unit: Pegasus
- A fast flying myth unit with a low attack. Has a large LOS.
Hero: Achilles
Available to: Athena, Apollo
Focus: Armory, Buildings
God Power: Bronze
-A selection of units are given bronze skin for a minute, giving them a lot more armor, but slightly slowing them down.
Myth Unit: Forge Cyclops
-A one-eyed myth unit with decent hack and crush damage. Can be tasked to repair buildings at a super fast speed.
_____Heroic Age
Hero: Midas
Available to: Zeus, Athena
Focus: Myth Units
God Power: Midas Touch
- A selection of enemy units (up to 25pop worth) are turned into gold statues. These statues can be mined by ONLY the casters villagers. The statues are equal to double the unit cost in gold. (Eg a 55food 35gold unit would turn into a 180 gold statue)
Myth Unit: Satyr
- A goatman myth unit who rapidly fires javelins at enemy units.
Hero: Psyche
Available to: Athena, Apollo
Focus: Villagers
God Power: Three Charites
- Summons the three Charites for a minute. Selections of units around Charites have quadruple stats and double armor. Graces cannot attack and are invulnerable.
Myth Unit: Nemean Lion
- A golden lion with high crush damage and decent hack damage. Special: Roars, damaging units nearby.
Hero: Atlanta
Available to: Zeus, Apollo
Focus: Archers, Food Economy
God Power: Curse
- Morphs a selection of up to 30 pop worth of enemy units into stags. Hunting Dogs then attack the stags and stay in the vicinity until killed. These dogs have similar attacks to fimbulwinter wolves and do not harm the casters units.
Myth Unit: Napaeae (Nymph)
- Agile Myth unit with decent ranged attack. Can change into a tree for up to a minute, with a cooldown of 30 seconds. When in tree form, it cannot be harmed by enemy units, but has a smaller LOS.
Hero: Perseus
Available to: Zeus, Athena
Focus: Myth Units
God Power: Gate to Mount Etna
- Creates a gate to Mount Etna. From this structure, Hydras, Chimaeras or Ladons can be summoned almost instantly for free every minute. The gate can be destroyed.
Myth Unit: Argus
- A multi-eyed monster which attacks with it's tentacles. Special: Sprays acid on an enemy unit, killing it instantly.
Myth Unit: Medusa
- A gorgon myth unit which fires arrows. Has a decent pierce attack. Special: Unveils face at an enemy unit, instantly turning it into stone.
Hero: Persephone
Available to: Zeus, Apollo
Focus: Myth Units, Economy
God Power: Plenty
- Creates a building at a target location. Whoever controls the building gains food/wood/gld at 3/second. If the original caster owns it, he gains 5/second.
Myth Unit: Cerberus
- A massive three-headed dog with high crush attack. Special: Rips a hole in the ground from which one of Hades Shades comes out to attack.
Myth Unit: Manticore
- A fast, ranged unit that can attack up to four units at a time.
Hero: Polymepheus
Available to: Athena, Apollo
Focus: Cavalry, Docks
God Power: Earthquake
- Deals a huge amount of crush damage in a target area.
Myth Unit: Minotaur
-A large, powerful myth unit which has a bonus against other myth units.
Myth Unit: Triton
-An amphibious merman equipped with a trident. Has high hack attack. Special: Stabs and flings away an enemy unit. The unit is shocked for 7 seconds.
-Basic Infantry
-Basic Archer
-Basic Cavalry
-Counter Infantry
-Counter Archer
-Counter Infantry
-Ranged Siege. Low HP
-Ranged Siege tower. Very expensive. Very high HP
-Zeus' unique infantry. Good against all non-greek units and buildings. Bonus against myth units.
-Apollo's unique archers. Good against all non-greek units and buildings. Bonus against myth units.
-Athena's unique cavalry. Good against all non-greek units and buildings. Bonus against myth units.
-Normal Arrow Ship
-Normal Hammer Ship
-Normal Siege Ship
-Colossus. A giant animated warrior statue.
Age: Archaic
-Basic house. Provides 10 population.
Age: Classical
- Produces Infantry and Counter-Infantry Units (and myrmidon)
Age: Classical
- Produces Archer and Counter-Archer Units (and gastraphetes)
Age: Classical
- Produces Cavalry and Counter-Cavalry Units (and heteroi)
Age:Heroic
- Greek Castle. Produces Greek Major god units (Myrmidon, Gastraphetes, Heteroi) and siege units.
Age: Archaic
- Food Drop-off, Food Economy Research.
Age: Archaic
- Wood and Gold Drop-off. Wood and Gold Economy Research
-The Greek Villager is a basic villager.
-The Donkey Caravan is a basic trade caravan.