Gordon B,
I think the numbers are pretty well meaningless. Always have been, always will be, with the exception of the Huns on Arabia crowd. They might mean something for those who only play a particular map and with/against a particular civ. That is a controlled test. A good number of people adhere to those criterion. Makes for a population you can correlate.
The rest of the BF only, or Michi only, or (insert map/civ here) only crowd don't correlate to Huns/arabia or any other unlike combo.
There are two facets that correspond to good play, in my experience.
1) High repitition practice. I think alot of the Huns/arabia crowd at least start out this way. Practice/Play a build order/strat 100's of times until your able to do it in your sleep. The only problem I see with this is that you can get a nice rating out of it. But put them in a blind random/random civ game and the first thing they will do is Hit H-cccc (or whatever hotkeys) on a Mayans on Migration draw.
Perhaps that is an extreme example, but I have seen it done more than once. A player whose Hun flush is dynamite after a few months, but is out of their depths doing something else.
2) Pure game knowledge. There are tons of data references out there. Play testing available. It takes tons of games with all the differenct civs and maps to be able to make the most out of every conceivable map/civ(s) combo (the 's' meaning team bonuses).
About a year ago, Macdaddy hosted the Battle of the Clans. My clan, AFK, entered a team. We almost exclusivley play random map team games, a few of us do 1v1's on the zone. Almost no one has a zone rating much above 1600. Well, we won every matchup, and scarcely lost a game.
DescriptionDescriptionWe even scored wins over Myll_Slaghter and Stevay, two of the more knowledgeable players here, before the whole thing fell apart do to lack of interest on the part of alot of people in some of the clans. Thanks again Mac' for setting that up, it was alot of fun.
I dunno what that proves, but for me, I have little use for the zone rating system.
[This message has been edited by Pale Horse (edited 05-25-2004 @ 03:00 PM).]